Editing Shadow Ball

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|name=Shadow Ball
|name=Shadow Ball
|image=[[File:Mewtwo Neutral B SSBU.gif|300px]]
|image=[[File:Mewtwo Neutral B SSBU.gif|300px]]
|caption=Shadow Ball in ''Ultimate''.
|caption=Releasing Shadow Ball in ''Ultimate''.
|user=[[Mewtwo]]
|user=[[Mewtwo]]
|universe={{uv|Pokémon}}
|universe={{uv|Pokémon}}
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When a full charge is saved, both of Mewtwo's hands will constantly glow with dark power. In ''[[Super Smash Bros. Melee]]'', only Mewtwo's left hand glows.  
When a full charge is saved, both of Mewtwo's hands will constantly glow with dark power. In ''[[Super Smash Bros. Melee]]'', only Mewtwo's left hand glows.  


Unlike most auto-charge moves, even when Shadow Ball is fully charged, Mewtwo will continue to hold it until the player releases it or cancels. In ''Melee'', a charging Shadow Ball does [[electric]] damage and traps an opponent upon contact; from ''[[Super Smash Bros. 4]]'' onward, it no longer has a hitbox while charging. Once fired, the ball will travel in a wave-like path, which can make it hard to aim but equally difficult to avoid. A fully charged Shadow Ball does heavy damage and knockback, and if shielded, it will damage a shield by about half health. In ''Melee'', it produces a fiery explosion on contact with a surface, though the explosion is aesthetic only and lacks a [[hitbox]].
Unlike most auto-charge moves, even when Shadow Ball is fully charged, Mewtwo will continue to hold it until the player releases it or cancels. In ''Melee'', a charging Shadow Ball does [[electric]] damage and traps an opponent upon contact; from ''[[Super Smash Bros. 4]]'' onward, it no longer has a hitbox while charging. Once fired, the ball will travel in a wave-like path, which can make it hard to aim but equally difficult to avoid. A fully charged Shadow Ball does heavy damage and knockback, and if shielded, it will damage a shield by about half health. It explodes on contact with a surface, though the explosion is aesthetic only and lacks a [[hitbox]].


The move has a considerable amount of recoil when used in mid-air, and as of ''[[Super Smash Bros. Ultimate]]'', it will push Mewtwo back about a quarter of the length of [[Final Destination]], so one must be careful not to use it too close to the [[edge]]. However, this can help with [[recovery]] if Mewtwo is facing in the opposite direction of the edge.  
The move has a considerable amount of recoil when used in mid-air, and as of ''[[Super Smash Bros. Ultimate]]'', it will push Mewtwo back about a quarter of the length of [[Final Destination]], so one must be careful not to use it too close to the [[edge]]. However, this can help with [[recovery]] if Mewtwo is facing in the opposite direction of the edge.  
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==Trivia==
==Trivia==
<!--Do not add that Jigglypuff can be hit by the move despite being immune to it in the Pokémon games. Pokémon type matchups are not relevant to Smash-->
<!--Do not add that Jigglypuff can be hit by the move despite being immune to it in the Pokémon games. Pokémon type matchups are not relevant to Smash-->
*{{SSBB|Lucario}}'s [[Aura Sphere]] is very similar in operation to Mewtwo's Shadow Ball, although Aura Sphere follows a straight path while Shadow Ball keeps an erratic pattern, and Lucario must be at about 150% damage for Aura Sphere to deal similar knockback and damage at full charge. In ''SSB4'', the charge no longer damages opponents (along with their hand-cupping positions being switched around), further distinguishing the move.
*{{SSBB|Lucario}}'s [[Aura Sphere]] is very similar in operation to Mewtwo's Shadow Ball, although Aura Sphere follows a straight path while Shadow Ball keeps an erratic pattern, and Lucario must be at about 150% damage for Aura Sphere to deal similar knockback and damage at full charge. As of Mewtwo's addition to ''SSB4'' the charge no longer damages opponents (along with their hand-cupping positions being switched around), further distinguishing the moves.
**[[Lucario]] too is able to learn Shadow Ball in the Pokémon games, though only via {{iw|bulbapedia|TM30}} or {{iw|bulbapedia|TR33}} like several other Pokémon (including Mewtwo). Similarly, Mewtwo can naturally learn Aura Sphere via level up.
**[[Lucario]] too is able to learn Shadow Ball in the Pokémon games, though only via {{iw|bulbapedia|TM30}} or {{iw|bulbapedia|TR33}} like several other Pokémon (including Mewtwo). Similarly, Mewtwo can naturally learn Aura Sphere via level up.
*When playing in Tiny Melee, a charging Shadow Ball will completely cover Mewtwo's body, making a sort of electric force-field that can only be broken through via an attack that has greater reach than that of the Shadow Ball.
*When playing in Tiny Melee, a charging Shadow Ball will completely cover Mewtwo's body, making a sort of electric force-field that can only be broken through via an attack that has greater reach than that of the Shadow Ball.

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