Mechakoopa: Difference between revisions

367 bytes added ,  2 years ago
→‎Origin: Origin Added the inspiration of the Big Mechakoopa towards the Mega Mechakoopa and some more information. I tried to put in a picture of characters attacking the Mega Mechakoopa within Mega Mechakoopa's Swing & Stomp from Mario Party 10 but it didn't work. If someone could help with that, I'd be most appreciative.
(→‎Origin: Origin Added the inspiration of the Big Mechakoopa towards the Mega Mechakoopa and some more information. I tried to put in a picture of characters attacking the Mega Mechakoopa within Mega Mechakoopa's Swing & Stomp from Mario Party 10 but it didn't work. If someone could help with that, I'd be most appreciative.)
Tag: Mobile edit
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[[File:SSBU spirit Mechakoopa.png|thumb|Artwork of a Mechakoopa from ''New Super Mario Bros. Wii''.]]
[[File:SSBU spirit Mechakoopa.png|thumb|Artwork of a Mechakoopa from ''New Super Mario Bros. Wii''.]]
{{s|mariowiki|Mechakoopa}}s debuted in ''{{s|mariowiki|Super Mario World}}'', appearing in {{s|mariowiki|Bowser's Castle}} and being thrown by [[Bowser]] out of his [[Koopa Clown Car]] during the final battle. [[Mario]] can disable them by stomping them, though they will return to normal after some time. When they are deactivated, Mario can pick them up and throw them; this is the only means of defeating Bowser in that game. They appeared mostly in spin-off games over the years before returning in ''{{s|mariowiki|New Super Mario Bros. Wii}}''.
{{s|mariowiki|Mechakoopa}}s debuted in ''{{s|mariowiki|Super Mario World}}'', appearing in {{s|mariowiki|Bowser's Castle}} and being thrown by [[Bowser]] out of his [[Koopa Clown Car]] during the final battle. [[Mario]] can disable them by stomping them, though they will return to normal after some time. When they are deactivated, Mario can pick them up and throw them; this is the only means of defeating Bowser in that game. They appeared mostly in spin-off games over the years before returning in ''{{s|mariowiki|New Super Mario Bros. Wii}}''.
The Big Mechakoopa would later go on to inspire the {{s|mariowiki|Mega Mechakoopa}} first appearing in ''{{s|mariowiki|Mario Party 10}}'' in the minigame {{s|mariowiki|Mega Mechakoopa's Swing & Stomp}} and then in ''{{s|mariowiki|Super Mario Maker 2}}'' via the 3.0.0 update.
''Mario Party 10'' is the only instance where a Mechakoopa explodes in the Mario series.
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