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{{Infobox Character General | {{Infobox Character General | ||
|name=Simon Belmont | |name=Simon Belmont | ||
|image= {{tabber|title1=Grimoire of Souls| | |image= {{tabber|title1=Grimoire of Souls|tab1=[[File:SSBU spirit Simon Belmont.png|250px]]|title2=Chronicles|tab2=[[File:Simon Belmont.png|250px]]}} | ||
|caption=[[File:CastlevaniaSymbol.svg|50px|class=invert | |caption=[[File:CastlevaniaSymbol.svg|50px|class=invert]]<br>Official artwork of Simon Belmont from ''{{s|wikipedia|Castlevania: Grimoire of Souls}}'' and ''{{s|wikipedia|Castlevania Chronicles}}''. | ||
|universe={{uv|Castlevania}} | |universe={{uv|Castlevania}} | ||
|firstgame=''{{iw|wikipedia|Castlevania|1986 video game}}'' (1986) | |firstgame=''{{iw|wikipedia|Castlevania|1986 video game}}'' (1986) | ||
|games=''[[Ultimate]]'' | |games=''[[Ultimate]]'' | ||
|lastappearance = ''{{iw|wikipedia| | |lastappearance = ''{{iw|wikipedia|Brawlhalla}}'' (2022, via update) | ||
|console= Nintendo Entertainment System (Famicom Disk System) | |console= Nintendo Entertainment System (Famicom Disk System) | ||
|species= Human | |species= Human | ||
|gender = Male | |gender = Male | ||
|homeworld = {{s|wikipedia|Wallachia}} | |homeworld = {{s|wikipedia|Wallachia}} | ||
|creator = | |creator = Akihiko Nagata | ||
|englishactor = {{s|wikipedia|Keith Silverstein}} | |englishactor = {{s|wikipedia|Keith Silverstein}} | ||
|japanactor = {{s|wikipedia|Hideo Ishikawa}} | |japanactor = {{s|wikipedia|Hideo Ishikawa}} | ||
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==Origin== | ==Origin== | ||
Simon Belmont is widely considered to be an icon of gaming | Simon Belmont is widely considered to be an icon of gaming, as he was one of the earliest mascots for the [[Nintendo Entertainment System]] and among the most recognizable video game characters from that era. He shares this status alongside characters like Nintendo's [[Link]] and [[Samus Aran]], and Capcom's [[Mega Man]]. His original barbarian-esque design and Vampire Killer are the most recognizable aspects out of all of his iterations, and the pioneering attributes of the Belmont Clan, such as the "Belmont strut", stilted jumping, delayed whip attacks, and immense knockback when taking damage all make his early home games among the most challenging in the console's library. His appearance has varied notably, often alternating between a rugged, blonde warrior clad in brown, barbarian-esque armor and a somewhat softer, redheaded design with darker clothing. | ||
Born in {{s|wikipedia|Wallachia}} in 1669, Simon Belmont is the fourth direct descendant of the Belmont Clan, succeeding | Born in {{s|wikipedia|Wallachia}} in 1669, Simon Belmont is the fourth direct descendant of the Belmont Clan, succeeding Soleil Belmont and preceding Juste Belmont. The Clan was founded in 1094 by Leon Belmont, who swore that he and his descendants would always "hunt the night" in the wake of his betrayal by Mathias Cronqvist, his once-best friend who willingly transformed into a vampire and would later become known as the infamous [[Dracula]]. Unlike a typical vampire hunter, Simon boasts peak human physiology, thanks to the Belmont Clan's centuries-old training regimen and the magical blood of Sypha Belnades, a powerful witch who married Simon's distant ancestor, Trevor Belmont, after they defeated Dracula. According to the manual for ''Vampire Killer'', Simon is the successor to the "Legend of Christopher," his ancestor Christopher Belmont, who fought Dracula twice and ultimately became the second Belmont to kill the Count. | ||
The original ''Castlevania'' story, as depicted in the manuals for the original game, ''Vampire Killer'' and the opening cinematics of ''Castlevania Chronicles'', sees Simon head to the castle after Dracula was resurrected by an evil cult on the evening of April 15, 1691 (Easter Sunday of that year) after spilling fresh blood and crushing a freshly extracted human heart over the Count's ashes. Wielding the Belmont Clan's heirloom, a holy whip known as the Vampire Killer, Simon storms [[Dracula's Castle]], defeating several of his minions and the Count himself. After battling in the castle keep, Simon becomes the third Belmont to kill Dracula, and watches from a distance as the castle collapses, bringing with him a set of wounds that would seemingly not heal. | The original ''Castlevania'' story, as depicted in the manuals for the original game, ''Vampire Killer'' and the opening cinematics of ''Castlevania Chronicles'', sees Simon head to the castle after Dracula was resurrected by an evil cult on the evening of April 15, 1691 (Easter Sunday of that year) after spilling fresh blood and crushing a freshly extracted human heart over the Count's ashes. Wielding the Belmont Clan's heirloom, a holy whip known as the Vampire Killer, Simon storms [[Dracula's Castle]] in 1691, defeating several of his minions and the Count himself. After battling in the castle keep, Simon becomes the third Belmont to kill Dracula, and watches from a distance as the castle collapses, bringing with him a set of wounds that would seemingly not heal. | ||
