Editing Projectile

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|[[Missile]]||{{y}}||{{n}}||Can fire a homing missile or super missile.
|[[Missile]]||{{y}}||{{n}}||Can fire a homing missile or super missile.
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|{{b|Bomb|Samus}}||{{y}}||{{n}}||Detonates either instantly upon contact with an opponent or after a set period of time.
|{{b|Bomb|Samus}}||{{y}}||{{n}}||Detonates either instantly upon contact with an opponent.
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|rowspan="3"|[[Diddy Kong]]||[[Peanut Popgun]]||{{y}}||{{n}}||Can be charged, which increases damage and speed while flattening the movement angle, but charging too much causes the move to fail. Can be grabbed and subsequently thrown as an item. The overcharge explosion in ''SSB4'' cannot be reflected or absorbed.
|rowspan="3"|[[Diddy Kong]]||[[Peanut Popgun]]||{{y}}||{{n}}||Can be charged, which increases damage and speed while flattening the movement angle, but charging too much causes the move to fail. Can be grabbed and subsequently thrown as an item. The overcharge explosion in ''SSB4'' cannot be reflected or absorbed.

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