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[[File:SmashRun-7.png|thumb|300px|A zoomed out shot of the Smash Run map.]] | [[File:SmashRun-7.png|thumb|300px|A zoomed out shot of the Smash Run map.]] | ||
'''Smash Run''' ({{ja|フィールドスマッシュ | '''Smash Run''' ({{ja|フィールドスマッシュ}}, ''Field Smash'') is a gameplay mode that appears exclusively in {{for3ds}}. It involves an unusual blend of platforming and exploration, as well as standard fighting in the second half of the mode. | ||
==Overview== | ==Overview== | ||
The | The Smash Run stats with a five-minute adventure course involving exploration of a large, expansive, but unnamed island in the sky. Players are tasked with strengthening their attributes via finding items in [[chests]], as well as defeating numerous enemies from both ''[[Brawl]]''{{'}}s [[The Subspace Emissary]] and other game series. Bonus stages hidden behind [[door]]s in the map also allow for players to take part in challenges that can give them further boosts to their various attributes and more prizes; special events that occur on the map can also provide further benefits to players, such as by defeating an exceptionally powerful enemy or finding a hidden room filled with chests. Enemies, however, can attack the player and steal their power-ups; getting KOed is also a possibility, leading to significant penalties to the player's stat boosts. | ||
Smash Run supports [[Character customization]] like most of the other modes in the game. However, Smash Run expands on this formula, further adding a variety of unique "Powers" that can be granted to competitors; these are activated by tapping their respective icon on the 3DS's lower screens (ranging from healing, attacking, and boosting), and can only be used on the Smash Run map in order to activate their effect; Equipment-type Powers that grant a held item when the player spawns are applied the same way, but don't appear as an option on the screen while playing. The lower screen can also display a map of the Smash Run arena, alternating between screens by tapping the left-hand area of the screen. | |||
When the five minutes have expired, all power-ups collected are added to the character's stats, and the players compete in one of a variety of "Final Challenges", selected randomly, lasting one minute. | |||
After a Smash Run match, players will obtain the trophies and [[character customization]] items that they collected while in the adventure course. | |||
After a Smash Run match, players will obtain the trophies | |||
==List of stat boosts== | ==List of stat boosts== | ||
The following items can be found by defeating enemies, opening chests, and completing miniature missions within the mode. | The following items can be found by defeating enemies, opening chests, and completing miniature missions within the mode. Each item has its own use, and will help the player in some way during the coming fight. Additionally, every item can be found in different sizes, which presumably alters how much of each stat will be boosted. Stat boosts with clocks on them also appear, which give a large temporary boost (about 500 points) to the stat.<ref>http://youtu.be/bvux2dfsNEk?t=14m51s</ref> There appears to be a maximum of 1000 arbitrary points for each category. Fighters can also build up their stats by performing the actions corresponding to them (e.g. Speed can be boosted by running, Attack can be boosted by attacking). | ||
