Open Smash Attacks: Difference between revisions

I cannot think of what to add to this page, so suggesting merge. I'm also considering BrawlBox and the File replacement article as other possible destinations.
mNo edit summary
(I cannot think of what to add to this page, so suggesting merge. I'm also considering BrawlBox and the File replacement article as other possible destinations.)
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{{merge|Project Smash Attacks|Seems like a permanent stub on its own. Also, target page is just as small as this one}}
'''Open Smash Attacks''', more commonly known as '''Open SA''', is a ''[[Brawl]]'' moveset editor with the goal of serving as a side tool to [[BrawlBox]] by editing and representing files that BrawlBox cannot or can but poorly. Open SA is significantly more advanced than its predecessor, [[Project Smash Attacks]]; It can view the actions and hitboxes of most props and projectiles, open character files that PSA has trouble with, and work with files that house general actions for all playable characters. Open SA's major downside is the complexity involved in editing files and there are some facets that cannot be accessed or edited such as Pikmin hitboxes.
'''Open Smash Attacks''', more commonly known as '''Open SA''', is a ''[[Brawl]]'' moveset editor with the goal of serving as a side tool to [[BrawlBox]] by editing and representing files that BrawlBox cannot or can but poorly. Open SA is significantly more advanced than its predecessor, [[Project Smash Attacks]]; It can view the actions and hitboxes of most props and projectiles, open character files that PSA has trouble with, and work with files that house general actions for all playable characters. Open SA's major downside is the complexity involved in editing files and there are some facets that cannot be accessed or edited such as Pikmin hitboxes.