Editing Shulk (SSB4)/Neutral aerial
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{{ArticleIcons|ssb4=y}} | {{ArticleIcons|ssb4=y}} | ||
[[File:ShulkNAir.gif|thumb|270px|Hitbox visualization showing Shulk's neutral aerial.]] | [[File:ShulkNAir.gif|thumb|270px|Hitbox visualization showing Shulk's neutral aerial.]] | ||
==Overview== | ==Overview== | ||
Shulk swings the Monado in a circular, upward-arcing slash spanning from his upper leg to his head. It is Shulk's fastest aerial attack, coming out on frame 13, has a long hitbox duration, lasting a total of 17 frames, and has the least amount of [[landing lag]] out of all his aerials (10 frames). It is considered to be Shulk's best combo starter and approach tool, especially when combined with the Jump, Speed, and Buster [[Monado Arts|Arts]]. However, due to its long-lasting hitbox and high [[ending lag]], it is very risky to use off-stage, especially when [[fast falling]], as it usually results in Shulk [[self-destruct]]ing. | Shulk swings the Monado in a circular, upward-arcing slash spanning from his upper leg to his head. It is Shulk's fastest aerial attack, coming out on frame 13, has a long hitbox duration, lasting a total of 17 frames, and has the least amount of [[landing lag]] out of all his aerials (10 frames). It is considered to be Shulk's best combo starter and approach tool, especially when combined with the Jump, Speed, and Buster [[Monado Arts|Arts]]. However, due to its long-lasting hitbox and high [[ending lag]], it is very risky to use off-stage, especially when [[fast falling]], as it usually results in Shulk [[self-destruct]]ing. | ||
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{{MvSubNavShulk|g=SSB4}} | {{MvSubNavShulk|g=SSB4}} | ||
[[Category:Shulk (SSB4)]] | [[Category:Shulk (SSB4)]] | ||
[[Category:Neutral aerials (SSB4)]] | [[Category:Neutral aerials (SSB4)]] |