{|class="wikitable" | {|class="wikitable" | ||
! Icon !! Name !! Description | !Icon!!Name!!Description | ||
|- | |- | ||
|[[File:SmashRunSpeed.png]] || '''Speed ({{ja|移動 | |[[File:SmashRunSpeed.png]] || '''Speed ({{ja|移動}}, ''Movement'')''' || A green item resembling a boot. Known to boost [[dashing]] speed; may also boost [[walking]] and [[air speed]]. | ||
|- | |- | ||
|[[File:SmashRunJump.png]] || '''Jump ({{ja|ジャンプ | |[[File:SmashRunJump.png]] || '''Jump ({{ja|ジャンプ}}, ''Jump'')''' || A yellow item resembling a wing. Increases [[jumping]] height (includes midair jumps height, and even wall jump height), also appears to increase [[falling]] speed. | ||
|- | |- | ||
|[[File:SmashRunAttack.png]] || '''Attack ({{ja|通常ワザ | |[[File:SmashRunAttack.png]] || '''Attack ({{ja|通常ワザ}}, ''Normal Technique'')''' || An orange item resembling a boxing glove. Boosts power of all normal [[attack]]s. | ||
|- | |- | ||
|[[File:SmashRunSpecial.png]] || '''Special ({{ja|必殺ワザ | |[[File:SmashRunSpecial.png]] || '''Special ({{ja|必殺ワザ}}, ''Special Technique'')''' || A red item shaped like a starburst. Boosts power of all [[special move]]s. Additionally, some special moves may gain increased range or a shortened charge time. | ||
|- | |- | ||
|[[File:SmashRunArms.png]] || '''Arms ({{ja|投げ・アイテム | |[[File:SmashRunArms.png]] || '''Arms ({{ja|投げ・アイテム}}, ''Throw/Item'')''' || A purple item resembling a sledge-hammer. Increases strength of [[projectile]]s, [[item]] attacks, healing effects from items, and [[throw]]s. Additionally, grabbing range is increased and the user is less likely to drop items when attacked. | ||
|- | |- | ||
|[[File:SmashRunDefense.png]] || '''Defense ({{ja|防御 | |[[File:SmashRunDefense.png]] || '''Defense ({{ja|防御}}, ''Defense'')''' || A blue item resembling a generic shield. Makes it more difficult to launch characters; it is currently unknown whether this is an increase in [[weight]] or a decrease in [[knockback]] taken (which may also result in [[flinch]] resistance). Additionally, the [[shield]] becomes harder to break and the timing for a [[Powershield|perfect shield]] becomes more lenient. | ||
|} | |} | ||
==List of enemies== | ==List of enemies== | ||
{|class="wikitable sortable" | {|class="wikitable sortable" | ||
! Enemy !! Series | !Enemy!!Series | ||
|- | |- | ||
|[[ | |[[Bacura]]||{{symbol|specialstages|24px}} {{uv|Xevious}} | ||
|- | |- | ||
|{{ | |[[Banzai Bill]]||{{symbol|mario|24px}} {{uv|Mario}} | ||
|- | |- | ||
|[[ | |[[Bill Blaster]]||{{symbol|mario|24px}} {{uv|Mario}} | ||
|- | |- | ||
|[[ | |[[Bonkers]]||{{symbol|kirby|24px}} {{uv|Kirby}} | ||
|- | |- | ||
|[[ | |[[Boom Stomper]]||{{symbol|kidicarus|24px}} {{uv|Kid Icarus}} | ||
|- | |- | ||
|[[ | |[[Bronto Burt]]||{{symbol|kirby|24px}} {{uv|Kirby}} | ||
|- | |- | ||
|[[ | |[[Bubble]]||{{symbol|zelda|24px}} {{uv|The Legend of Zelda}} | ||
|- | |- | ||
|[[ | |[[Red Bulborb|Bulborb]]||{{symbol|pikmin|24px}} {{uv|Pikmin}} | ||
|- | |- | ||
| | |{{b|Bullet Bill|enemy}}||{{symbol|mario|24px}} {{uv|Mario}} | ||
|- | |- | ||
|[[ | |[[Bumpety Bomb]]||{{symbol|kidicarus|24px}} {{uv|Kid Icarus}} | ||
|- | |- | ||
|[[ | |[[Chain Chomp]]||{{symbol|mario|24px}} {{uv|Mario}} | ||
|- | |- | ||
|[[ | |[[Chandelure]]||{{symbol|pokemon|24px}} {{uv|Pokémon}} | ||
