Heart Container: Difference between revisions

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The '''Heart Container''' ({{ja|ハートのうつわ}}, ''hāto no utsuwa'') is an [[item]] that will reduce the [[damage]] of the character who picks it up. In ''[[Super Smash Bros.]]'', the Heart Container reduces a character's damage to 0%, but in ''[[Super Smash Bros. Melee|Melee]]'' and ''[[Super Smash Bros. Brawl|Brawl]]'', it only recovers 100% max. In each game, a player cannot take any damage for the short amount of time that the heart spends replenishing health.
The '''Heart Container''' ({{ja|ハートのうつわ}}, ''hāto no utsuwa'') is an [[item]] that will reduce the [[damage]] of the character who picks it up. In ''[[Super Smash Bros.]]'', the Heart Container reduces a character's damage to 0%, but in ''[[Super Smash Bros. Melee|Melee]]'' and ''[[Super Smash Bros. Brawl|Brawl]]'', it only recovers 100% max. In each game, a player cannot take any damage for the short amount of time that the heart spends replenishing health.


The Heart Container is a recurring item from the [[The Legend of Zelda (universe)|Zelda series]] that first appeared in ''[[The Legend of Zelda]]'' for the [[Nintendo Entertainment System]]. They are usually obtained by defeating a boss, althought in most games, collecting fragments of Heart Containers will yield a full Heart Container. When [[Link]] obtains one, his health is increased by adding one heart to his life meter.
The Heart Container is a recurring item from the [[The Legend of Zelda (universe)|Zelda series]] that first appeared in ''[[The Legend of Zelda]]'' for the [[Nintendo Entertainment System]]. They are usually obtained by defeating a boss, although in most games, collecting fragments of Heart Containers will yield a full Heart Container. When [[Link]] obtains one, his health is increased by adding one heart to his life meter.


In Super Smash Bros. and Melee, the Heart Container appears as it does in The Legend of Zelda: Ocarina of Time. However, its appearance changed in Brawl to its Legend of Zelda: Twilight Princess appearance, similar to Link, Zelda and Ganondorf.
In Super Smash Bros. and Melee, the Heart Container appears as it does in The Legend of Zelda: Ocarina of Time. However, its appearance changed in Brawl to its Legend of Zelda: Twilight Princess appearance, similar to Link, Zelda and Ganondorf.
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In ''[[Super Smash Bros. Melee]]'', Heart Containers heal 100% of damage when used in battles.  
In ''[[Super Smash Bros. Melee]]'', Heart Containers heal 100% of damage when used in battles.  


In SSBM's [[All-Star Mode]], every character must be fought consecutively with only three special Heart Containers used to heal between matches. In this mode, they will completely heal the character. When they are used in All-Star Mode they will restore 999% damage. In Melee, if you enter the teleporter before you finish healing it stops wherever you entered, however in Brawl you fully heal.
In SSBM's [[All-Star Mode]], every character must be fought consecutively with only three special Heart Containers used to heal between matches. In this mode, they will completely heal the character. When they are used in All-Star Mode they will restore 999% damage. In Melee, if you enter the teleporter before you finish healing it stops wherever you entered; however in Brawl you fully heal.


===''Super Smash Bros. Brawl''===
===''Super Smash Bros. Brawl''===
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