Editing Sleep
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{{disambig2|sleep effect of attacks|the move called Sleep on the website for the original ''Super Smash Bros.''|Rest}} | {{disambig2|sleep effect of attacks|the move called Sleep on the website for the original ''Super Smash Bros.''|Rest}} | ||
[[File:SSB4 - Jigglypuff screen-1.jpg|thumb|300px|Jigglypuff putting Charizard and Pikachu to sleep in ''for Wii U'']] | |||
[[File:SSB4 - Jigglypuff screen-1.jpg|thumb|300px | |||
'''Sleep''' is an attack [[effect]] that has appeared in every game in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]. | '''Sleep''' is an attack [[effect]] that has appeared in every game in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]. Grounded fighters hit by a sleep attack fall [[asleep]] for an amount of time-based on the victim's total damage. If a fighter that is already asleep is hit by a sleep attack, its current sleep condition will not be increased in duration or reset. | ||
Since [[enemies]] are immune to all status conditions, sleep attacks instead trip [[Smash Run]] enemies. In '' | Since [[enemies]] are immune to all status conditions, sleep attacks instead trip [[Smash Run]] enemies. In ''Super Smash Bros. Ultimate'', the Support Spirit skill Slumber Immunity prevents the equipped fighter from being put to sleep by [[Spirit Battle]] slumber floors. | ||
==List of sleep attacks== | ==List of sleep attacks== | ||
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|[[Toad (move)#Customization|Sleepy Toad]] | |[[Toad (move)#Customization|Sleepy Toad]] | ||
|{{GameIcon|SSB4}} | |{{GameIcon|SSB4}} | ||
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