|- | |- | ||
|[[ | |[[Clubberskull]]||{{symbol|kidicarus|24px}} {{uv|Kid Icarus}} | ||
|- | |- | ||
|[[ | |[[Cryogonal]]||{{symbol|pokemon|24px}} {{uv|Pokémon}} | ||
|- | |- | ||
|[[ | |[[Cucco]]||{{symbol|zelda|24px}} {{uv|The Legend of Zelda}} | ||
|- | |- | ||
|[[ | |[[Daphne]]||{{symbol|kidicarus|24px}} {{uv|Kid Icarus}} | ||
|- | |- | ||
|[[Darknut]] | |[[Darknut]]||{{symbol|zelda|24px}} {{uv|The Legend of Zelda}} | ||
|- | |- | ||
|[[ | |[[Devil Car]]||{{symbol|eb|24px}} {{uv|EarthBound}} | ||
|- | |- | ||
|[[ | |[[Eggrobo]]||{{symbol|sonic|24px}} {{uv|Sonic}} | ||
|- | |- | ||
|[[ | |[[Flage]]||{{symbol|kidicarus|24px}} {{uv|Kid Icarus}} | ||
|- | |- | ||
|[[ | |[[Flame Chomp]]||{{symbol|mario|24px}} {{uv|Mario}} | ||
|- | |- | ||
|[[ | |[[Gastly]]||{{symbol|pokemon|24px}} {{uv|Pokémon}} | ||
|- | |- | ||
|[[ | |[[Generator]]||{{symbol|subspace|24px}} [[The Subspace Emissary]] | ||
|- | |- | ||
|{{b| | |{{b|Ghost|Find Mii}}||{{symbol|findmii|24px}} {{uv|Find Mii}} | ||
|- | |- | ||
|[[ | |[[Giant Goomba]]||{{symbol|mario|24px}} {{uv|Mario}} | ||
|- | |- | ||
|[[ | |[[Glice]]||{{symbol|subspace|24px}} [[The Subspace Emissary]] | ||
|- | |- | ||
|[[ | |[[Glire]]||{{symbol|subspace|24px}} [[The Subspace Emissary]] | ||
|- | |- | ||
|[[ | |[[Glunder]]||{{symbol|subspace|24px}} [[The Subspace Emissary]] | ||
|- | |- | ||
|[[ | |[[Goomba]]||{{symbol|mario|24px}} {{uv|Mario}} | ||
|- | |- | ||
|[[ | |[[Gordo]]||{{symbol|kirby|24px}} {{uv|Kirby}} | ||
|- | |- | ||
|[[ | |[[Hammer Bro.]]||{{symbol|mario|24px}} {{uv|Mario}} | ||
|- | |- | ||
|[[ | |[[Iridescent Glint Beetle]]||{{symbol|pikmin|24px}} {{uv|Pikmin}} | ||
|- | |- | ||
|[[ | |[[Kihunter]]||{{symbol|metroid|24px}} {{uv|Metroid}} | ||
|- | |- | ||
|[[ | |[[Koffing]]||{{symbol|pokemon|24px}} {{uv|Pokémon}} | ||
|- | |- | ||
|[[ | |[[Koopa Paratroopa]]||{{symbol|mario|24px}} {{uv|Mario}} | ||
|- | |- | ||
|[[ | |[[Koopa Troopa]]||{{symbol|mario|24px}} {{uv|Mario}} | ||
|- | |- | ||
|[[ | |[[Kritter]]||{{symbol|dk|24px}} {{uv|Donkey Kong}} | ||
|- | |- | ||
|[[ | |[[Lakitu and Spinies]]||{{symbol|mario|24px}} {{uv|Mario}} | ||
|- | |- | ||
|[[ | |[[Lethinium]]||{{symbol|kidicarus|24px}} {{uv|Kid Icarus}} | ||
|- | |- | ||
|[[ | |[[Lurchthorn]]||{{symbol|kidicarus|24px}} {{uv|Kid Icarus}} | ||
|- | |- | ||
|[[ | |[[Magikoopa]]||{{symbol|mario|24px}} {{uv|Mario}} | ||
|- | |- | ||
|{{ | |[[Mahva]]||{{symbol|kidicarus|24px}} {{uv|Kid Icarus}} | ||
|- | |- | ||
|[[ | |[[Megonta]]||{{symbol|kidicarus|24px}} {{uv|Kid Icarus}} | ||
|- | |- | ||
| | |{{b|Metroid|creature}}||{{symbol|metroid|24px}} {{uv|Metroid}} | ||
|- | |- | ||
|[[ | |[[Mettaur]]||{{symbol|megaman|24px}} {{uv|Mega Man}} | ||
|- | |- | ||
|[[ | |[[Mimicutie]]||{{symbol|kidicarus|24px}} {{uv|Kid Icarus}} | ||
|- | |- | ||
|[[ | |[[Mite]]||{{symbol|subspace|24px}} [[The Subspace Emissary]] | ||
|- | |- | ||
|[[ | |[[Monoeye]]||{{symbol|kidicarus|24px}} {{uv|Kid Icarus}} | ||
|- | |- | ||
|[[ | |[[Nutski]]||{{symbol|kidicarus|24px}} {{uv|Kid Icarus}} | ||
|- | |- | ||
|[[ | |[[Octorok]]||{{symbol|zelda|24px}} {{uv|The Legend of Zelda}} | ||
|- | |- | ||
|[[ | |[[Orne]]||{{symbol|kidicarus|24px}} {{uv|Kid Icarus}} | ||
|- | |- | ||
|[[ | |[[Parasol Waddle Dee]]||{{symbol|kirby|24px}} {{uv|Kirby}} | ||
|- | |- | ||
|[[ | |[[Peahat]]||{{symbol|zelda|24px}} {{uv|The Legend of Zelda}} | ||
