R.O.B. (universe): Difference between revisions

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Roughly around the same time as Nintendo's domestic launch of its new video game console, the Famicom, in July 1983, one of the most infamous and historically significant time periods in the video game industry's early timeline was at its height: the two year-long North American video game recession that began in 1983 and heralded the catastrophic end of the second generation of video gaming. The main causes of this crash are an oversaturation of competition spreading customers thin and a general lack of quality control standards leading to a flood of low quality software meant as a quick cash grabs. Burned by these events, consumers simply stopped buying video games and the industry as a whole was collapsing.
Roughly around the same time as Nintendo's domestic launch of its new video game console, the Famicom, in July 1983, one of the most infamous and historically significant time periods in the video game industry's early timeline was at its height: the two year-long North American video game recession that began in 1983 and heralded the catastrophic end of the second generation of video gaming. The main causes of this crash are an oversaturation of competition spreading customers thin and a general lack of quality control standards leading to a flood of low quality software meant as a quick cash grabs. Burned by these events, consumers simply stopped buying video games and the industry as a whole was collapsing.


Around this time, Nintendo created a North American branch dubbed Nintendo of America to study the market and find a way to sell their product in such a turbulent era. The first order of business was to distance Nintendo from the stigma of video games, changing the luxurious Famicom into a toy-like aesthetic, selling it in the toy aisle of stores as the Nintendo Entertainment System. To further sell the idea that the system was a toy, some units of the console were bundled were bundled with the Zapper and the robot, now renamed to Robotic Operating Buddy ([[R.O.B.]] for short). The two games would also be released for the NES, though not in any console bundles.
Around this time, Nintendo created a North American branch dubbed Nintendo of America to study the market and find a way to sell their product in such a turbulent era. The first order of business was to distance Nintendo from the stigma of video games, changing the luxurious Famicom into a toy-like aesthetic, selling it in the toy aisle of stores as the Nintendo Entertainment System. To further sell the idea that the system was a toy, some units of the console were bundled with the Zapper and the robot, now renamed to Robotic Operating Buddy ([[R.O.B.]] for short). The two games would also be released for the NES, though not in any console bundles.


[[File:ROBFace.PNG|thumb|The logo for the Robot series of video games.]]
[[File:ROBFace.PNG|thumb|The logo for the Robot series of video games.]]
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