GameCube controller: Difference between revisions

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==In competitive play==
==In competitive play==
Due to ''Melee'' only releasing slightly over two months after the release of the GameCube, the official controller was the only viable option in the early tournament scene. This grew into the controller being the most popular in competitive ''Melee'' by far. This dominance continued into ''Brawl'' where, unlike the Nintendo 64 controller before it, the Wii had built-in GameCube controller ports, and most competitive players simply stuck with what they already were familiar with. The fact that the controller was wired also naturally gave it less input lag compared to other options However, the fact that more options are available with the new title put a dent in its popularity, though not in a significant manner at the time. Both trends continued into ''Smash 4'', this time with an official controller adapter being made to compensate for the lack of built-in controller ports on the Wii U. However, the alternatives began to rival the GameCube controller around this time in terms of build quality and especially in ease of access, futher chipping away at its popularity. The controller and adapter returned for ''Ultimate'', though the competition has also improved further to the point of the GameCube controller generally no longer being considered the gold standard in competitive play.
Due to ''Melee'' only releasing slightly over two months after the release of the GameCube, the official controller was the only viable option in the early tournament scene. This grew into the controller being the most popular in competitive ''Melee'' by far. This dominance continued into ''Brawl'' where, unlike the Nintendo 64 controller before it, the Wii had built-in GameCube controller ports, and most competitive players simply stuck with what they already were familiar with. The fact that the controller was wired also naturally gave it less input lag compared to other options. However, the fact that more options are available with the new title put a dent in its popularity, though not in a significant manner at the time. Both trends continued into ''Smash 4'', this time with an official controller adapter being made to compensate for the lack of built-in controller ports on the Wii U. However, the alternatives began to rival the GameCube controller around this time in terms of build quality and especially in ease of access, futher chipping away at its popularity. The controller and adapter returned for ''Ultimate'', though the competition has also improved further to the point of the GameCube controller generally no longer being considered the gold standard in competitive play.


Outside of official hardware, the GameCube controller is still popular in other ways. Using the [https://www.raphnet-tech.com/products/gc_to_n64_adapter_v3_with_builtin_controller_pak/index.php Raphnet Tech adapter], it is possible to use the GameCube Controller for ''Smash 64'', and any other N64 game. The controller adapter can also be made compatible with PC hardware to use an official GameCube controller on emulators without the need for specific drivers and technical knowhow.
Outside of official hardware, the GameCube controller is still popular in other ways. Using the [https://www.raphnet-tech.com/products/gc_to_n64_adapter_v3_with_builtin_controller_pak/index.php Raphnet Tech adapter], it is possible to use the GameCube Controller for ''Smash 64'', and any other N64 game. The controller adapter can also be made compatible with PC hardware to use an official GameCube controller on emulators without the need for specific drivers and technical knowhow.