|- | |- | ||
|[[ | |[[Petilil]]||{{symbol|pokemon|24px}} {{uv|Pokémon}} | ||
|- | |- | ||
|[[ | |[[Plasma Wisp]]||{{symbol|kirby|24px}} {{uv|Kirby}} | ||
|- | |- | ||
|[[ | |[[Polar Bear]]||{{symbol|iceclimber|24px}} {{uv|Ice Climber}} | ||
|- | |- | ||
|[[ | |[[Pooka]]||{{symbol|specialstages|24px}} {{uv|Dig-Dug}} | ||
|- | |- | ||
|[[ | |[[Poppant]]||{{symbol|subspace|24px}} [[The Subspace Emissary]] | ||
|- | |- | ||
|[[ | |[[Reaper]]||{{symbol|kidicarus|24px}} {{uv|Kid Icarus}} | ||
|- | |- | ||
|[[ | |[[ReDead]]||{{symbol|zelda|24px}} {{uv|The Legend of Zelda}} | ||
|- | |- | ||
|[[ | |[[Reo]]||{{symbol|metroid|24px}} {{uv|Metroid}} | ||
|- | |- | ||
|[[ | |[[Roturret]]||{{symbol|subspace|24px}} [[The Subspace Emissary]] | ||
|- | |- | ||
|[[ | |[[Shotzo]]||{{symbol|kirby|24px}} {{uv|Kirby}} | ||
|- | |- | ||
|[[ | |[[Shy Guy]]||{{symbol|mario|24px}}{{symbol|yoshi|24px}} {{uv|Yoshi}} | ||
|- | |- | ||
|[[ | |[[Skuttler]]||{{symbol|kidicarus|24px}} {{uv|Kid Icarus}} | ||
|- | |- | ||
|[[ | |[[Skuttler Cannoneer]]||{{symbol|kidicarus|24px}} {{uv|Kid Icarus}} | ||
|- | |- | ||
|[[ | |[[Skuttler Mage]]||{{symbol|kidicarus|24px}} {{uv|Kid Icarus}} | ||
|- | |- | ||
|[[ | |[[Sneaky Spirit]]||{{symbol|specialstages|24px}} {{uv|Rhythm Heaven}} | ||
|- | |- | ||
|[[ | |[[Souflee]]||{{symbol|kidicarus|24px}} {{uv|Kid Icarus}} | ||
|- | |- | ||
|[[ | |[[Spike Top]]||{{symbol|mario|24px}} {{uv|Mario}} | ||
|- | |- | ||
|[[ | |[[Stalfos]]||{{symbol|zelda|24px}} {{uv|The Legend of Zelda}} | ||
|- | |- | ||
|{{b| | |{{b|Starman|EarthBound}}||{{symbol|eb|24px}} {{uv|EarthBound}} | ||
|- | |- | ||
|[[ | |[[Tac]]||{{symbol|kirby|24px}} {{uv|Kirby}} | ||
|- | |- | ||
|[[ | |[[Tiki Buzz]]||{{symbol|dk|24px}} {{uv|Donkey Kong}} | ||
|- | |- | ||
|[[ | |[[Waddle Dee]]||{{symbol|kirby|24px}} {{uv|Kirby}} | ||
|- | |- | ||
|[[ | |[[Waddle Doo]]||{{symbol|kirby|24px}} {{uv|Kirby}} | ||
|- | |- | ||
|[[ | |[[Zoomer]]||{{symbol|metroid|24px}} {{uv|Metroid}} | ||
|- | |- | ||
|[[Zuree]]||{{symbol|kidicarus|24px}} {{uv|Kid Icarus}} | |||
|} | |} | ||
==List of | ==List of Final Battles== | ||
{{incomplete}} | |||
{ | |||
All challenges designated in the description as a "match" will randomly either be a four player free-for-all Smash, or a 2v2 Team Battle where players are assigned to Red and Blue Teams randomly. In the case of a team match, both players from the winning team are considered victorious. | |||
All challenges designated in the description as a " | |||
{| class="wikitable" | {| class="wikitable" | ||
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! Match Type !! Description | ! Match Type !! Description | ||
|- | |- | ||
| 300% Smash || A match where players start and respawn with 300% damage, akin to [[Super Sudden Death]]. | | 300% Smash || A match where players start and respawn with 300% damage, akin to [[Super Sudden Death]]. Lasts for one minute. | ||
|- | |- | ||
| Climb! || Four player free-for-all, where the goal is to climb up to the goal on a vertical stage | | Climb! || Four player free-for-all, where the goal is to climb up to the goal on a vertical stage. | ||
|- | |- | ||
| Easy Launch | | Easy Launch || A match where all [[launch resistance]] has been significantly reduced. Lasts for one minute. | ||
|- | |- | ||
