Princess / Swordsman spike: Difference between revisions

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The Princess/Swordsman spike is a Peach, Roy, and Marth specific tech. It is done by using a counter to setup an invisible ceiling glitch, causing your next attack to knock your opponent at a different trajectory than usual. Specifically, if on stage it will send them straight slightly away and then straight down. If your attack knocks the opponent off-stage it will remove all vertical velocity of the knockback, but retain their horizontal knockback and hitstun. This turns strong attacks that have upwards knockback, into powerful spikes. Here is how to set it up:
The Princess/Swordsman spike is a Peach, Roy, and Marth specific tech. It is done by using a counter to setup an invisible ceiling glitch, causing your next attack to knock your opponent at a different trajectory than usual. Specifically, if on stage it will send them straight slightly away and then straight down. If your attack knocks the opponent off-stage it will remove all vertical velocity of the knockback, but retain their horizontal knockback and hitstun. This turns strong attacks that have upwards knockback, into powerful spikes.


==How to perform==
==How to perform==
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