Editing Projectile
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|[[Wild Gunman]]||{{y}}||{{n}}|| | |[[Wild Gunman]]||{{y}}||{{n}}|| | ||
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|rowspan=" | |rowspan="2"|[[Falco]]||{{b|Blaster|Falco}}||{{y}}||{{y}}||Follows a straight trajectory, and causes flinching. The lasers are also used in his back, up, and down throws, and can also be reflected and absorbed in said moves. | ||
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|[[Reflector (Falco)|Reflector]]||{{n}}{{GameIcon|SSBB}}{{GameIcon|SSBU}}<br>{{y}}{{GameIcon|SSB4}}||{{n}}||Considered a projectile in ''Brawl'' and ''SSB4''. Reflectors do not affect the trajectory, but they will reflect the hitbox. | |[[Reflector (Falco)|Reflector]]||{{n}}{{GameIcon|SSBB}}{{GameIcon|SSBU}}<br>{{y}}{{GameIcon|SSB4}}||{{n}}||Considered a projectile in ''Brawl'' and ''SSB4''. Reflectors do not affect the trajectory, but they will reflect the hitbox. | ||
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|[[Fox]]||{{b|Blaster|Fox}}||{{y}}||{{y}}||Follows a straight trajectory, and does not cause [[flinch]]ing (except in ''Smash 64''). The lasers are also used in Fox's back, up and down throws from ''Melee'' onward, and can also be reflected and absorbed in said moves. | |||
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|rowspan="2"|[[Greninja]] ||[[Water Shuriken]]||{{y}}||{{n}}|| | |rowspan="2"|[[Greninja]] ||[[Water Shuriken]]||{{y}}||{{n}}|| | ||
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|[[Leaf Shield]]||{{y}}||{{n}}||Can only be reflected when Mega Man fires the leaves. | |[[Leaf Shield]]||{{y}}||{{n}}||Can only be reflected when Mega Man fires the leaves. | ||
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|rowspan=" | |rowspan="2"|[[Mewtwo]]||[[Shadow Ball]]||{{y}}||{{y}}||Huge recoil when used fully charged. Waves up and down slightly. Can be held forever, and in ''Melee'', it damages foes who touch the ball during charging. Small Shadow Balls are launched during Mewtwo's forward throw (which can also be absorbed). | ||
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|[[Disable]]||{{y}}||{{n}}|| | |[[Disable]]||{{y}}||{{n}}|| | ||
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|[[Mii Brawler]]||[[Shot Put]]||{{y}}||{{n}}|| | |[[Mii Brawler]]||[[Shot Put]]||{{y}}||{{n}}|| | ||
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|rowspan=" | |rowspan="9"|[[Mii Gunner]]||[[Forward aerial]]||{{y}}||{{y}}|| | ||
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|[[Charge Blast]]||{{y}}||{{y}}|| | |[[Charge Blast]]||{{y}}||{{y}}|| | ||
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|[[Bomb Drop]]||{{y}}||{{y}}||Detonates instantly upon contact with an opponent. The explosion can be absorbed, but the hit right before it cannot. | |[[Bomb Drop]]||{{y}}||{{y}}||Detonates instantly upon contact with an opponent. The explosion can be absorbed, but the hit right before it cannot. | ||
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|rowspan="3"|[[Mii Swordfighter]]|||[[Gale Strike]]||{{y}}||{{n}}|| | |rowspan="3"|[[Mii Swordfighter]]|||[[Gale Strike]]||{{y}}||{{n}}|| |