| Explosive Smash || A match where only [[explosive]] items spawn. | | Explosive Smash || A match where only [[explosive]] items spawn. Lasts for one minute. | ||
|- | |- | ||
| Flower Smash || A match where all combatants have the [[flower]] condition. | | Flower Smash || A match where all combatants have the [[flower]] condition. | ||
|- | |- | ||
| Glorious Smash || A match on an [[ | | Glorious Smash || A match on an [[Final Destination (SSB4)|Omega Form]] stage with no items, as in [[For Glory]]. Lasts for one minute. | ||
|- | |- | ||
| | | Mega Smash || A match where all combatants have the [[Super Mushroom]] buff. Lasts for one minute. | ||
|- | |- | ||
| Multi-Man Smash || On {{SSB4|Battlefield}}, each player independently vies to defeat as many opponents as possible under rules similar to [[Multi-Man mode]], within a one minute time limit. Miis | | Multi-Man Smash || On {{SSB4|Battlefield}}, each player independently vies to defeat as many opponents as possible under rules similar to [[Multi-Man mode]], within a one minute time limit. Along with Miis, Metal and Giant Metal versions of the fighter the player is using can appear. | ||
|- | |- | ||
| | | Mr. Saturn Smash || A match where only the [[Mr. Saturn]] spawns. Lasts for one minute. | ||
|- | |- | ||
| Reflect Smash || A match where all combatants wear [[Franklin Badge]]s. | | Reflect Smash || A match where all combatants wear the [[Franklin Badge]]s. Lasts for one minute. | ||
|- | |- | ||
| Run! || Four player free-for-all, where the goal is to reach the goal on | | Run! || Four player free-for-all, where the goal is to reach the goal on a horizontally scrolling stage similar to [[Race to the Finish]]. | ||
|- | |- | ||
| Smash || A standard match. | | Smash || A standard [[Time]] match that lasts for one minute. Can potentially feature teams. | ||
|- | |- | ||
| Stamina Smash || A match where all combatants have [[ | | Stamina Smash || A match where all combatants have [[Stamina]] instead of [[damage percentage]]s. All players start with 150 or 200 HP. No time limit. | ||
|- | |- | ||
| | | Warp Star Smash || A match where only the [[Warp Star]] spawns. Lasts for one minute. | ||
|- | |- | ||
| Vs. Enemy Team || | | Vs. Enemy Team || On an Omega Form stage, each player is tasked with defeating as many Smash Run enemies as possible in one minute. The damage values and scores of all players is displayed on the touch screen. Known variants include: | ||
*''Mario'' enemies on [[Golden Plains]] | *''Mario'' enemies on [[Golden Plains]] | ||
*''Kirby'' enemies on {{SSB4|Dream Land}} | *''Kirby'' enemies on {{SSB4|Dream Land}} | ||
*''Kid Icarus'' enemies on [[Reset Bomb Forest]] | *''Kid Icarus'' enemies on [[Reset Bomb Forest]] | ||
*Miscellaneous enemies on {{SSB4|Battlefield}}, in small groups sorted by series of origin (Subspace Emissary, Namco, ''Donkey Kong'', ''The Legend of Zelda'') | *Miscellaneous enemies on {{SSB4|Battlefield}}, in small groups sorted by series of origin (Subspace Emissary, Namco, ''Donkey Kong'', ''The Legend of Zelda'') | ||
|} | |} | ||
==Music== | ==Music== | ||
