Editing Slow motion

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#REDIRECT [[Gameplay speed]]
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[[Image:ShadowChaosControl.jpg|thumb||250px|right|Characters caught in Shadow's Chaos Control.]]
 
'''Slow motion''' is a special condition that decreases the movement of the characters and gameplay. The most notable cause of slow movement is the [[Timer]]. When a [[character]] is in a state of slow movement, their [[Dashing#Running Speed|speed]], [[attack]]s, and [[falling speed]] will be reduced drastically. When the slow movement condition is finished, their speed will return back to normal. There is also an option in [[training mode]] that allows the player to reduce the speed of the gameplay. Likewise, there is an option in [[Versus Mode]] that allows for slow gameplay.
 
==Causes of slow motion==
*[[Dialga|Dialga]]'s Roar of Time - When Dialga uses its Roar of Time attack on the [[Spear Pillar]] stage, the speed of gameplay will be reduced. In [[Wi-Fi Connection|Wi-Fi]] matches, this can actually help [[lag]]. Since Dialga affects gameplay speed instead of individual characters, this effect can stack with other slow motion effects.
*{{SSBB|Luigi}}'s [[Negative Zone]] - Luigi's [[Final Smash]], Negative Zone, will slow down the speed of the characters inside the Negative Zone area.
*[[Shadow]]'s Chaos Control - Shadow will cast a dark vortex that slows down the movement of any character (excluding the summoner).
*Timer - An [[item]] introduced in ''[[Brawl]]'', when a character picks up a Timer, the movement of the opposing characters will decrease. However, the Timer has a small chance of backfiring and causing the character who picked it up to be subjected to its effect, whether having him or her slow down along with their opponents, or just the user him/herself.
*Dying in [[stamina mode]] - When a character dies in stamina mode, slow motion is activated for about a second.
[[Category: Special Conditions]]
*On the start of some [[Final Smash]]

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