Simon's first battle against Dracula has been retold through multiple games, with varying differences. ''Vampire Killer'' for the MSX2 is a non-linear title that has him traveling around the castle utilizing many weapons. The arcade game ''Haunted Castle'' portrays Simon as being a newlywed man who has his wife, Serena, taken away by Dracula, forcing him to venture onward through the demon castle and rescue her. ''Super Castlevania IV'' for the SNES introduces a powerful omnidirectional whip capable of striking in eight directions, which would be retained in future Castlevania games | Simon's first battle against Dracula has been retold through multiple games, with varying differences. ''Vampire Killer'' for the MSX2 is a non-linear title that has him traveling around the castle utilizing many weapons. The arcade game ''Haunted Castle'' portrays Simon as being a newlywed man who has his wife, Serena, taken away by Dracula, forcing him to venture onward through the demon castle and rescue her. ''Super Castlevania IV'' for the SNES introduces a powerful omnidirectional whip capable of striking in eight directions, which would be retained in future Castlevania games. ''Castlevania Chronicles'', initially made for the Sharp X68000 and adapted to the PlayStation, is a more standard retelling of the original game, redesigning many of the original stages and enemies. | ||
Seven years after his original adventure, Simon's wounds received during the battle remain unhealed. While visiting the cemetery of his clan, Simon encounters a gypsy woman who tells that he must resurrect Dracula by gathering his five body parts and destroy them in order to break the curse he had received, setting off the events of ''Castlevania II: Simon's Quest''. Simon set out across Transylvania into five haunted mansions possessing the Ribs, Heart, Eyes, Nail, and Ring of Dracula, failing to find his Fangs. Returning to the ruins of Castlevania, Simon uncovers a secret altar beneath the main halls of the castle, where he burns the remains, inciting the revival of Dracula, who had hidden his fangs at the altar, using them to attack Simon. Simon defeats Dracula's freshly revived form and afterwards, he buries Dracula's remains and is praised as a hero. | Seven years after his original adventure, Simon's wounds received during the battle remain unhealed. While visiting the cemetery of his clan, Simon encounters a gypsy woman who tells that he must resurrect Dracula by gathering his five body parts and destroy them in order to break the curse he had received, setting off the events of ''Castlevania II: Simon's Quest''. Simon set out across Transylvania into five haunted mansions possessing the Ribs, Heart, Eyes, Nail, and Ring of Dracula, failing to find his Fangs. Returning to the ruins of Castlevania, Simon uncovers a secret altar beneath the main halls of the castle, where he burns the remains, inciting the revival of Dracula, who had hidden his fangs at the altar, using them to attack Simon. Simon defeats Dracula's freshly revived form and afterwards, he buries Dracula's remains and is praised as a hero. | ||
Simon would later settle down and start a family, soon leading to the birth of his grandson, Juste, and his | Simon would later settle down and start a family, soon leading to the birth of his grandson, Juste, and his descendant [[Richter Belmont|Richter]]. Simon would be the one to inspire Juste's best friend, Maxim Kischine, to gather the remains of Dracula during a training session in 1748, leading to the events of ''Castlevania: Harmony of Dissonance''. Simon makes a cameo appearance as a secret playable character in this same game through the use of a cheat code, although only in the game's Boss Rush mode. | ||
Simon is also playable in the non-canonical spinoff games ''Castlevania Judgment'', ''Castlevania: Harmony of Despair'', and ''Castlevania: Grimoire of Souls''. | Simon is also playable in the non-canonical spinoff games ''Castlevania Judgment'', ''Castlevania: Harmony of Despair'', and ''Castlevania: Grimoire of Souls''. Additionally, as a Konami mascot, he has appeared in other crossovers such as ''DreamMix TV World Fighters'' and ''Super Bomberman R'' representing the ''Castlevania'' series. | ||
