Debug menu: Difference between revisions

m
(You appear to be lost...)
Line 47: Line 47:
*'''EVZELDA''' causes {{SSBM|Zelda}} to transform into {{SSBM|Sheik}} more often, as she does in the event match [[Hide 'n' Sheik]]. It is presumed to stand for "Event Zelda".
*'''EVZELDA''' causes {{SSBM|Zelda}} to transform into {{SSBM|Sheik}} more often, as she does in the event match [[Hide 'n' Sheik]]. It is presumed to stand for "Event Zelda".
*'''FREAK''' causes the CPU to stay where they are, but attack when an opponent comes near. Used in the event match [[Kirbys on Parade]].
*'''FREAK''' causes the CPU to stay where they are, but attack when an opponent comes near. Used in the event match [[Kirbys on Parade]].
*'''ITEM''' causes the CPU to attempt to grab all [[item]]s that appear. Otherwise, the CPU is normal. This is used for CPUs in event matches like [[Pokémon Battle]].
*'''ITEM''' causes the CPU to attempt to grab all [[item]]s that appear. Otherwise, the CPU is normal. This is used for CPUs in event matches like [[Event 7: Pokémon Battle]].
*'''NANA''' is the default mode for the partner [[Ice Climbers (SSBM)|Ice Climber]], so that he/she follows the leader, attacks with the leader, etc.
*'''NANA''' is the default mode for the partner [[Ice Climbers (SSBM)|Ice Climber]], so that he/she follows the leader, attacks with the leader, etc.
*'''NOACT''' causes the CPU to do absolutely nothing. This is not to be confused with [[Stand]], in which the CPU will still attempt to [[recover]] if knocked off.
*'''NOACT''' causes the CPU to do absolutely nothing. This is not to be confused with [[Stand]], in which the CPU will still attempt to [[recover]] if knocked off.