Players can set which music tracks can play during the five minute stat-gathering period by adding and removing them from a list; a randomly selected track from the player-chosen ones will play for each run. In addition to all the songs normally available on the game's multiplayer stages, there are additional "bonus" songs available for usage in Smash Run: | Players can set which music tracks can play during the five minute stat-gathering period by adding and removing them from a list; a randomly selected track from the player-chosen ones will play for each run. In addition to all the songs normally available on the game's multiplayer stages, there are additional "bonus" songs available for usage in Smash Run: | ||
:{{symbol|ssb|16px}} '' | :{{symbol|ssb|16px}} ''[[List of SSB4 Music (Super Smash Bros. series)#Menu|Menu]]'' | ||
:{{symbol|ssb|16px}} '' | :{{symbol|ssb|16px}} ''[[List of SSB4 Music (Super Smash Bros. series)#Menu 2 (Melee)|Menu 2 (Melee)]]'' | ||
:{{symbol|mario|16px}} '' | :{{symbol|mario|16px}} ''[[List of SSB4 Music (Super Mario Bros. series)#Rainbow Cruise|Rainbow Cruise]]'' | ||
:{{symbol|dk|16px}} '' | :{{symbol|dk|16px}} ''[[List of SSB4 Music (Donkey Kong series)#Stickerbush Symphony|Stickerbush Symphony]]'' | ||
:{{symbol|zelda|16px}} '' | :{{symbol|zelda|16px}} ''[[List of SSB4 Music (The Legend of Zelda series)#Dark World / Dark World Dungeon|Dark World / Dark World Dungeon]]'' | ||
:{{symbol|zelda|16px}} '' | :{{symbol|zelda|16px}} ''[[List of SSB4 Music (The Legend of Zelda series)#Ballad of the Goddess / Ghirahim's Theme|Ballad of the Goddess / Ghirahim's Theme]]'' | ||
:{{symbol|zelda|16px}} '' | :{{symbol|zelda|16px}} ''[[List of SSB4 Music (The Legend of Zelda series)#Temple Theme|Temple Theme]]'' | ||
:{{symbol|kirby|16px}} '' | :{{symbol|kirby|16px}} ''[[List of SSB4 Music (Kirby series)#The Legendary Air Ride Machine|The Legendary Air Ride Machine]]'' | ||
:{{symbol| | :{{symbol|starfox|16px}} ''[[List of SSB4 Music (Star Fox series)#Theme from Area 6 / Missile Slipstream|Theme from Area 6 / Missile Slipstream]]'' | ||
:{{symbol| | :{{symbol|fireemblem|16px}} ''[[List of SSB4 Music (Fire Emblem series)#With Mila's Divine Protection (Celica Map 1)|With Mila's Divine Protection (Celica Map 1)]]'' | ||
:{{symbol|kidicarus|16px}} ''[[List of SSB4 Music (Kid Icarus series)#In the Space-Pirate Ship|In the Space-Pirate Ship]]'' | |||
:{{symbol| | :{{symbol|kidicarus|16px}} ''[[List of SSB4 Music (Kid Icarus series)#Boss Fight 1|Boss Fight 1]]'' | ||
:{{symbol| | :{{symbol|kidicarus|16px}} ''[[List of SSB4 Music (Kid Icarus series)#Dark Pit|Dark Pit]]'' | ||
:{{symbol| | :{{symbol|kidicarus|16px}} ''[[List of SSB4 Music (Kid Icarus series)#Wrath of the Reset Bomb 2|Wrath of the Reset Bomb]]'' | ||
:{{symbol| | :{{symbol|xenoblade|16px}} ''[[List of SSB4 Music (Xenoblade series)#Mechanical Rhythm|Mechanical Rhythm]]'' | ||
:{{symbol| | :{{symbol|specialstages|16px}} ''[[List of SSB4 Music (Nintendo series)#The Mysterious Murasame Castle Medley|The Mysterious Murasame Castle Medley]]'' | ||
:{{symbol| | :{{symbol|specialstages|16px}} ''[[List of SSB4 Music (Nintendo series)#Tetris: Type A|Tetris: Type A]]'' | ||
:{{symbol| | :{{symbol|megaman|16px}} ''[[List of SSB4 Music (Mega Man series)#Air Man Stage|Air Man Stage]]'' | ||
:{{symbol| | :{{symbol|megaman|16px}} ''[[List of SSB4 Music (Mega Man series)#Spark Man Stage|Spark Man Stage]]'' | ||
:{{symbol| | :{{symbol|pacman|16px}} ''[[List of SSB4 Music (Pac-Man series)#PAC-MAN'S PARK / BLOCK TOWN|PAC-MAN'S PARK / BLOCK TOWN]]'' | ||
:{{symbol| | :{{symbol|ssb|16px}} ''[[List of SSB4 Music (Super Smash Bros. series)#Credits (Smash Bros.): Ver. 2|Credits (Smash Bros.): Ver. 2]]'' | ||
