Information for "Shieldstun"
Basic information
Display title | Shieldstun |
Default sort key | Shieldstun |
Page length (in bytes) | 22,889 |
Page ID | 41984 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 1 |
Counted as a content page | Yes |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
Page image | ![]() |
Page protection
Edit | No extra protection (infinite) |
Move | No extra protection (infinite) |
Edit history
Page creator | Ryxis (talk | contribs) |
Date of page creation | 09:08, March 7, 2014 |
Latest editor | Nokii (talk | contribs) |
Date of latest edit | 13:05, March 18, 2024 |
Total number of edits | 110 |
Recent number of edits (within past 90 days) | 0 |
Recent number of distinct authors | 0 |
Page properties
Transcluded templates (9) | Templates used on this page:
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SEO properties
Description | Content |
Article description: (description )This attribute controls the content of the description and og:description elements. | Shieldstun is an inactionable period that occurs when a character's shield is hit. It is comparable to hitstun, in that it occurs after hitlag and only for the defending character. While the attacker still experiences the hitlag of the move, they do... |