Talk:One-hit KO: Difference between revisions
→Deletion
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indeed. what should we do? delete them? [[User:Kperfekt722|Kperfekt722]] ([[User talk:Kperfekt722|talk]]) 04:19, 25 June 2008 (UTC) | indeed. what should we do? delete them? [[User:Kperfekt722|Kperfekt722]] ([[User talk:Kperfekt722|talk]]) 04:19, 25 June 2008 (UTC) | ||
:Well you could just mention the situational things like Oil Panic and Counter, etc. But completely remove Banzai Bill, the status-change ones, and any DOUBLE reflects. Single reflects are fine, but how often will you REALLY get an item reflected TWICE? As for Hot Head, I'll do the testing. Maybe I only died in one hit from 50%+ damage - [[User:Gargomon251|Gargomon251]] ([[User talk:Gargomon251|talk]]) 06:48, 25 June 2008 (UTC) | :Well you could just mention the situational things like Oil Panic and Counter, etc. But completely remove Banzai Bill, the status-change ones, and any DOUBLE reflects. Single reflects are fine, but how often will you REALLY get an item reflected TWICE? As for Hot Head, I'll do the testing. Maybe I only died in one hit from 50%+ damage - [[User:Gargomon251|Gargomon251]] ([[User talk:Gargomon251|talk]]) 06:48, 25 June 2008 (UTC) | ||
::Hothead is a no. I also am tempted to test Bumpers; a Smash throw will almost always KO in the 1p modes, but again, I never tried it with 0%. But unless the great majority of characters is OHKOd I won't add it. And I don't think I've ever seen anyone get hit by Suicune EVER, much less at 0%. It's far too rare. - [[User:Gargomon251|Gargomon251]] ([[User talk:Gargomon251|talk]]) 07:32, 25 June 2008 (UTC) |