Editing Regenerating terrain glitch

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**'''Super Jigglypuff glitch''' - If the Puff Up glitch is used to only make Jigglypuff grow in size a small amount, and then Yoshi’s Egg lay is used to make it very large, then if a player has it pick up a [[Bunny Hood]], let it wear off and then have Jigglypuff use its final smash again, its damage output will be boosted drastically, with attacks potentially dealing more than 10 times the normal damage depending on how big Jigglypuff was when picking up the Bunny Hood. In addition, its [[Jumpsquat]], [[Fall speed]], [[Gravity]] and landing lag will be far greater, its walking and running speeds increased somewhat, and it will have powerful launch resistance. The cause of this glitch is unknown, but the changes caused by it are more extreme versions of the effect that the [[Super Mushroom]] has. The magnitude of the effect depends on how much Yoshi increases Jigglypuff's size beyond the size it becomes after using the Puff Up glitch.
**'''Super Jigglypuff glitch''' - If the Puff Up glitch is used to only make Jigglypuff grow in size a small amount, and then Yoshi’s Egg lay is used to make it very large, then if a player has it pick up a [[Bunny Hood]], let it wear off and then have Jigglypuff use its final smash again, its damage output will be boosted drastically, with attacks potentially dealing more than 10 times the normal damage depending on how big Jigglypuff was when picking up the Bunny Hood. In addition, its [[Jumpsquat]], [[Fall speed]], [[Gravity]] and landing lag will be far greater, its walking and running speeds increased somewhat, and it will have powerful launch resistance. The cause of this glitch is unknown, but the changes caused by it are more extreme versions of the effect that the [[Super Mushroom]] has. The magnitude of the effect depends on how much Yoshi increases Jigglypuff's size beyond the size it becomes after using the Puff Up glitch.
*'''Diffusion Beam glitch''' - Occurs when {{SSBB|R.O.B.}} is in the middle of activating [[Diffusion Beam]], causing the move to last indefinitely (thus making it the most practical application of this glitch). The move can sometimes get stuck in one of its modes; charging a [[Gyro]] often fixes this. However, if the platforms reseal before the beam is released, R.O.B. will not fire anything at all.
*'''Diffusion Beam glitch''' - Occurs when {{SSBB|R.O.B.}} is in the middle of activating [[Diffusion Beam]], causing the move to last indefinitely (thus making it the most practical application of this glitch). The move can sometimes get stuck in one of its modes; charging a [[Gyro]] often fixes this. However, if the platforms reseal before the beam is released, R.O.B. will not fire anything at all.
*'''Golden glitch''' - Occurs when {{SSBB|Fox}}, {{SSBB|Falco}}, {{SSBB|Wolf}}, {{SSBB|Kirby}}, or {{SSBB|Marth}} are in the middle of activating their respective Final Smashes ([[Landmaster]], [[Cook Kirby]], and [[Critical Hit]]). Causes the Final Smash aura to become stuck in its "on" state; thus the camera may remain zoomed in until the player gets close to the [[blast line]]s and time may remain slowed (if the glitch happens during these effects), and no more Smash Balls will appear unless the player gets [[KO]]'d. However, the character will be able to act as normal and can continue to use their [[neutral special move]]. Named after the "golden" aura surrounding the character in Final Smash standby mode, while said character is otherwise acting normally.
*'''Golden glitch''' - Occurs when {{SSBB|Fox}}, {{SSBB|Falco}}, {{SSBB|Wolf}}, {{SSBB|Kirby}}, or {{SSBB|Marth}} are in the middle of activating their respective Final Smashes ([[Landmaster]], [[Cook Kirby]], and [[Critical Hit]]). Causes the Final Smash aura to become stuck in its "on" state; thus the camera may remain zoomed in until the player gets close to the [[blast line]]s and time may remain slowed (if the glitch happens during these effects), and no more Smash Balls will appear unles the player gets [[KO]]'d. However, the character will be able to act as normal and can continue to use their [[neutral special move]]. Named after the "golden" aura surrounding the character in Final Smash standby mode, while said character is otherwise acting normally.
*'''Invincible glitch''' - Occurs when {{SSBB|Meta Knight}} begins to use [[Galaxia Darkness]] on any character. Causes the opponent caught in the Final Smash to become invincible, but frozen in place.
*'''Invincible glitch''' - Occurs when {{SSBB|Meta Knight}} begins to use [[Galaxia Darkness]] on any character. Causes the opponent caught in the Final Smash to become invincible, but frozen in place.


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