Mr. Game & Watch (SSBB): Difference between revisions

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Reverted edits by Mdalsted (talk) to last version by FlameMaster.
m (Reverted edits by Mdalsted (talk) to last version by FlameMaster.)
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====Other attacks====
====Other attacks====
*Floor attack - '''Vermin 2''': Mr. Game & Watch gets out a hammer and slams it in front of him, then behind him. It is very fast. 6% damage
*Floor attack - Vermin 2: Mr. Game & Watch gets out a hammer and slams it in front of him, then behind him. It is very fast. 6% damage
*Ledge attack - '''Alarm''': Mr. Game & Watch climbs up the ledge, then hits the opponent with his alarm bell. 8% damage.
*Ledge attack - Alarm: Mr. Game & Watch climbs up the ledge, then hits the opponent with his alarm bell. 8% damage.
*100% ledge attack -  '''Alarm 2''': Mr. Game & Watch climbs up the ledge, charges, then hits the opponent with his alarm bell; it takes a little longer to execute than Alarm. 10% damage
*100% ledge attack -  Alarm 2: Mr. Game & Watch climbs up the ledge, charges, then hits the opponent with his alarm bell; it takes a little longer to execute than Alarm. 10% damage
*Trip attack - '''Vermin 3''': Mr. Game & Watch gets out a hammer and slams it in front of him, then behind him; just like his Floor Attack. 5% damage.
*Trip attack - Vermin 3: Mr. Game & Watch gets out a hammer and slams it in front of him, then behind him; just like his Floor Attack. 5% damage.


<!--REMEMBER: "Game & Watch" without the "Mr." refers to the handheld game series. In order to avoid confusion, always use "Mr." when referring to the character. Also, the name is properly spelled: "Mr. Game & Watch", not "Mr. Game and Watch".-->
<!--REMEMBER: "Game & Watch" without the "Mr." refers to the handheld game series. In order to avoid confusion, always use "Mr." when referring to the character. Also, the name is properly spelled: "Mr. Game & Watch", not "Mr. Game and Watch".-->
===[[Aerial attack]]s===
===[[Aerial attack]]s===
*[[Neutral aerial]] - Tropical Fish: Two fish will come out of both sides of a bowl, hitting multiple times. The last hit has moderate knockback. If the last hit does not hit, it can combo into other aerials and smashes. Its large hitbox and light vertical knockback allows it to juggle very well. Great shield stabber. Does 17% damage if all hits connect. Has a start-up of 7 frames.
*[[Neutral aerial]] - Tropical Fish: Two fish will come out of both sides of a bowl, hitting multiple times. The last hit has moderate knockback. If the last hit does not hit, it can combo into other aerials and smashes. Its large hitbox and light vertical knockback allows it to juggle very well. Great shield stabber. Does 17% damage if all hits connect. Has a start-up of 7 frames.