Pac-Man: Difference between revisions

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→‎Origin: When I namedropped Shrek in the old edit of this, this is what I really meant to say. Also reworded the modern day Pac segment since more new content has come out since then that has solidified that personality, and the original wording was wonky
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m (→‎Origin: When I namedropped Shrek in the old edit of this, this is what I really meant to say. Also reworded the modern day Pac segment since more new content has come out since then that has solidified that personality, and the original wording was wonky)
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As a character, Pac-Man initially began with very few personality traits, reflecting his simplistic appearance in the games. Later installments in the franchise, such as the ''Pac-Man World'' series, expand on the character and his backstory. In these games, he is a father with a large family that he deeply cares about, and he is characterized as a relatively laid-back hero who is willing to help wherever he is needed. Both of these traits were first established in Hanna-Barbera's ''Pac-Man'' cartoon series, which — unlike American multimedia adaptations of franchises such as {{uv|Mario}} and {{uv|Sonic}} — was greatly influential to the ''Pac-Man'' universe and set the groundwork for most media that followed, thanks in part to a large portion of ''Pac-Man'' titles having been developed outside of the character's home country in Japan. His relationship with the [[ghosts]] — Blinky, Pinky, Inky, and Clyde — has also changed over the years: they have been depicted as archenemies, allies of circumstance, or even friendly rivals.
As a character, Pac-Man initially began with very few personality traits, reflecting his simplistic appearance in the games. Later installments in the franchise, such as the ''Pac-Man World'' series, expand on the character and his backstory. In these games, he is a father with a large family that he deeply cares about, and he is characterized as a relatively laid-back hero who is willing to help wherever he is needed. Both of these traits were first established in Hanna-Barbera's ''Pac-Man'' cartoon series, which — unlike American multimedia adaptations of franchises such as {{uv|Mario}} and {{uv|Sonic}} — was greatly influential to the ''Pac-Man'' universe and set the groundwork for most media that followed, thanks in part to a large portion of ''Pac-Man'' titles having been developed outside of the character's home country in Japan. His relationship with the [[ghosts]] — Blinky, Pinky, Inky, and Clyde — has also changed over the years: they have been depicted as archenemies, allies of circumstance, or even friendly rivals.


Due to his simplistic character, Pac-Man's personality can also vary between depictions — for instance, ''Pac-Man 2: The New Adventures'' portrays the character as an archetypal golden-age cartoon anti-hero who is overly emotional and often selfish, needing the player's intervention to succeed in his goals. ''Pac-Man World 3'' portrays Pac-Man as a flippant, sarcastic hero who is prone to cracking somewhat edgy jokes and does not take the conflicts he faces seriously. The ''Pac-Man & the Ghostly Adventures'' franchise reinterprets the character as a naïve high school student with a mysterious, tragic backstory. More modern promotional materials have shown an athletic and supportive side to the character. Regardless of appearance, he is typically shown to have a ravenous appetite, owing to the original game's focus on eating dots and [[Bonus Fruit]].
Due to his simplistic character, Pac-Man's personality can also vary between depictions, usually adapting to the trends in children's entertainment at the time — for instance, ''Pac-Man 2: The New Adventures'' portrays the character as an archetypal golden-age cartoon anti-hero who is overly emotional and often selfish, needing the player's intervention to succeed in his goals. ''Pac-Man World 3'' portrays Pac-Man as a flippant, sarcastic hero who is prone to cracking somewhat edgy jokes and does not take the conflicts he faces seriously. The ''Pac-Man & the Ghostly Adventures'' franchise reinterprets the character as a naïve high school student with a mysterious, tragic backstory. The present-day incarnation of Pac-Man has been depicted as athletic, universally friendly towards even villains (to the point of ''Pac-Man World Re-Pac'' relegating the source material's infamously cruel comeuppance for Toc-Man to a bad ending, and adding a new, peaceful good ending), and supportive; with promotional materials featuring motivational advice. Regardless of personality and appearance, he is typically shown to have a ravenous appetite, owing to the original game's focus on eating dots and [[Bonus Fruit]].


==In ''[[Super Smash Bros. Brawl]]''==
==In ''[[Super Smash Bros. Brawl]]''==
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