Editing Shovel Knight (universe)
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==Franchise description== | ==Franchise description== | ||
The franchise started out as a passion project between a group of friends. Nick Wozniak specifically mentioned the game started out as "sort of as a joke conversation over lunch that kind of got too serious".<ref>https://www.gameinformer.com/b/features/archive/2014/07/29/shovel-knight-devs-discuss-co-op-pogo-jumping-and-beyond.aspx</ref> The name of the titular characters was "pretty much settled" almost immediately, with the only other option considered being ''Plummet Knight.'' The team decided crowd funding was the best plan to acquire funds for the game, and a {{iw|wikipedia|Kickstarter}} campaign was announced March 17, 2013. By its closure on April 13, the campaign reached $311,502 on a $75,000 goal. While the game was initially planned to release on September 2013, it was delayed several times and eventually released in June 2014. Serving as an homage to classic NES platformers, the original game, retroactively dubbed ''Shovel Knight: Shovel of Hope'', stars the titular [[Shovel Knight]] in his adventures to the Tower of Fate to save Shield Knight from a cursed amulet, and defeat the Order of No Quarter in the process. The game received universal praise for its fun gameplay and attention to detail, and open the door for many other self publishers to fund their games through crowd funding. The game has since been ported to most major platforms, with content exclusive to those versions, including boss battles against ''{{iw|wikipedia|God of War|franchise}}''{{'}}s {{iw|wikipedia|Kratos|God of War}} on PlayStation consoles, and [[Rare]]'s {{iw|wikipedia|Battletoads|characters}} on Xbox One and PC. | The franchise started out as a passion project between a group of friends. Nick Wozniak specifically mentioned the game started out as "sort of as a joke conversation over lunch that kind of got too serious".<ref>https://www.gameinformer.com/b/features/archive/2014/07/29/shovel-knight-devs-discuss-co-op-pogo-jumping-and-beyond.aspx</ref> The name of the titular characters was "pretty much settled" almost immediately, with the only other option considered being ''Plummet Knight.'' The team decided crowd funding was the best plan to acquire funds for the game, and a {{iw|wikipedia|Kickstarter}} campaign was announced March 17, 2013. By its closure on on April 13, the campaign reached $311,502 on a $75,000 goal. While the game was initially planned to release on September 2013, it was delayed several times and eventually released in June 2014. Serving as an homage to classic NES platformers, the original game, retroactively dubbed ''Shovel Knight: Shovel of Hope'', stars the titular [[Shovel Knight]] in his adventures to the Tower of Fate to save Shield Knight from a cursed amulet, and defeat the Order of No Quarter in the process. The game received universal praise for its fun gameplay and attention to detail, and open the door for many other self publishers to fund their games through crowd funding. The game has since been ported to most major platforms, with content exclusive to those versions, including boss battles against ''{{iw|wikipedia|God of War|franchise}}''{{'}}s {{iw|wikipedia|Kratos|God of War}} on PlayStation consoles, and [[Rare]]'s {{iw|wikipedia|Battletoads|characters}} on Xbox One and PC. | ||
The game has since received several free updates. The first was ''Shovel Knight: Plague of Shadows'', a standalone campaign where the player controls former enemy Plague Knight with new levels and mechanics like projectiles and magic resources. The second was ''Shovel Knight: Specter of Torment'', a prequel where the player controls former enemy Specter Knight with new levels and mechanics like wall running and aerial combat. The third and last was ''Shovel Knight: King of Cards'', another prequel where the player controls former enemy King Knight with new levels and mechanics like combat enhancements and a full card game titled ''Joustus''. The game was updated in 2017 to include all campaigns and was renamed ''Shovel Knight: Treasure Trove''. The series also has its own officially licensed [[amiibo]] collection of all four different playable characters. A wide variety of crossover appearances, a spinoff fighting game titled ''Shovel Knight Showdown'', and two spinoffs in collaboration with other developers: ''Shovel Knight Dig'' and ''Shovel Knight Pocket Dungeon'', have since followed in the original game's success. | The game has since received several free updates. The first was ''Shovel Knight: Plague of Shadows'', a standalone campaign where the player controls former enemy Plague Knight with new levels and mechanics like projectiles and magic resources. The second was ''Shovel Knight: Specter of Torment'', a prequel where the player controls former enemy Specter Knight with new levels and mechanics like wall running and aerial combat. The third and last was ''Shovel Knight: King of Cards'', another prequel where the player controls former enemy King Knight with new levels and mechanics like combat enhancements and a full card game titled ''Joustus''. The game was updated in 2017 to include all campaigns and was renamed ''Shovel Knight: Treasure Trove''. The series also has its own officially licensed [[amiibo]] collection of all four different playable characters. A wide variety of crossover appearances, a spinoff fighting game titled ''Shovel Knight Showdown'', and two spinoffs in collaboration with other developers: ''Shovel Knight Dig'' and ''Shovel Knight Pocket Dungeon'', have since followed in the original game's success. |