Editing Sonic (SSB4)/Down smash
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[[File:SonicDSmash.gif|thumb|270px|Hitbox visualization showing Sonic's down smash.]] | [[File:SonicDSmash.gif|thumb|270px|Hitbox visualization showing Sonic's down smash.]] | ||
==Overview== | ==Overview== | ||
A split kick, similar to {{SSB4|Fox}}'s and {{SSB4|Falco}}'s down smashes. It is a [[semi-spike]] and has less start-up lag than his other smash attacks, due to coming out on frame 12. However, it has below average knockback overall, lasts for only | A split kick, similar to {{SSB4|Fox}}'s and {{SSB4|Falco}}'s down smashes. It is a [[semi-spike]] and has less start-up lag than his other smash attacks, due to coming out on frame 12. However, it has below average knockback overall, lasts for only 1 frame and has 42 frames of ending lag. As a result, it is better suited for setting up edgeguards and punishing rolls, rather than KOing. | ||
==Hitboxes== | ==Hitboxes== | ||
{ | {|class="wikitable sortable" | ||
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| | ! Hitbox type !! Damage !! Angle !! Base knockback !! Knockback scaling !! Fixed knockback value !! Weight dependent || Effect !! SFX level | ||
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| | |Foot || {{ChargedSmashDmgSSB4|12}} || 30 || 55/50 || 63/80 || — || ? || Normal || ? | ||
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==Timing== | ==Timing== | ||
{{technical data}} | |||
{|class="wikitable" | {|class="wikitable" | ||
!Hitboxes | !Hitboxes | ||
|12-13 | |12-13 | ||
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|- | |- | ||
!Animation length | !Animation length | ||
| | |? | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c= | {{FrameStrip|t=Lag|c=11}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=41}}{{FrameStrip|t=Interruptible|c=1}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag | {{FrameIconLegend|lag=y|hitbox=y|interruptible=y}} | ||
{{MvSubNavSonic|g=SSB4}} | {{MvSubNavSonic|g=SSB4}} | ||
[[Category:Sonic (SSB4)]] | [[Category:Sonic (SSB4)]] | ||
[[Category:Down smashes (SSB4)]] | [[Category:Down smashes (SSB4)]] |