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[[File:Short Laser Hop Falco Brawl.gif|thumb|250px|{{SSBB|Falco}} performing a short hop laser in | [[File:Short Laser Hop Falco Brawl.gif|thumb|right|250px|{{SSBB|Falco}} performing a short hop laser in [[Super Smash Bros. Brawl|Brawl]].]] | ||
The '''short hop laser''' (also known as '''short hop blaster''', abbreviated respectively to '''SHL''' and '''SBL''') is a technique usually performed by [[short hop]]ping with [[Fox]] or [[Falco]], using their [[blaster]] to shoot a laser, and [[fastfall]]ing. The technique has two variants; the '''short hop double laser''' (SHDL) and the '''short hop triple laser''' (SHTL), for which two and three lasers respectively are shot during the short hop and no fastfall is performed. The SHL techniques were first utilised in ''[[Super Smash Bros. Melee]]'', and have since carried into ''[[Super Smash Bros.]]'' and ''[[Super Smash Bros. Brawl]]''. | |||
The '''short hop laser''' (also known as '''short hop blaster''', abbreviated respectively to '''SHL''' and ''' | |||
Kirby can also perform some of these techniques, by copying Fox and Falco's [[blaster]] abilities using [[Inhale]]. | |||
==In ''Super Smash Bros.''== | ==In ''Super Smash Bros.''== | ||
In the original ''Super Smash Bros.'', {{SSB|Fox}} can perform a short hop laser and short hop double lasers. Both techniques are very effective, as the blaster's [[hitstun]] can stop opponent approaches and can deal damage while [[camping]]. It's usually better for Fox to shoot his lasers while short hopping instead of shooting from the ground as he can shoot and draw out his blaster more quickly in addition to avoiding ending lag. Due to his camping techniques such as short hop laser, Fox | In the original ''Super Smash Bros.'', {{SSB|Fox}} can perform a short hop laser and a short hop double lasers. Both techniques are very effective, as the blaster's [[hitstun]] damage can stop opponent approaches and can deal damage while [[camping]]. It's usually better for Fox to shoot his lasers while short hopping instead of shooting from the ground as he can shoot and draw out his blaster more quickly in addition to avoiding ending lag. Due to his camping techniques such as short hop laser, Fox dominates [[Hyrule Castle]] in ''SSB'' competitive play, which gives him better matchups against characters who lack [[projectile]]s and/or ways to deal with them, such as {{SSB|Captain Falcon}}. One of the main reasons Fox and his matchups are considered worse on [[Dream Land]] is because there is less space to laser camp. | ||
==In ''Super Smash Bros. Melee''== | ==In ''Super Smash Bros. Melee''== | ||
In ''Melee'', {{SSBM|Fox}} can short hop laser and short hop double laser. | In ''Melee'', {{SSBM|Fox}} can short hop laser and short hop double laser. Both techniques are used to camp and "tack on" small amounts of damage, but are much less effective at stopping approaches, due to the lack of hitstun that Fox's lasers deal. Fox's short hop laser and short hop double laser are considered more safe and flexible than shooting lasers from the ground, for a number of reasons. Short hops can be maneuvered toward or away from the opponent, and the lag caused by landing takes less time than that which occurs during a grounded blaster's ending lag. | ||
{{SSBM| | {{SSBM|Falco}} can short hop laser and fast fall while doing so, allowing him to quickly dash after firing a laser, meaning it can stun the opponent and allow him to followup with a grab, shine, or other combo starter. His short hop laser is used to [[camp]] and disrupt opponents' ground movement and approaches. Continuous strings of Falco’s short hop lasers are faster to execute than continuous grounded lasers. | ||
===Moving and weaving=== | ===Moving and weaving=== | ||
Fox and Falco are able to cover horizontal distance while airborne during the short hop laser and, in Fox's case, the short hop double laser. By pushing the control stick left or right shortly after tapping B, Fox and Falco can move forward or backward after firing a laser. With Fox, B can be pressed a second time during the control stick movement, in order to fire a second laser and perform a moving short hop double laser. While this technique allows for horizontal aerial movement, it prevents players from fastfalling; slowing the speed at which they return to the ground. The moving short hop laser and short hop double laser can be used to approach and retreat while shooting lasers at an opponent, and is often more effective for this purpose than a still short hop laser and short hop double laser combined with ground movement. The technique can also be used to move swiftly in and out of an opponent's attack range while damaging them, a technique known as weaving | Fox and Falco are able to cover horizontal distance while airborne during the short hop laser and, in Fox's case, the short hop double laser. By pushing the control stick left or right shortly after tapping B, Fox and Falco can move forward or backward after firing a laser. With Fox, B can be pressed a second time during the control stick movement, in order to fire a second laser and perform a moving short hop double laser. While this technique allows for horizontal aerial movement, it prevents players from fastfalling; slowing the speed at which they return to the ground. The moving short hop laser and short hop double laser can be used to approach and retreat while shooting lasers at an opponent, and is often more effective for this purpose than a still short hop laser and short hop double laser combined with ground movement. The technique can also be used to move swiftly in and out of an opponent's attack range while damaging them, a technique known as weaving. | ||
==In ''Super Smash Bros. Brawl''== | ==In ''Super Smash Bros. Brawl''== | ||
In ''Brawl'', {{SSBB|Fox}} can short hop laser | In ''Brawl'', {{SSBB|Fox}} can short hop laser and short hop double laser, the practical uses of which are very similar to those in ''Melee''. Notably, if {{SSBB|Kirby}} copies Fox's Blaster, he can short hop triple laser, being able to fire the third laser before landing. The reason Fox cannot do this is because of his very high falling speed acceleration. | ||
If | {{SSBB|Falco}} can short hop laser and short hop double laser, the use of which to camp and combo out of is considered a staple of his competitive [[metagame]]. If the special move button is pressed twice quickly, the two lasers will be fired at a near-identical height, though it is possible to fire the second laser later in the short hop animation. Firing a laser just before landing won't produce the blaster SFX, and is referred to as '''silent lasering'''. It is not possible to silent laser in a SHDL, due to the animation of Falco putting his blaster away occuring too early after firing the first laser. | ||
{{SSBB| | {{SSBB|Wolf}} can short hop laser, but since his blaster has a high amount of ending lag, he lands before it ends. [[Wavebounce|B reversing]] short hop laser is a common Wolf technique. Wolf's SHL can be used as a followup to his neutral attack combo at higher percentages. If Kirby copies Wolf's Blaster, he will be able to SHL without landing before the animation ends. | ||
==See Also== | |||
==See | |||
*[[Ledgehopped double laser]] | *[[Ledgehopped double laser]] | ||
[[Category:Techniques (SSB)]] | [[Category:Techniques (SSB)]] | ||
[[Category:Techniques (SSBM)]] | [[Category:Techniques (SSBM)]] | ||
[[Category:Techniques (SSBB)]] | [[Category:Techniques (SSBB)]] | ||
[[Category:Techniques | [[Category:Advanced Techniques]] | ||
[[Category:Character-specific terminology]] | [[Category:Character-specific terminology]] | ||
[[Category:Fox]] | [[Category:Fox]] | ||
[[Category:Falco]] | [[Category:Falco]] | ||
[[Category:Wolf]] | [[Category:Wolf]] | ||