Lucario (SSB4): Difference between revisions
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For its appearance in ''SSB4'', Lucario is voiced once again by Daisuke Namikawa in Japanese as well as Sean Schemmel in English, the latter of whom replaces Bill Rogers from ''Brawl'' and voiced [[bulbapedia:Lucario (M08)|the Lucario]] in ''{{s|bulbapedia|Lucario and the Mystery of Mew}}''. As in ''Brawl'', Lucario is also voiced in the ''SSB4'''s language in Spanish, French, German and Italian. | For its appearance in ''SSB4'', Lucario is voiced once again by Daisuke Namikawa in Japanese as well as Sean Schemmel in English, the latter of whom replaces Bill Rogers from ''Brawl'' and voiced [[bulbapedia:Lucario (M08)|the Lucario]] in ''{{s|bulbapedia|Lucario and the Mystery of Mew}}''. As in ''Brawl'', Lucario is also voiced in the ''SSB4'''s language in Spanish, French, German and Italian. | ||
Lucario is ranked at 22nd out of 56 | Lucario is ranked at 22nd out of 56 on the [[tier list]], placing it at the bottom of the C tier. This is a fairly noticeable drop from its placement in ''Brawl'', where it was ranked 11th out of 38. Lucario's [[aura]] ability has been strengthened, giving its moves incredible power when it is at high damages, as well as granting new benefits to its special moves. However, some of Lucario's moves, such as its smash attacks, have been worsened in other ways, making it more dependent on aura to secure KOs and thus giving it a riskier playstyle than before. | ||
Overall, Lucario achieved lukewarm results in the early lifespan of ''SSB4'', but more recently, it has achieved better tournament representation in competitive play thanks to notable players such as {{sm|Day}}, {{sm|Motsunabe}} and {{sm|Serge}}. At [[Smash Factor 5]], the latter, along with fellow smashers Daimy and richi, placed among the top 10 using Lucario. Day also managed to place 17th at [[Super_Smash_Con_2016#Super_Smash_Bros._for_Wii_U_singles|Super Smash Con 2016]], a much bigger tournament which had many top level threats attending. He managed to knock {{sm|ZeRo}} into the losers bracket of said tournament, a feat achieved by only a select few. {{sm|Gomamugitya}} also managed to place 1st with his partner in the [[Super_Smash_Con_2016#Super_Smash_Bros._for_Wii_U_doubles|doubles]] tournament of Super Smash Con 2016, using Lucario. As such, Lucario is still seen as a viable pick in tournaments. | |||
==Attributes== | ==Attributes== | ||
Lucario's attributes are overall balanced. It is a [[weight|middleweight]] that has below average [[walking]] and [[dash]]ing speeds, above average [[falling speed]], average [[air speed]], [[gravity]] and [[air acceleration]], and the highest [[traction]]. It is also able to [[crawl]] and one of the only five characters that can [[wall cling]]. | Lucario's attributes are overall balanced. It is a [[weight|middleweight]] that has below average [[walking]] and [[dash]]ing speeds, above average [[falling speed]], average [[air speed]], [[gravity]] and [[air acceleration]], and the highest [[traction]]. It is also able to [[crawl]] and one of the only five characters that can [[wall cling]]. | ||
Lucario possesses a unique ability that no other character in the game has: [[aura]]. Aura appears as blue, concentrated energy and affects every single move Lucario performs. As a mechanic, aura is a damage multiplier, starting from 0.66x and capping at 1.7x when Lucario has taken at least 190%. This means that, even though most of Lucario's moves have high knockback growth, their power is extremely low with low aura, and insufficient to KO until well beyond 150%. However, with high aura, Lucario's moves have incredible power, with many of them easily surpassing every other character's at max aura, including {{SSB4|Bowser}}'s and {{SSB4|Ganondorf}}'s. In addition, | Lucario possesses a unique ability that no other character in the game has: [[aura]]. Aura appears as blue, concentrated energy and affects every single move Lucario performs. As a mechanic, aura is a damage multiplier, starting from 0.66x and capping at 1.7x when Lucario has taken at least 190%. This means that, even though most of Lucario's moves have high knockback growth, their power is extremely low with low aura, and insufficient to KO until well beyond 150%. However, with high aura, Lucario's moves have incredible power, with many of them easily surpassing every other character's at max aura, including {{SSB4|Bowser}}'s and {{SSB4|Ganondorf}}'s. In addition, the [[rage]] mechanic further boosts the knockback of Lucario's attacks, which compliments their already high power. | ||
Its grab game boasts impressive benefits. Since Lucario's [[pummel]] is the fastest in the game, it can deal large amounts of damage at high percents. Its up throw has low base knockback, and can combo effectively at most percents. It is also the most damaging and one of the strongest when Lucario's aura is high, making up for its increased power. Its forward throw is the fastest throw in the game, as well as the third strongest with high aura. Lastly, its back throw is very powerful and a [[semi-spike]], making it excellent for [[edgeguarding]] and [[tech-chasing]]. | Its grab game boasts impressive benefits. Since Lucario's [[pummel]] is the fastest in the game, it can deal large amounts of damage at high percents. Its up throw has low base knockback, and can combo effectively at most percents. It is also the most damaging and one of the strongest when Lucario's aura is high, making up for its increased power. Its forward throw is the fastest throw in the game, as well as the third strongest with high aura. Lastly, its back throw is very powerful and a [[semi-spike]], making it excellent for [[edgeguarding]] and [[tech-chasing]]. | ||
