Dash attack canceled up smash: Difference between revisions

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At least means 3 frames or more wich means the exact opposite of how it's done
m (At least means 3 frames or more wich means the exact opposite of how it's done)
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[[File:FalcoDACUSgif.gif|200px|thumb|right|Falco performing a perfect charging DACUS as he slides across Pictochat.]]
[[File:FalcoDACUSgif.gif|200px|thumb|right|Falco performing a perfect charging DACUS as he slides across Pictochat.]]


The '''dash attack canceled up smash''' (abbreviated to '''DACUS''', also referred to as '''Boost Smashing''') is an [[advanced technique]] in ''[[Super Smash Bros. Brawl]]''. It is similar to the [[slide smash]], but more difficult to pull off and has the potential to be much longer. As its name implies, it is performed by initiating a dash attack with the [[C-Stick]] (or [[D-Pad]] if the player is using the Nunchuk; this is much easier when the C-Stick or D-Pad is angled downwards) and immediately afterward canceling the dash attack with an [[up smash]] command. The up smash must be performed on at least frame 3 of the dash attack's animation although most characters can perform it slightly later than frame 3. Any character can perform a DACUS, but only certain characters gain a noteworthy addition to their attack strategies because of it. Each character has a different window where they can DACUS. For example, {{SSBB|Snake}} has a very large DACUS window from frames 3-7, making his easier to perform than a character like {{SSBB|Sheik}} who has a short DACUS window on only frame 3. If a character increases in size (with a [[Super Mushroom]] or a [[Lightning Bolt]]), their DACUS window will be extended, making it easier for them to perform a DACUS. The opposite applies if the character decreases in size. The furthest DACUS requires precise timing and is timed differently for each character. The up-smash can also be replaced with a [[grab]] to perform a [[Boost grab]].
The '''dash attack canceled up smash''' (abbreviated to '''DACUS''', also referred to as '''Boost Smashing''') is an [[advanced technique]] in ''[[Super Smash Bros. Brawl]]''. It is similar to the [[slide smash]], but more difficult to pull off and has the potential to be much longer. As its name implies, it is performed by initiating a dash attack with the [[C-Stick]] (or [[D-Pad]] if the player is using the Nunchuk; this is much easier when the C-Stick or D-Pad is angled downwards) and immediately afterward canceling the dash attack with an [[up smash]] command. The up smash must be performed on at max frame 3 of the dash attack's animation although most characters can perform it slightly later than frame 3. Any character can perform a DACUS, but only certain characters gain a noteworthy addition to their attack strategies because of it. Each character has a different window where they can DACUS. For example, {{SSBB|Snake}} has a very large DACUS window from frames 3-7, making his easier to perform than a character like {{SSBB|Sheik}} who has a short DACUS window on only frame 3. If a character increases in size (with a [[Super Mushroom]] or a [[Lightning Bolt]]), their DACUS window will be extended, making it easier for them to perform a DACUS. The opposite applies if the character decreases in size. The furthest DACUS requires precise timing and is timed differently for each character. The up-smash can also be replaced with a [[grab]] to perform a [[Boost grab]].


Performing a DACUS was briefly possible in early updates of {{for3ds}}, prior to [[List of updates (SSB4-3DS)/1.0.4 changelog|patch 1.0.4]]. It is no longer possible in any later updates of the ''3DS'' version nor at any time in the ''Wii U'' version, although {{SSB4|Shulk}} is able to perform a similar technique named [[MonaDACUS]] by using the momentum of a canceled Speed [[Monado Art]] to boost himself forward.
Performing a DACUS was briefly possible in early updates of {{for3ds}}, prior to [[List of updates (SSB4-3DS)/1.0.4 changelog|patch 1.0.4]]. It is no longer possible in any later updates of the ''3DS'' version nor at any time in the ''Wii U'' version, although {{SSB4|Shulk}} is able to perform a similar technique named [[MonaDACUS]] by using the momentum of a canceled Speed [[Monado Art]] to boost himself forward.
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