Kirby (SSB4): Difference between revisions

124 bytes added ,  4 years ago
m (Undid edit by SmashBrosFan0101: )
Tag: Undo
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*{{change|Final Cutter has improved visual effects.}}
*{{change|Final Cutter has improved visual effects.}}
'''{{GameIcon|ssb4}} [[1.1.0]]'''
'''{{GameIcon|ssb4}} [[1.1.0]]'''
*{{buff|Neutral attack's second hit connects together better with neutral infinite. Neutral infinite's finisher's start-up lag also decreased.}}
*{{buff|Neutral attack's second hit has increased base knockback (8 → 15), making it connect more reliably into the infinite. Neutral infinite's finisher's start-up lag also decreased.}}
*{{buff|Forward throw deals 2% less damage|7%|5%; its ending lag decreased; and its angle altered: 65° → 75°. Altogether, these changes significantly improve its combo potential.}}
*{{nerf|Forward throw deals less damage (7% 5%) with its knockback scaling compensated (100 → 125).}}
*{{buff|Inhale's start-up|frame 18|14 and ending lag decreased: frame 78 → 73.}}
*{{buff|Forward throw has less ending lag (FAF 62 → 59) and it launches opponents at a higher angle (65° → 75°), improving its combo potential.}}
*{{buff|Inhale's start-up (frame 18 14) and ending lag decreased (FAF 78 → 73).}}
'''{{GameIcon|ssb4}} [[1.1.1]]'''
'''{{GameIcon|ssb4}} [[1.1.1]]'''
*{{buff|[[Inhale (Kirby)#Customization|Ice Breath]]'s hitboxes moved forward; its farthest hitbox's size increased|7u|7.5u; and its angle altered: 40° → [[Semi-spike|30°]]. Altogether, these changes improve its range and spacing potential.}}
*{{buff|[[Inhale (Kirby)#Customization|Ice Breath]]'s hitboxes moved forward; its farthest hitbox's size increased|7u|7.5u; and its angle altered: 40° → [[Semi-spike|30°]]. Altogether, these changes improve its range and spacing potential.}}
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