A different version of Simon Belmont appears in ''Castlevania: Lords of Shadow - Mirror of Fate''. In this alternate continuity, Simon is the son (instead of great-great-great-great-great-grandson) of Trevor Belmont, who sets out to avenge his father's death at the hands of Dracula. With the help of the mysterious Alucard (who, in this continuity, is a resurrected Trevor), Simon becomes the first of Clan Belmont to | A different version of Simon Belmont appears in ''Castlevania: Lords of Shadow - Mirror of Fate''. In this alternate continuity, Simon is the son (instead of great-great-great-great-great-grandson) of Trevor Belmont, who sets out to avenge his father's death at the hands of Dracula. With the help of the mysterious Alucard (who, in this continuity, is a resurrected Trevor), Simon becomes the first of Clan Belmont to fell Dracula. Visually, he combines the more rugged appearance of the original Simon design with the red hair of the redesign, and wields a leather whip, the Beast Hunter, much like the ones both the original Simon and Trevor initially had in the NES ''Castlevania'' games. | ||
==In ''[[Super Smash Bros. Ultimate]]''== | ==In ''[[Super Smash Bros. Ultimate]]''== | ||
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{{Main|Simon (SSBU)}} | {{Main|Simon (SSBU)}} | ||
[[File:Simon SSBU.png|thumb|Simon's appearance in ''Super Smash Bros. Ultimate''.]] | [[File:Simon SSBU.png|thumb|Simon's appearance in ''Super Smash Bros. Ultimate''.]] | ||
Simon was confirmed to appear in ''Super Smash Bros. Ultimate'' as a playable fighter on August 8, 2018 during the Super Smash Bros. Ultimate Direct. His appearance takes inspiration from the NES ''Castlevania'' games with some minor tidbits taken from ''Harmony of Despair''.<ref>https://twitter.com/PushDustIn/status/1097007107331698688</ref> In addition, many of his basic animations (e.g. idle pose, walking, jumping, etc.) appear to be based on his sprites from said games in a similar fashion to [[Mega Man]]. He also borrows attacks | Simon was confirmed to appear in ''Super Smash Bros. Ultimate'' as a playable fighter on August 8, 2018 during the Super Smash Bros. Ultimate Direct. His appearance takes inspiration from the NES ''Castlevania'' games with some minor tidbits taken from ''Harmony of Despair''.<ref>https://twitter.com/PushDustIn/status/1097007107331698688</ref> In addition, many of his basic animations (e.g. idle pose, walking, jumping, etc.) appear to be based on his sprites from said games in a similar fashion to [[Mega Man]]. He also borrows attacks such as the Leap Kick and Uppercut from later protagonists in the series, such as [[Richter Belmont]]. | ||
The character’s inclusion was largely facilitated by the results of the Super Smash Bros. Fighter Ballot, as series director Masahiro Sakurai has stated in a Famitsu interview that the ''Castlevania'' series was highly requested in the poll. When it came time to add fighters, he says his options were limited. He assumed a lot of players would be more familiar with [[Alucard]], being the protagonist of the acclaimed ''Symphony of the Night'', but he ultimately chose Simon and {{SSBU|Richter}}, as that was what fans would have preferred even if they were unaffiliated with later games in the franchise.<ref>https://twitter.com/allsourcegaming/status/1074583859440676864?s=21</ref> | |||
With his wide array of [[projectiles]] and a long [[disjointed]] range courtesy of his whip, the Vampire Killer, Simon plays as a powerful zoning fighter who can keep enemies at a distance. However, his recovery is among the weakest in the game due to his slow air speed and linear [[Uppercut]], and so he mostly depends on his whip as a [[tether recovery]]. | With his wide array of [[projectiles]] and a long [[disjointed]] range courtesy of his whip, the Vampire Killer, Simon plays as a powerful zoning fighter who can keep enemies at a distance. However, his recovery is among the weakest in the game due to his slow air speed and linear [[Uppercut]], and so he mostly depends on his whip as a [[tether recovery]]. | ||
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==Trivia== | ==Trivia== | ||
*Simon, alongside Richter, are the first and so far only | *Simon is one of four playable characters in ''Smash'' to have appeared in an [[wikipedia:ESRB#Ratings|M-rated]] game, the other three being [[Snake]], [[Bayonetta]], and [[Joker]]. | ||
*Simon, alongside Richter, are the first and so far only characters who have a [[tether recovery]] that is neither a [[special move]] nor [[grab aerial]]. | |||
*Simon is the first third-party character to have a [[clone]]. | |||
*Although Simon's name is the same between Japanese and English, the announcer pronounces it differently between regions: the English version pronounces it as "''Sai''-min", while the Japanese version pronounces it "''Shi''-moan". The Japanese pronunciation places it closer to how the name is pronounced in Romance languages as "''See''-moan". | *Although Simon's name is the same between Japanese and English, the announcer pronounces it differently between regions: the English version pronounces it as "''Sai''-min", while the Japanese version pronounces it "''Shi''-moan". The Japanese pronunciation places it closer to how the name is pronounced in Romance languages as "''See''-moan". | ||
*Simon | *Simon was the first character revealed alongside their clone in a trailer. | ||
==References== | ==References== |