Editing Sleep

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{{ArticleIcons|series=y}}
{{ArticleIcons|ssb=y|ssbm=y|ssbb=y|ssb4=y}}
{{disambig2|sleep effect of attacks|the move called Sleep on the website for the original ''Super Smash Bros.''|Rest}}
{{disambig2|sleep effect caused by certain attacks|the move called Sleep on the website for the original ''Super Smash Bros.''|Rest}}
:''For the status condition caused by moves with the sleep effect, see [[asleep]].''
There are a few [[attack]]s in the ''{{b|Super Smash Bros.|series}}'' series that cause the '''sleep''' effect. Characters hit by such attacks will be [[asleep|put to sleep]] instead of taking knockback. If the target is already asleep, the length of the effect will not be increased or reset.
[[File:SSB4 - Jigglypuff screen-1.jpg|thumb|300px|{{SSB4|Jigglypuff}} putting {{SSB4|Charizard}} and {{SSB4|Pikachu}} to sleep in ''for Wii U'']]


'''Sleep''' is an attack [[effect]] that has appeared in every game in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]. Fighters hit by a sleep attack fall [[asleep]] for an amount of time based on the victim's total damage and the knockback value of the move used. If a fighter that is already asleep is hit by a sleep attack, its current sleep condition will not be increased in duration or reset. In ''[[Super Smash Bros.]]'', every fighter's sleeping animation was identical to their [[stun]] animation, albeit with music notes appearing over their heads. From ''[[Super Smash Bros. Melee]]'' onwards, every fighter would get a unique sleeping animation.
==List of sleep attacks by characters==
*[[Jigglypuff]] - [[Sing]]
*[[Luigi]] - [[Negative Zone]]
*[[Peach]] - [[Toad (move)#Customization|Sleepy Toad]], [[Peach Blossom]]


Since [[enemies]] are immune to all status conditions, sleep attacks instead trip [[Smash Run]] enemies. In ''[[Super Smash Bros. Ultimate]]'', the Support Spirit skill Slumber Immunity prevents the equipped fighter from being put to sleep.
==List of sleep attacks by items==
*[[Poké Ball]] [[Pokémon]]:
**[[Bellossom]]
**[[Togepi]] (Sleep Powder)


==List of sleep attacks==
==List of sleep attacks by enemies and [[boss]]es==
===By characters===
*[[Master Hand]] and [[Crazy Hand]] - Applause (combo move)
{| class="wikitable sortable" width=70%
*[[Petilil]] - Sleep Powder
|-
!width=12%|Character
!width=50%|Move(s)
!width=8%|Games
|-
|{{SSBU|Daisy}}
|[[Daisy Blossom]]
|rowspan=3|{{GameIcon|SSBU}}
|-
|rowspan=2|{{SSBU|Hero}}
|[[Snooze]] (through normal selection or Hocus Pocus)
|-
|[[Command Selection]]: (Hocus Pocus: may occur; only affects the user)
|-
|[[Jigglypuff]]
|[[Sing]]
|{{GameIcon|SSB}}{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}}
|-
|{{SSBB|Luigi}}
|[[Negative Zone]]
|{{GameIcon|SSBB}}
|-
|rowspan=2|[[Peach]]
|[[Peach Blossom]]
|{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}}
|-
|[[Toad (move)#Customization|Sleepy Toad]]
|{{GameIcon|SSB4}}
|-
|{{SSBU|Sephiroth}}
|[[Supernova]] (One of the possible effects of the move)
|{{GameIcon|SSBU}}
|}
 
===By items===
{| class="wikitable sortable" width=70%
|-
!width=12%|Item
!width=50%|Attack
!width=8%|Games
|-
|[[Assist Trophies]]
|[[Riki]]: Bedtime
|{{GameIcon|SSB4}}{{GameIcon|SSBU}}
|-
|rowspan=4|[[Poké Ball]] [[Pokémon]]
|[[Bellossom]]: Sweet Scent
|{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}}
|-
|[[Darkrai]]: Dark Void
|{{GameIcon|SSB4}}{{GameIcon|SSBU}}
|-
|[[Ditto]]: Transform (if the summoner has sleeping attacks)
|{{GameIcon|SSBU}}
|-
|[[Togepi]]: Metronome (Sleep Powder)
|{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}}
|}
 
===By enemies and bosses===
{| class="wikitable sortable" width=70%
|-
!width=12%|Enemy/Boss
!width=50%|Attack(s)
!width=8%|Games
|-
|[[Master Hand]]
|Sleeper Grab
|{{GameIcon|SSB4}}
|-
|[[Master Hand]] and [[Crazy Hand]]
|Applause (combo move)
|{{GameIcon|SSBM}}{{GameIcon|SSBB}}
|-
|[[Petilil]]
|Sleep Powder
|{{GameIcon|SSB4-3}}
|}
 
===By stage hazards===
The [[Spirit Battle]] condition "The floor is sleep-inducing" creates a hazard that causes players that touch it to fall asleep.
 
{{Effects}}


[[Category:Effects]]
[[Category:Effects]]

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