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|art-bulbapedia=Withdraw (move)}} | |art-bulbapedia=Withdraw (move)}} | ||
'''Withdraw''' is [[Squirtle (SSBB)|Squirtle]]'s [[side special move]]. Squirtle retreats inside its shell and speeds across the stage, powered by a jet of water shooting out the back of its shell. During this attack, Squirtle's shell is ricochet, and behaves like a [[Green Shell]] item for a limited amount of time. If another player jumps on Squirtle, the attack ends and Squirtle becomes stuck on its back for a few seconds. Squirtle cannot take damage during | '''Withdraw''' is [[Squirtle (SSBB)|Squirtle]]'s [[side special move]]. Squirtle retreats inside its shell and speeds across the stage, powered by a jet of water shooting out the back of its shell. During this attack, Squirtle's shell is ricochet, and behaves like a [[Green Shell]] item for a limited amount of time. If another player jumps on Squirtle, the attack ends and Squirtle becomes stuck on its back for a few seconds. Squirtle cannot take damage during Withdraw. | ||
It is important, especially for beginners, to note that Withdraw is not a rolling attack like [[Yoshi (SSBB)|Yoshi]]'s [[Egg Roll]] or [[Jigglypuff]]'s [[Rollout]]; Squirtle is unable to change direction on its own or charge the attack beforehand. However, just like the shell item, it will turn around if it hits a wall, and can change speed and direction when attacked. Spinning up and down hills can alter the speed in which the withdrawn Squirtle will move. The attack can be cancelled if the control stick is moved at the opposite side that Squirtle is attacking. The invincibility provided by the move is sufficient to block many [[Final Smashes]] that do not involve grabs. [[Marth]]'s [[Critical Hit]] can be negated, but not [[Ike]]'s [[Great Aether]]. | It is important, especially for beginners, to note that Withdraw is not a rolling attack like [[Yoshi (SSBB)|Yoshi]]'s [[Egg Roll]] or [[Jigglypuff]]'s [[Rollout]]; Squirtle is unable to change direction on its own or charge the attack beforehand. However, just like the shell item, it will turn around if it hits a wall, and can change speed and direction when attacked. Spinning up and down hills can alter the speed in which the withdrawn Squirtle will move. The attack can be cancelled if the control stick is moved at the opposite side that Squirtle is attacking. The invincibility provided by the move is sufficient to block many [[Final Smashes]] that do not involve grabs. [[Marth]]'s [[Critical Hit]] can be negated, but not [[Ike]]'s [[Great Aether]]. |
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