Water (type): Difference between revisions

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{{split|Water (type) and Water (effect) are entirely separate}}
{{split|Water (type) and Water (effect) are entirely separate}}
[[File:SquirtleUsmash.png|right|thumb|250px|Squirtle's up smash is an example of a water attack]]
[[File:SquirtleUsmash.png|right|thumb|250px|Squirtle's up smash is an example of a water attack]]
'''Water''' is an attack [[type]] in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] that encompasses water-based attacks. There is also an effect that is also known as '''Water'''. The type and effect are entirely separate: for example, a move can be [[Weapon]]-type with a Water effect, Water-type with a [[Battering]] effect, or even Water-type with a Water effect.
'''Water''' is an attack [[type]] in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] that encompasses water-based attacks. There is also an effect that is also known as '''Water'''. The type and effect are entirely separate: for example, a move can be [[Weapon]]-type with a Water effect, Water-type with a [[Battering]] effect, or even Water-type with a Water effect. Targets hit by Water attacks will flash blue and emit a small shock-wave surrounded by water droplets.


Water-type attacks (but not attacks with a water effect) are boosted by Water Attack [[sticker]]s in ''[[Super Smash Bros. Brawl]]''{{'}}s [[The Subspace Emissary]].
Water-type attacks (but not attacks with a water effect) are boosted by Water Attack [[sticker]]s in ''[[Super Smash Bros. Brawl]]''{{'}}s [[The Subspace Emissary]].
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Moves with a water effect are affected by [[type effectiveness]] in ''[[Super Smash Bros. Brawl]]''; that is, they deal 1.1x [[knockback]] to {{SSBB|Charizard}} and 0.9x knockback to {{SSBB|Ivysaur}}. Additionally, [[Blue Pikmin]] are immune to attacks with a water effect. Like all effects, [[enemies]] and [[boss]]es in ''Brawl''{{'}}s The Subspace Emissary each have their own damage multiplier for moves with a water effect.  
Moves with a water effect are affected by [[type effectiveness]] in ''[[Super Smash Bros. Brawl]]''; that is, they deal 1.1x [[knockback]] to {{SSBB|Charizard}} and 0.9x knockback to {{SSBB|Ivysaur}}. Additionally, [[Blue Pikmin]] are immune to attacks with a water effect. Like all effects, [[enemies]] and [[boss]]es in ''Brawl''{{'}}s The Subspace Emissary each have their own damage multiplier for moves with a water effect.  


In ''[[Super Smash Bros. 4]]'', the water type is no longer used, although the water effect continues to be. It is not currently known whether the water type returned in ''[[Super Smash Bros. Ultimate]]''.
In ''[[Super Smash Bros. 4]]'', the water type is no longer used, although the water effect continues to be. It is not currently known whether the water type returned in ''[[Super Smash Bros. Ultimate]]''.


Water attacks and the Primary [[Spirit]] skill Water Attack ↑ and the Support Spirit trait Water & Ice Attack ↑ as well as certain [[Spirit Battle]] [[conditions]] in ''Super Smash Bros. Ultimate''. In ''Super Smash Bros. Ultimate'', water attacks are resisted by the Spirit skill or trait Water/Freezing Resist ↑ and deal more damage to fighters equipped with a Primary Spirit with the trait Water Weakness.
Water attacks and the Primary [[Spirit]] skill Water Attack ↑ and the Support Spirit trait Water & Ice Attack ↑ as well as certain [[Spirit Battle]] [[conditions]] in ''Super Smash Bros. Ultimate''. In ''Super Smash Bros. Ultimate'', water attacks are resisted by the Spirit skill or trait Water/Freezing Resist ↑ and deal more damage to fighters equipped with a Primary Spirit with the trait Water Weakness.
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