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| {{ArticleIcons|series=y}} | | {{ArticleIcons|ssb=y|ssbm=y|ssbb=y|ssb4=y}} |
| {{disambig2|sleep effect of attacks|the move called Sleep on the website for the original ''Super Smash Bros.''|Rest}} | | {{disambig2|sleep effect caused by certain attacks|the move called Sleep on the website for the original ''Super Smash Bros.''|Rest}} |
| :''For the status condition caused by moves with the sleep effect, see [[asleep]].''
| | There are a few [[attack]]s in the ''{{b|Super Smash Bros.|series}}'' series that cause the '''sleep''' effect. Characters hit by such attacks will be [[asleep|put to sleep]] instead of taking knockback. If the target is already asleep, the length of the effect will not be increased or reset. |
| [[File:SSB4 - Jigglypuff screen-1.jpg|thumb|300px|{{SSB4|Jigglypuff}} putting {{SSB4|Charizard}} and {{SSB4|Pikachu}} to sleep in ''for Wii U'']]
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| '''Sleep''' is an attack [[effect]] that has appeared in every game in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]. Fighters hit by a sleep attack fall [[asleep]] for an amount of time based on the victim's total damage and the knockback value of the move used. If a fighter that is already asleep is hit by a sleep attack, its current sleep condition will not be increased in duration or reset. In ''[[Super Smash Bros.]]'', every fighter's sleeping animation was identical to their [[stun]] animation, albeit with music notes appearing over their heads. From ''[[Super Smash Bros. Melee]]'' onwards, every fighter would get a unique sleeping animation.
| | ==List of sleep attacks by characters== |
| | *[[Jigglypuff]] - [[Sing]] |
| | *[[Luigi]] - [[Negative Zone]] |
| | *[[Peach]] - [[Toad (move)#Customization|Sleepy Toad]], [[Peach Blossom]] |
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| Since [[enemies]] are immune to all status conditions, sleep attacks instead trip [[Smash Run]] enemies. In ''[[Super Smash Bros. Ultimate]]'', the Support Spirit skill Slumber Immunity prevents the equipped fighter from being put to sleep.
| | ==List of sleep attacks by items== |
| | *[[Poké Ball]] [[Pokémon]]: |
| | **[[Bellossom]] |
| | **[[Togepi]] (Sleep Powder) |
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| ==List of sleep attacks== | | ==List of sleep attacks by enemies and [[boss]]es== |
| ===By characters===
| | *[[Master Hand]] and [[Crazy Hand]] - Applause (combo move) |
| {| class="wikitable sortable" width=70%
| | *[[Petilil]] - Sleep Powder |
| |-
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| !width=12%|Character
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| !width=50%|Move(s)
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| !width=8%|Games
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| |-
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| |{{SSBU|Daisy}}
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| |[[Daisy Blossom]]
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| |rowspan=3|{{GameIcon|SSBU}}
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| |-
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| |rowspan=2|{{SSBU|Hero}}
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| |[[Snooze]] (through normal selection or Hocus Pocus)
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| |-
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| |[[Command Selection]]: (Hocus Pocus: may occur; only affects the user)
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| |-
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| |[[Jigglypuff]]
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| |[[Sing]]
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| |{{GameIcon|SSB}}{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}}
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| |-
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| |{{SSBB|Luigi}}
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| |[[Negative Zone]]
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| |{{GameIcon|SSBB}}
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| |-
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| |rowspan=2|[[Peach]]
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| |[[Peach Blossom]]
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| |{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}}
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| |-
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| |[[Toad (move)#Customization|Sleepy Toad]]
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| |{{GameIcon|SSB4}}
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| |-
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| |{{SSBU|Sephiroth}}
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| |[[Supernova]] (One of the possible effects of the move)
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| |{{GameIcon|SSBU}}
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| |}
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| ===By items===
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| {| class="wikitable sortable" width=70%
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| |-
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| !width=12%|Item
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| !width=50%|Attack
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| !width=8%|Games
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| |-
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| |[[Assist Trophies]]
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| |[[Riki]]: Bedtime
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| |{{GameIcon|SSB4}}{{GameIcon|SSBU}}
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| |-
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| |rowspan=4|[[Poké Ball]] [[Pokémon]]
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| |[[Bellossom]]: Sweet Scent
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| |{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}}
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| |-
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| |[[Darkrai]]: Dark Void
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| |{{GameIcon|SSB4}}{{GameIcon|SSBU}}
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| |-
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| |[[Ditto]]: Transform (if the summoner has sleeping attacks)
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| |{{GameIcon|SSBU}}
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| |-
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| |[[Togepi]]: Metronome (Sleep Powder)
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| |{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}}
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| |}
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| ===By enemies and bosses===
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| {| class="wikitable sortable" width=70%
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| |-
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| !width=12%|Enemy/Boss
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| !width=50%|Attack(s)
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| !width=8%|Games
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| |-
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| |[[Master Hand]]
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| |Sleeper Grab
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| |{{GameIcon|SSB4}}
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| |-
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| |[[Master Hand]] and [[Crazy Hand]]
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| |Applause (combo move)
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| |{{GameIcon|SSBM}}{{GameIcon|SSBB}}
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| |-
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| |[[Petilil]]
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| |Sleep Powder
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| |{{GameIcon|SSB4-3}}
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| |}
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| ===By stage hazards===
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| The [[Spirit Battle]] condition "The floor is sleep-inducing" creates a hazard that causes players that touch it to fall asleep.
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| {{Effects}}
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| [[Category:Effects]] | | [[Category:Effects]] |