Richter (SSBU): Difference between revisions

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==Update history==
==Update history==
Aside from a glitch fix and a single nerf to [[Cross]] in update 3.0.0, Richter has been buffed slightly overall via game updates. Initially, he received only inconsequential changes from updates 3.0.0 and 4.0.0. However, after being absent from updates for a whole year, Richter received a few serviceable buffs from update 9.0.0. Neutral infinite received [[transcendent priority]] as part of a near-universal buff, which prevents it from being canceled by weak attacks. Dash attack's looping hits now deal more damage, though its last hit's knockback was altered slightly to compensate. Up tilt's knockback was also altered, which makes it safer on hit at low percentages at the cost of worsening its KO potential. Up and down smashes received more knockback, with the former also having its start-up and ending lag decreased. Finally, [[Uppercut]]'s vertical range was increased.
Aside from a glitch fix and a single nerf to [[Cross]] in update 3.0.0, Richter has been buffed slightly overall via game updates. Initially, he received only inconsequential changes from updates 3.0.0 and 4.0.0. However, after being absent from updates for a whole year, Richter received a few serviceable buffs from update 9.0.0. Neutral infinite received [[transcendent priority]] as part of a near-universal buff, which prevents it from being canceled by weak attacks. Dash attack's looping hits now deal more damage, though its last hit's knockback was altered slightly to compensate. Up tilt's knockback was also altered, which makes it safer on hit at low percentages at the cost of worsening its KO potential. Up and down smashes received more knockback, with the former also having its start-up and ending lag decreased. Lastly, [[Uppercut]]'s vertical range was increased.


Overall, Richter fares mildly better than he did at ''Ultimate''{{'}}s launch. Due to his strengths and weaknesses being largely kept intact so far, his standing relative to the cast remains largely the same.
Overall, Richter fares mildly better than he did at ''Ultimate''{{'}}s launch. Due to his strengths and weaknesses being largely kept intact so far, his standing relative to the cast remains largely the same.
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*Richter's whip, the Vampire Killer, possesses a [[sweetspot]] at the tip of the chain where the spiked ball is.
*Richter's whip, the Vampire Killer, possesses a [[sweetspot]] at the tip of the chain where the spiked ball is.
*Richter's [[forward aerial]], [[back aerial]], and [[up aerial]] all act as [[tether recovery|tether recoveries]], allowing them to be used for [[recovery]] but also cancels the attacking part of the move while it is in progress.
*Richter's [[forward aerial]], [[back aerial]], and [[up aerial]] all act as [[tether recovery|tether recoveries]], allowing them to be used for [[recovery]] but also cancels the attacking part of the move while it is in progress.
*Unlike other [[disjoint]]ed weapons, the Vampire Killer's hitboxes cannot pass through solid terrain; hitting an obstacle will cause the move to deal no damage. This applies to every whip move except neutral attack, up tilt, down smash and then lastly, neutral aerial.
*Unlike other [[disjoint]]ed weapons, the Vampire Killer's hitboxes cannot pass through solid terrain; hitting an obstacle will cause the move to deal no damage. This applies to every whip move except neutral attack, up tilt, down smash and neutral aerial.
*Richter can [[crawl]].
*Richter can [[crawl]].
''For a gallery of Richter's hitboxes, see [[Richter (SSBU)/Hitboxes|here]].''
''For a gallery of Richter's hitboxes, see [[Richter (SSBU)/Hitboxes|here]].''
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Richter was one of the many fighters that fell under [[Dharkon]]'s control upon Galeem's first defeat. He is in the {{b|Dracula's Castle|World of Light}} sub-area, but only makes an appearance if the player manages to destroy all the purple evil ghosts that teleport the player if touched with the use of cannonballs. If the player manages to do so, he'll appear in between the spaces for [[Alucard]] and [[Dracula]].
Richter was one of the many fighters that fell under [[Dharkon]]'s control upon Galeem's first defeat. He is in the {{b|Dracula's Castle|World of Light}} sub-area, but only makes an appearance if the player manages to destroy all the purple evil ghosts that teleport the player if touched with the use of cannonballs. If the player manages to do so, he'll appear in between the spaces for [[Alucard]] and [[Dracula]].
Richter is also seen in Sephiroth's trailer, where he and the other fighters got defeated by Galeem, until got slice in half.
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