Editing Sacred Land

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The Triforce of Courage section is based on the Lost Woods in ''Ocarina of Time''. In order to solve the section, the player must rely on the owl statues. Most of the spirit battles contain fog reflecting the foggy atmosphere of the Lost Woods. While the player is in this section, ''{{SSBUMusicLink|The Legend of Zelda|Saria's Song / Middle Boss Battle}}'' plays.
The Triforce of Courage section is based on the Lost Woods in ''Ocarina of Time''. In order to solve the section, the player must rely on the owl statues. Most of the spirit battles contain fog reflecting the foggy atmosphere of the Lost Woods. While the player is in this section, ''{{SSBUMusicLink|The Legend of Zelda|Saria's Song / Middle Boss Battle}}'' plays.


The Triforce of Wisdom section is based on Kakariko Village in ''Breath of the Wild'' and features torches forming a clock. The player must light the torches for a given time to unlock certain appearances. While the player is in this section, ''{{SSBUMusicLink|The Legend of Zelda|Dark World (for 3DS / Wii U)}}'' plays.
The Triforce of Wisdom section is based on Kakariko Village in ''Breath of the Wild'' and features torches forming a clock. The player must light the torches for a given time to unlock certain appearances. While the player is in this section, ''{{SSBUMusicLink|The Legend of Zelda|Dark World (for 3DS/Wii U)}}'' plays.


The Triforce of Power section is based on the Gerudo Desert and the Gerudo Fortress in ''Ocarina of Time''. This land cannot be accessed until the player activates the Master Sword in the center of the land. The Gerudo Desert portion is made of two paths. The right path features easier spirit battles, but with more spirits in general. The left path, referred to as the Path of Wisdom by one of the owl statues, features harder spirit battles, but with fewer battles. Both paths eventually merge in the Gerudo Fortress portion. While the player is in this section, ''{{SSBUMusicLink|The Legend of Zelda|Hyrule Castle (Outside)}}'' plays.
The Triforce of Power section is based on the Gerudo Desert and the Gerudo Fortress in ''Ocarina of Time''. This land cannot be accessed until the player activates the Master Sword in the center of the land. The Gerudo Desert portion is made of two paths. The right path features easier spirit battles, but with more spirits in general. The left path, referred to as the Path of Wisdom by one of the owl statues, features harder spirit battles, but with fewer battles. Both paths eventually merge in the Gerudo Fortress portion. While the player is in this section, ''{{SSBUMusicLink|The Legend of Zelda|Hyrule Castle (Outside)}}'' plays.

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