Editing Shoryuken
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{{Infobox Special Move | {{Infobox Special Move | ||
|name=Shoryuken | |name=Shoryuken | ||
|image={{tabber|title1=Ryu| | |image={{tabber|title1=Ryu|tab1=[[File:Ryu Up B SSBU.gif|300px]]|title2=Ken|tab2=[[File:Ken Up B SSBU.gif|300px]]}} | ||
|caption=Shoryuken in ''Ultimate''. | |caption=Shoryuken in ''Ultimate''. | ||
|universe={{uv|Street Fighter}} | |universe={{uv|Street Fighter}} | ||
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As with all of Ryu's special moves excluding his down special, performing the move's original arcade input (→ ↓ ↘ + attack/special) increases its power, to 15% and 18% for the tapped and held version respectively. When the player successfully performs an Input Shoryuken, Ryu's fist will flash at the peak of his jump, the attack gains a white ink-like trail, and he announces the attack's name in a fiercer voice. Additionally, the Input Shoryuken gains 6 frames of [[intangibility]] (instead of the 3 frames of the default version), and halved landing lag is given as a bonus. Since the input version's intangibility starts on frame 1 (as opposed to frame 3 for the default version), it is a potent combo breaker. In ''Ultimate'', Ryu has only 3 frames of intangibility (versus just one frame for the default version), which doesn't start until frame 4, although his fist remains intangible for the move's entire duration if inputted. | As with all of Ryu's special moves excluding his down special, performing the move's original arcade input (→ ↓ ↘ + attack/special) increases its power, to 15% and 18% for the tapped and held version respectively. When the player successfully performs an Input Shoryuken, Ryu's fist will flash at the peak of his jump, the attack gains a white ink-like trail, and he announces the attack's name in a fiercer voice. Additionally, the Input Shoryuken gains 6 frames of [[intangibility]] (instead of the 3 frames of the default version), and halved landing lag is given as a bonus. Since the input version's intangibility starts on frame 1 (as opposed to frame 3 for the default version), it is a potent combo breaker. In ''Ultimate'', Ryu has only 3 frames of intangibility (versus just one frame for the default version), which doesn't start until frame 4, although his fist remains intangible for the move's entire duration if inputted. | ||
The heavy Input Shoryuken is Ryu's strongest move | The heavy Input Shoryuken is Ryu's strongest move, KOing as early as 60%. However, the jagged diagonal pattern required makes it quite complicated to perform even compared to Ryu's other Input specials, as wrongly moving the control stick will penalize the player with either an accidental dash attack, [[Focus Attack]] or [[Hadoken#Input Hadoken|Input Hadoken]]. It is common for players to miss the input (especially offstage, which can cause an accidental [[SD]]) or use it too late as an attack despite its incredible power. Generally, the easiest way to perform it is when standing still, running towards the opponent, or after a tapped tilt attack. | ||
If the Shoryuken is input on the negative edge, i.e. by holding the attack button and releasing after performing the input — the weakest input Shoryuken will be performed, dealing 15%. | If the Shoryuken is input on the negative edge, i.e. by holding the attack button and releasing after performing the input — the weakest input Shoryuken will be performed, dealing 15%. | ||
==Instructional quotes== | ==Instructional quotes== | ||
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==Origin== | ==Origin== | ||
[[File:ShoryukenSF2.jpg|thumb|left|300px|Ryu executes a Shoryuken on Ken in the PlayStation version of ''Street Fighter II: Champion Edition'']] | [[File:ShoryukenSF2.jpg|thumb|left|300px|Ryu executes a Shoryuken on Ken in the PlayStation version of ''Street Fighter II: Champion Edition'']] | ||
The Shoryuken (known colloquially as the "Dragon Punch" or "DP", which comes from the SNES version of ''Street Fighter II''<ref>''"YOU MUST DEFEAT MY DRAGON PUNCH TO STAND A CHANCE!"''[https://tcrf.net/Street_Fighter_II:_The_World_Warrior_(SNES)#Ryu]</ref>) is one of the special moves used by [[Ryu]], [[Ken]], and various other characters in the {{uv|Street Fighter}} series. It is a rising uppercut, involving the user jumping off the floor with a fist raised and a full-body spin | The Shoryuken (known colloquially as the "Dragon Punch" or "DP", which comes from the SNES version of ''Street Fighter II''<ref>''"YOU MUST DEFEAT MY DRAGON PUNCH TO STAND A CHANCE!"''[https://tcrf.net/Street_Fighter_II:_The_World_Warrior_(SNES)#Ryu]</ref>) is one of the special moves used by [[Ryu]], [[Ken]], and various other characters in the {{uv|Street Fighter}} series. It is a rising uppercut, involving the user jumping off the floor with a fist raised and a full-body spin. Ryu's Shoryuken hits only once and knocks the opponent down. Though it possesses invincibility across its many incarnations, it is very unsafe on whiff and block at higher strengths, leaving the user vulnerable during its recovery. | ||
Since ''{{s|wikipedia|Super Street Fighter II: The New Challengers}}'', Ken has had the ability to perform a fire-based Shoryuken with the Heavy Punch button, something that is incorporated into ''[[Super Smash Bros. Ultimate]]''. The name of Ken's advanced Shoryuken in ''Ultimate'', Heavy Shoryuken, refers to the original method of executing it with the Heavy attack button. | Since ''{{s|wikipedia|Super Street Fighter II: The New Challengers}}'', Ken has had the ability to perform a fire-based Shoryuken with the Heavy Punch button, something that is incorporated into ''[[Super Smash Bros. Ultimate]]''. The name of Ken's advanced Shoryuken in ''Ultimate'', Heavy Shoryuken, refers to the original method of executing it with the Heavy attack button. | ||
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==Trivia== | ==Trivia== | ||
*The in-game tip for Shoryuken uses wordplay, as the final three words in the tip, "''SURE YOU CAN!''", sound like ''Shoryuken'' when spoken quickly. This is also referenced in Ryu's [[Palutena's Guidance]] in ''Ultimate'' and is a common pun among fans of the series. | *The in-game tip for Shoryuken uses some wordplay, as the final three words in the tip, "''SURE YOU CAN!''", sound like ''Shoryuken'' when spoken quickly. This is also referenced in Ryu's [[Palutena's Guidance]] in ''Ultimate'' and is a common pun among fans of the series. | ||
*Ken's original Super Combo, "Shoryureppa", was also originally named Shoryuken in ''Super Street Fighter II Turbo'' since no Super Combo was originally named on-screen prior to ''Street Fighter Alpha'' (much like the case with the [[Shinku Hadoken]] being called the [[Hadoken]] in that game). | *Ken's original Super Combo, "Shoryureppa", was also originally named Shoryuken in ''Super Street Fighter II Turbo'' since no Super Combo was originally named on-screen prior to ''Street Fighter Alpha'' (much like the case with the [[Shinku Hadoken]] being called the [[Hadoken]] in that game). | ||
==References== | ==References== |