Editing Port priority
Revision as of 14:21, May 24, 2024 by Omega Tyrant (talk | contribs) (→KOs: I never seen any actual verification of Flying Slam behaving differently in the PAL version of Brawl, and considering how Brawl NTSC players can play online with European players without any desyncs, it's impossible for there to be any remote gameplay differences.)
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