Editing Porky Minch

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{{boss
{{boss
| name        = Porky
| name        = Porky
| image        = {{tabber|title1=Porky|content1=[[File:Mother3 Pokey.PNG|246px|class=sprite]]|title2=Mecha-Porky|content2=[[File:Mecha-Porky.png|74px|class=sprite]]}}
| image        = [[File:Mother3 Pokey.PNG]] [[File:Mecha-Porky.png]]
| caption      = [[File:EarthboundSymbol.svg|50px|class=invert-dark]]<br>Porky in his mech and a Mecha-Porky as seen in ''Mother 3''.
| caption      = [[File:EarthboundSymbol.svg|50px|class=invert]]<br>Porky in his mech (left) and a Mecha-Porky (right), as seen in ''Mother 3''.
| boss        = ''[[Brawl]]''
| boss        = ''[[Brawl]]''
| universe    = {{uv|EarthBound}}
| universe    = {{uv|EarthBound}}
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===Role in [[The Subspace Emissary]]===
===Role in [[The Subspace Emissary]]===
[[File:Porky.jpg|thumb|Porky's art for ''Brawl''.]]
[[File:Porky.jpg|thumb|Porky's art for ''Brawl''.]]
As the third [[boss]] of [[The Subspace Emissary]] and a member of the [[Subspace Army]], Porky sends [[Primid]]s to divert {{SSBB|Lucas}} before deploying his giant statue, The [[Pig King Statue]], that soon starts to hunt Lucas down. This statue is indestructible, so Lucas has no choice but to escape; the statue destroys containers, [[barrel]]s, [[enemies]] and even metallic buildings. Lucas finally comes to a small water marsh, which seems to save him as the Pig King Statue sinks into it, but the statue soon reappears. The Pig King Statue can even damage Lucas as it is respawning.
As the third [[boss]] of the [[The Subspace Emissary]] and a member of the [[Subspace Army]], Porky sends [[Primid]]s to divert {{SSBB|Lucas}} before deploying his giant statue, The [[Pig King Statue]], that soon starts to hunt Lucas down. This statue is indestructible, so Lucas has no choice but to escape; the giant statue destroys containers, [[barrel]]s, [[enemies]], and even metallic buildings. Lucas finally comes to a small water marsh, which seems to save him as the Pig King Statue sinks into it, but the Statue soon respawns. The Pig King Statue can even damage Lucas as it is respawning.


Lucas then stumbles after catching his foot in a grass knot, and just as the statue has him, {{SSBB|Ness}} appears and uses [[PK Thunder]] which causes the statue to tip over. The statue once again recovers and flies into the air, this time to crush Ness. However, Ness uses a [[PK Flash]] and the statue explodes, revealing Porky Minch himself piloting his mecha from ''Mother 3'', who immediately challenges Lucas and Ness.
Lucas then stumbles after catching his foot in a grass knot, and just as the giant statue has him, {{SSBB|Ness}} appears and uses [[PK Thunder]] which causes the statue to tip over. The statue once again recovers and flies into the air, this time to crush Ness. However, Ness uses a [[PK Flash]] and the statue explodes, revealing Porky Minch himself (in his bed-mecha from ''Mother 3''), who immediately challenges Lucas and Ness.


Porky Minch attacks by moving around and by using a variety of lasers, as well as small Porky-bot enemies. Porky moves by facing towards the screen and walking side-to-side like a crab. Despite its appearance, the player can actually step on the glass vial on top of Porky's Bed-Mecha and avoid some attacks, while other times it leaves the player perfectly open to damage; but at this position, the player is capable of attacking the whole time standing up there. {{SSBB|Snake}} can plant [[Down smash|mines]] on Porky that will explode next time he attacks. However, most of the time the characters will slide off quickly. This can, however, cause the [[Earthquake Glitch]] to occur, defeating him quickly. The edge of Porky's cage is sloped, despite its appearance. This can be held as strategic value, and fast-falling attacks (e.g. [[Aether]], [[Stone]], [[Final Cutter]]) can land on Porky then slide off, out of range of his legs.
Porky Minch attacks by moving around and by using a variety of lasers, as well as small Porky-bot enemies. Porky moves by facing towards the screen and walking side-to-side like a crab. Despite its appearance, the player can actually step on the glass vial on top of Porky's Bed-Mecha and avoid some attacks, while other times it leaves the player perfectly open to damage; but at this position, the player is capable of attacking the whole time standing up there. {{SSBB|Snake}} can plant [[Down smash|mines]] on Porky that will explode next time he attacks. However, most of the time the characters will slide off quickly. This can, however, cause the [[Earthquake Glitch]] to occur, defeating him quickly. The edge of Porky's cage is sloped, despite its appearance. This can be held as strategic value, and fast-falling attacks (e.g. [[Aether]], [[Stone]], [[Final Cutter]]) can land on Porky then slide off, out of range of his legs.


Porky is eventually taken down, making his machine explode and fall into the background, twitching. His condition after the explosion is unknown. He is brought back by [[Tabuu]] to distract the heroes in [[The Great Maze]].
Porky is eventually taken down, making his machine explode and fall into the background, twitching. His condition after the explosion is unknown. He is brought back by Tabuu to distract the heroes in [[The Great Maze]].


====As a playable character====
====As a playable character====
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**to have different resistance values depending on the location and mode he is fought.
**to have different resistance values depending on the location and mode he is fought.
*Porky is the only boss in the ''Super Smash Bros.'' series to lack a spirit in ''Ultimate''; however, the Absolutely Safe Capsule which Porky seals himself inside at the end of ''Mother 3'' does appear as a spirit.
*Porky is the only boss in the ''Super Smash Bros.'' series to lack a spirit in ''Ultimate''; however, the Absolutely Safe Capsule which Porky seals himself inside at the end of ''Mother 3'' does appear as a spirit.
*Porky's bed-mech has been slightly redesigned, as it is much bigger and has a glass vial covering him, when it originally didn't in ''Mother 3''. Porky himself is also slightly smaller.


{{SubspaceArmy}}
{{SubspaceArmy}}

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