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While Richter has visible aesthetic differences, his gameplay differences are currently unknown. | While Richter has visible aesthetic differences, his gameplay differences are currently unknown. | ||
====Aesthetics==== | ====Aesthetics==== | ||
*{{change|Richter moves more in his idle animation.}} | |||
*{{change|Richter has different taunts and victory animations from Simon.}} | *{{change|Richter has different taunts and victory animations from Simon.}} | ||
**{{change|One of his victory animations is taken from his idle stance in ''Symphony of the Night'' and the cutscene where he rescues Tera in ''Rondo of Blood''.}} | **{{change|One of his victory animations is taken from his idle stance in ''Symphony of the Night'' and the cutscene where he rescues Tera in ''Rondo of Blood''.}} |
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