Editing Race to the Finish (SSBM)

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{{ArticleIcons|ssbm=y}}
:''For the SSB version, see [[Race to the Finish (SSB)]]
{{for|the ''[[Super Smash Bros.]]'' version|Race to the Finish (SSB)}}
'''Race to the Finish''' is part of [[1-Player Game]] in [[SSB]] and [[Classic Mode]] in [[SSBM]]. In both games, the character starts at one point of the level and needs to reach the exit within a certain time limit. In [[SSBM]], one may stop at any door, but stopping early will lower your "winnings".
[[File:RACE-NRML-SSBM.png|thumb|350px|The entire Race to the Finish course.]]


'''Race to the Finish''' ({{ja|つきすすめ!|Tsukisusume!}}, ''Push on Forward!''), announced in-game as '''Race to the finish!''' and known by the {{SSBM|debug menu}} as '''TUKISUSUME''', is a [[bonus game]] in the {{SSBM|Classic Mode}} of ''[[Super Smash Bros. Melee]]''. It is a timed dash to the end of a labyrinthine corridor with many doors along the way. Touching one of these doors will end the game and give players [[Coins (collectable)|coins]] and extra points based on how far they got into the area. The area is initially fairly linear though not quite straight, with no hazards to start with; about two-thirds of the way through, there is a three way fork in the corridor with each way presenting a different hazard: the top path having spiked walls, the middle having lava, and the bottom having a bottom [[blast line]] and a sparse amount of platforms to get across. However, like in [[Adventure Mode]] stages, the camera stops in place and temporary blast lines appear when a character goes into [[hitstun]]. All paths later join up to lead to a short final stretch with a single spiked block floating just before the final door. The {{SSBM|Battlefield}} music plays on this stage.


The stage can be used as a playable stage in VS. Mode through various cheat devices such as the [[Action Replay]]; only the first player can touch a door, which causes the game to [[Game crash|freeze]].
This is a map of the '''Race to the Finish''' stage in [[Classic Mode]].


==Time==
[[Image:Super_smash_bros_melee_race.gif|thumb|800px|left|Click for a bigger image. Credit goes to Nesis of [[GameFAQs]].]]
Each character is allotted a specific amount of time to finish the course. While there is a general pattern where characters with faster [[dash]] speed, [[falling speed]], and [[air speed]] are given less time than characters weak in these areas, there is no mathematical correlation between any of a character's physical properties and how much time they are given; it is simply an arbitrarily-chosen number.


[[File:Racetothefinishm.png|thumb|250px|The beginning of Race to the Finish.]]
== Time ==
Each character is alloted a different amount of time to finish:


{|class="wikitable sortable" style="text-align:center"
[[Mario]]: 49 Sec. <br>
|-
[[Pikachu]]: 44 Sec. <br>
!Character!!Time (seconds)
[[Bowser]]: 52 Sec. <br>
|-
[[Peach]]: 50 Sec. <br>
|{{SSBM|Mario}}||49
[[Yoshi]]: 42 Sec. <br>
|-
[[Donkey Kong]]: 43 Sec. <br>
|{{SSBM|Luigi}}||53
[[Captain Falcon]]: 39 Sec. <br>
|-
[[Fox]]: 40 Sec. <br>
|{{SSBM|Dr. Mario}}||50
[[Ness]]: 47 Sec. <br>
|-
[[Ice Climbers]]: 54 Sec. <br>
|{{SSBM|Peach}}||50
[[Kirby]]: 53 Sec. <br>
|-
[[Samus]]: 48 Sec. <br>
|{{SSBM|Bowser}}||52
[[Zelda]]/[[Sheik]]: 50 Sec. <br>
|-
[[Link]]: 50 Sec. <br>
|{{SSBM|Yoshi}}||42
[[Jigglypuff]]: 51 Sec. <br>
|-
[[Mewtwo]]: 43 Sec. <br>
|{{SSBM|Donkey Kong}}||43
[[Luigi]]: 53 Sec. <br>
|-
[[Marth]]: 45 Sec. <br>
|{{SSBM|Link}}||50
[[Mr. Game & Watch]]: 48 Sec. <br>
|-
[[Dr. Mario]]: 50 Sec. <br>
|{{SSBM|Young Link}}||46
[[Ganondorf]]: 54 Sec. <br>
|-
[[Young Link]]: 46 Sec. <br>
|{{SSBM|Zelda}}/{{SSBM|Sheik}}*||50
[[Falco]]: 44 Sec. <br>
|-
[[Pichu]]: 41 Sec. <br>
|{{SSBM|Ganondorf}}||54
[[Roy]]: 46 Sec. <br>
|-
|{{SSBM|Samus}}||48
|-
|{{SSBM|Kirby}}||53
|-
|{{SSBM|Fox}}||40
|-
|{{SSBM|Falco}}||44
|-
|{{SSBM|Pikachu}}||44
|-
|{{SSBM|Jigglypuff}}||51
|-
|{{SSBM|Pichu}}||41
|-
|{{SSBM|Mewtwo}}||43
|-
|{{SSBM|Captain Falcon}}||39
|-
|{{SSBM|Ness}}||47
|-
|{{SSBM|Ice Climbers}}||54
|-
|{{SSBM|Marth}}||45
|-
|{{SSBM|Roy}}||46
|-
|{{SSBM|Mr. Game & Watch}}||48
|}
 
<nowiki>*</nowiki> While Sheik is much faster than Zelda, they both have the same time, allowing Sheik to finish unnaturally early.
 
==Names in other languages==
{{langtable
|ja={{ja|つきすすめ!|Tsukisusume!}}
|jaM=Push on Forward!
|en=Race to the Finish!
|fr=Jusqu'où pouvez-vous courir?<ref>Mispelled French translation of Race to the Finish as Jusqu'où pourrez-vous courir?</ref>
|frM=How far can you run?
|de=Laufe zum Ausgang!
|deM=Run to the exit!
}}
 
{{Non-playable}}
{{smash universe}}


{{stub}}
[[Category:Stages]]
[[Category:Stages]]
[[Category:Stages (SSBM)]]
[[Category:Stages (SSBM)]]
[[Category:Super Smash Bros. universe]]
[[Category:Bonus Games]]

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