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However, Lucario has significant flaws. Despite possessing above average weight, its endurance is below average at best. The rest of its stats do not help it at all, as they make it vulnerable to combos, and one strong move is usually all it takes to end Lucario, preventing it from utilizing aura effectively after it gets KOed. Its combo game is also heavily reliant on throws, as most other combo moves have either very limited follow-up options or awkwardly positioned hitboxes. Its most serious flaw, however, is its polarized moveset. Its fastest moves are the weakest, and its strongest moves are the slowest, making the latter very [[punish]]able. Lucario's aura can also work against it. | However, Lucario has significant flaws. Despite possessing above average weight, its endurance is below average at best. The rest of its stats do not help it at all, as they make it vulnerable to combos, and one strong move is usually all it takes to end Lucario, preventing it from utilizing aura effectively after it gets KOed. Its combo game is also heavily reliant on throws, as most other combo moves have either very limited follow-up options or awkwardly positioned hitboxes. Its most serious flaw, however, is its polarized moveset. Its fastest moves are the weakest, and its strongest moves are the slowest, making the latter very [[punish]]able. Lucario's aura can also work against it. | ||
With low aura, its powerful moves are too weak to KO, and with high aura, its combo-oriented moves are too strong to be chained together. This makes it imperative to keep in mind how Lucario's attacks function depending on percentage, as it cannot afford to make mistakes at higher percentages. It also restricts Lucario to using a bait | With low aura, its powerful moves are too weak to KO, and with high aura, its combo-oriented moves are too strong to be chained together. This makes it imperative to keep in mind how Lucario's attacks function depending on percentage, as it cannot afford to make mistakes at higher percentages. It also restricts Lucario to using a bait and punish playstyle, as it cannot perform rushdowns without getting punished most of the time. Finally, Extreme Speed has numerous flaws. The move is difficult to hit with, since Lucario can only damage the opponent head-on, without having very high power to compensate. In addition, it has high ending lag and, unless Lucario grabs the ledge or lands before the move is concluded, very high landing lag. With low aura, the move is also very slow and doesn't grant much distance, while at high aura, it is possible to overshoot the stage if Lucario is not careful. | ||
Lucario's custom moves can give it notable benefits. Snaring Aura Sphere has a [[wind]] effect that pulls opponents in and moves slower, essentially re-purposing the move from a spacing and [[camping]] tool to a stage control and edge-guarding tool. Piercing Aura Sphere moves much faster, hits at a lower angle and goes straight through opponents, making it even better at spacing and camping, but at the cost of its immense power. Long-Distance Force Palm has less power, but as the name implies, it has more range, allowing Lucario to strike distant opponents more easily. The grab is also stronger and a semi-spike, making it lethal in any situation. Ride the Wind gives the full distance at any percent, as well as greatly improved maneuverability. Lastly, Glancing Counter is considerably weaker, but Lucario will always be able to attack, even if it is not hit. | Lucario's custom moves can give it notable benefits. Snaring Aura Sphere has a [[wind]] effect that pulls opponents in and moves slower, essentially re-purposing the move from a spacing and [[camping]] tool to a stage control and edge-guarding tool. Piercing Aura Sphere moves much faster, hits at a lower angle and goes straight through opponents, making it even better at spacing and camping, but at the cost of its immense power. Long-Distance Force Palm has less power, but as the name implies, it has more range, allowing Lucario to strike distant opponents more easily. The grab is also stronger and a semi-spike, making it lethal in any situation. Ride the Wind gives the full distance at any percent, as well as greatly improved maneuverability. Lastly, Glancing Counter is considerably weaker, but Lucario will always be able to attack, even if it is not hit. | ||
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===Attributes=== | ===Attributes=== | ||
*{{buff|[[Aura]]'s effects are much stronger overall. Additionally, all of Lucario's attacks are now affected by aura, regardless of whether they are actually aura-based or not. Lastly, aura stacks with the [[rage]] mechanic, improving its KO potential at high percents.}} | *{{buff|[[Aura]]'s effects are much stronger overall. Additionally, all of Lucario's attacks are now affected by aura, regardless of whether they are actually aura-based or not. Lastly, aura stacks with the [[rage]] mechanic, improving its KO potential at high percents.}} | ||
*{{change|Lucario is [[weight|lighter]] (100 → 99).}} | *{{change|Lucario is [[weight|lighter]] (100 → 99), going from a heavyweight to a middleweight.}} | ||
*{{buff|Lucario [[walk]]s faster (1.0 → 1.05).}} | *{{buff|Lucario [[walk]]s faster (1.0 → 1.05).}} | ||
*{{buff|Lucario [[dash]]es faster (1.414 → 1.55).}} | *{{buff|Lucario [[dash]]es faster (1.414 → 1.55).}} |