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'''SLAPAYO''' is a glitch in ''[[Super Smash Bros. Brawl]]''. Naruto[NU] first discovered the glitch on March 30th, 2008. However, on May 4, 2008, the [[SLAPAHO]] crew provided the first documented evidence of the ''creation'' of the glitch. | '''SLAPAYO''' is a glitch in ''[[Super Smash Bros. Brawl]]''. Naruto[NU] first discovered the glitch on March 30th, 2008. However, on May 4, 2008, the [[SLAPAHO]] crew provided the first documented evidence of the ''creation'' of the glitch. | ||
The details of the glitch are still uncertain, and there are many questions after reviewing the video. Unfortunately, in their haste to have video evidence of the glitch, | The details of the glitch are still uncertain, and there are many questions after reviewing the video. The [[SLAPAHO]] crew is currently running tests to discover how the glitch works and what it does. Unfortunately, in their haste to have video evidence of the glitch, the crew quickly ended the match with little experience of the glitch itself so the replay could be saved. | ||
What is known is that it involves {{SSBB|Ness}} being hit by an attack of equal or higher [[priority]] while his yo-yo is outstretched. Shortly before impact, Ness must release the yoyo. The animation will be canceled, causing the yo-yo to fail in retraction, effectively leaving the yo-yo limp at Ness' side. The yo-yo appears to retain its charging [[hitbox]], which only hits an opponent or damageable object once, very similar to the function of the [[Turnip glitch]]. | What is known is that it involves {{SSBB|Ness}} being hit by an attack of equal or higher [[priority]] while his yo-yo is outstretched. Shortly before impact, Ness must release the yoyo. The animation will be canceled, causing the yo-yo to fail in retraction, effectively leaving the yo-yo limp at Ness' side. The yo-yo appears to retain its charging [[hitbox]], which only hits an opponent or damageable object once, very similar to the function of the [[Turnip glitch]]. |