:{{symbol|ssb|16px}} '' | :{{symbol|ssb|16px}} ''[[List of SSB4 Music (Super Smash Bros. series)#Boss Battle|Boss Battle]]'' | ||
:{{symbol|ssb|16px}} '' | |||
==Origin== | ==Origin== | ||
Smash Run is based in concept on {{s|wikirby|City Trial}} from ''{{s|wikirby|Kirby Air Ride}}'', another game directed by [[Masahiro Sakurai]], who explained that he wanted to recreate the mode in the game. In that mode, players would explore a large city to collect power-ups for their | Smash Run is based in concept on {{s|wikirby|City Trial}} from ''{{s|wikirby|Kirby Air Ride}}'', another game directed by [[Masahiro Sakurai]], who explained that he wanted to recreate the mode in the game. In that mode, players would explore a large city to collect power-ups for their vehicles before proceeding to race or battle with those power-ups active. | ||
==Gallery== | ==Gallery== | ||
Line 374: | Line 269: | ||
Unknown_stage3ds.png|E3 2013 screenshot, when the mode was still a secret. | Unknown_stage3ds.png|E3 2013 screenshot, when the mode was still a secret. | ||
TreeAreaSSB4.jpg|{{SSB4|Mario}} in a wooded area, also before the mode was revealed. | TreeAreaSSB4.jpg|{{SSB4|Mario}} in a wooded area, also before the mode was revealed. | ||
SmashRun-1.png|Mario along with a [[Shotzo]], [[Kritter]]s, and a [[Tiki Buzz]]. | |||
SmashRun-2.png|{{SSB4|Little Mac}} fighting two Kritters and a [[Goomba]]. | |||
SmashRun-3.png|{{SSB4|Wii Fit Trainer}} breaking [[target]]s. | SmashRun-3.png|{{SSB4|Wii Fit Trainer}} breaking [[target]]s. | ||
SmashRun-4.png|{{SSB4|Link}} knocking power-ups out of one of two [[Kihunter]]s, along with a [[Shy Guy]]. | |||
SmashRun-5.png|{{SSB4|Pikachu}} dodging a [[Magikoopa]] and a [[Monoeye]]. | |||
SmashRun-6.png|{{SSB4|Samus}} fighting a [[Bulborb]], Tiki Buzz, and [[Giant Goomba]]. | |||
SmashRun-8.png|{{SSB4|Fox}} along with various power-ups. | SmashRun-8.png|{{SSB4|Fox}} along with various power-ups. | ||
SmashRun-9.png|Pikachu's shown stats for Smash Run. | |||
SSB4 - Pit Smash Run.jpg|{{SSB4|Pit}} participating in Smash Run | SSB4 - Pit Smash Run.jpg|{{SSB4|Pit}} participating in Smash Run. | ||
SSB4 - Smash Run Tac.jpg|{{SSB4|Donkey Kong}} fighting against enemies in Smash Run. | SSB4 - Smash Run Tac.jpg|{{SSB4|Donkey Kong}} fighting against enemies in Smash Run. | ||
Smash Run Dee Grab.jpg|{{SSB4|Charizard}} grabbing a [[Waddle Dee]]. | Smash Run Dee Grab.jpg|{{SSB4|Charizard}} grabbing a [[Waddle Dee]]. | ||
SSB4 - Smash Run Samus.jpg|Samus avoiding an [[Octorok]] and a [[Mettaur]]. | SSB4 - Smash Run Samus.jpg|Samus avoiding an [[Octorok]] and a [[Mettaur]]. | ||
Smash Run | SSB4 Smash Run Entry2-3.jpg|The map screen. | ||
SSB4 Smash Run Entry2-9.jpg|An event notification. | SSB4 Smash Run Entry2-9.jpg|An event notification. | ||
SSB4 Smash Run Entry2-11.jpg|Default bottom screen showing equipped items. | SSB4 Smash Run Entry2-11.jpg|Default bottom screen showing equipped items. | ||
</gallery> | </gallery> | ||
==References== | ==References== | ||
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{{Smash Run}} | {{Smash Run}} | ||
[[Category:Smash Run| ]] | [[Category:Smash Run| ]] | ||
[[Category:Multiplayer modes]] | [[Category:Multiplayer modes]] | ||
[[Category:Modes (SSB4-3DS)]] | [[Category:Modes (SSB4-3DS)]] |