Street Fighter (universe): Difference between revisions

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==In ''[[Super Smash Bros. Ultimate]]''==
==In ''[[Super Smash Bros. Ultimate]]''==
The ''Street Fighter'' series has seen a sizable boost in representation compared to the other third-party franchises, now being incorporated into the base game after being DLC in the previous installment. All of the content from the previous game was preserved in the transition and greatly expanded upon, including dozens of additional music tracks both sourced and rearranged, many more character references via [[Spirits]], a new [[Assist Trophy]], and even a new [[Echo Fighter]].
The ''Street Fighter'' series has seen a sizable boost in representation compared to the other third-party franchises, now being incorporated into the base game after being DLC in the previous installment. All of the content from the previous game was preserved in the transition and greatly expanded upon, including dozens of additional music tracks both sourced and rearranged, many more character references via [[Spirits]], a new [[Assist Trophy]], and even a new fighter.


===Fighters===
===Fighters===
*60. [[File:RyuIcon(SSBU).png|50px|right|link=Ryu (SSBU)]]'''{{SSBU|Ryu}}''' ([[Unlockable character|Unlockable]]): The wandering World Warrior returns as an unlockable fighter after being DLC in ''Smash 4'', with a largely similar moveset and combo-focused playstyle to his previous iteration. Ryu has a new mechanic (shared with Ken, {{SSBU|Terry}}, and {{SSBU|Kazuya}}) that in 1-on-1 matches, he will face his opponent at all times. This is designed to decrease the amount of failed inputs when executing special command inputs. Otherwise, his combo game has been buffed to be made more flexible, including being able to cancel aerial attacks into specials.{{clr}}
*60. [[File:RyuIcon(SSBU).png|50px|right|link=Ryu (SSBU)]]'''{{SSBU|Ryu}}''' ([[Unlockable character|Unlockable]]): The wandering World Warrior returns as an unlockable fighter after being DLC in ''Smash 4'', with a largely similar moveset and combo-focused playstyle to his previous iteration. Ryu has a new mechanic (shared with Ken, {{SSBU|Terry}}, and {{SSBU|Kazuya}}) that in 1-on-1 matches, he will face his opponent at all times. This is designed to decrease the amount of failed inputs when executing special command inputs. Otherwise, his combo game has been buffed to be made more flexible, including being able to cancel aerial attacks into specials.{{clr}}
*60<sup>ε</sup>. [[File:KenIcon(SSBU).png|50px|right|link=Ken (SSBU)]]'''{{SSBU|Ken}}''' ([[Unlockable character|Unlockable]]): Ryu's boisterous best friend, rival and the original fighting game clone character makes his debut as Ryu's Echo Fighter. He was the final Echo Fighter revealed for the game and is arguably the most distinct of the Echo Fighters in ''Super Smash Bros. Ultimate'', having not only his own sets of taunts and victory screens, but also a faster dash speed on the ground, his Hell Wheel backwards throw, and multi-hitting up and side specials, among many other aesthetic changes and moveset differences. Unlike Ryu, who mainly relies on punches, Ken instead relies on kicks, which translates to moves such as tapped forward tilt, up aerial, and [[Focus Attack]]. He also has two distinct Final Smashes depending on proximity to an opponent, being [[Shinryuken]] and [[Shippu Jinraikyaku]].{{clr}}
*60<sup>ε</sup>. [[File:KenIcon(SSBU).png|50px|right|link=Ken (SSBU)]]'''{{SSBU|Ken}}''' ([[Unlockable character|Unlockable]]): Ryu's boisterous best friend, rival and the original fighting game clone character makes his debut as Ryu's [[Echo Fighter]]. He was the final Echo Fighter revealed for the game and is arguably the most distinct of the Echo Fighters in ''Super Smash Bros. Ultimate'', having not only his own sets of taunts and victory screens, but also a faster dash speed on the ground, his Hell Wheel backwards throw, and multi-hitting up and side specials, among many other aesthetic changes and moveset differences. Unlike Ryu, who mainly relies on punches, Ken instead relies on kicks, which translates to moves such as tapped forward tilt, up aerial, and [[Focus Attack]]. He also has two distinct Final Smashes depending on proximity to an opponent, being [[Shinryuken]] and [[Shippu Jinraikyaku]].{{clr}}


===Stage===
===Stage===
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