Editing Pokémon Trainer (SSBU)

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In bulk, Pokémon Trainer has become a significantly more effective character than in ''Brawl''. Despite retaining a high learning curve, all three Pokémon now boast their own degree of effectiveness for certain matchups, making the character more dynamic overall. Still, while each of the Trainer's Pokémon is usable as its own character, as in ''Brawl'', usage of all three for different situations is optimal. Nevertheless, the team performs much better than they previously did in Brawl.
In bulk, Pokémon Trainer has become a significantly more effective character than in ''Brawl''. Despite retaining a high learning curve, all three Pokémon now boast their own degree of effectiveness for certain matchups, making the character more dynamic overall. Still, while each of the Trainer's Pokémon is usable as its own character, as in ''Brawl'', usage of all three for different situations is optimal. Nevertheless, the team performs much better than they previously did in Brawl.


{{SSB4 to SSBU changelist|char=Pokémon Trainer}}
===Aesthetics===
*{{change|The male Pokémon Trainer's model is significantly more detailed than it was in ''Brawl'', having stylized body proportions and sharper, slimmer eyes. Additionally, the Trainer's Poké Balls have been resized to fit in his palm. Both of these changes make his design similar to the style of recent ''Pokémon'' titles.}}
*{{change|The Pokémon Trainer has completely new alternate costumes based on protagonists in the ''Pokémon'' series. Half of them are based on the female Pokémon Trainer from [[bulbapedia:Pokémon FireRed and LeafGreen Versions|''FireRed'' and ''LeafGreen'']]. In addition to distinct voice clips, the majority of her animations are unique.}}
*{{change|The Pokémon Trainer now turns in battle to face the position of the Pokémon.}}
*{{change|The [[announcer]] no longer mentions Squirtle, Ivysaur or Charizard on the [[character selection screen]]; instead, when selecting a Pokémon manually, a small portrait of Squirtle, Ivysaur or Charizard appears in upper right portion of Pokémon Trainer's portrait.}}
*{{change|Triple Finish has a different text box and animations; the text box is now identical to how they appear in the [[bulbapedia:Generation VII|Generation VII]] games.}}
*{{change|The Pokémon Trainer now says "All right!" when performing an up [[taunt]] and "Yeah!" when performing a down taunt.}}
*{{change|On the [[results screen]], the Pokémon Trainer is shown and announced as the winner of the fight rather than the Pokémon that was in battle.}}
*{{change|The Trainer's face is also used as the stock icon for all three Pokémon, although the Pokémon also have their own stock icons used for other modes.}}
*{{change|The Trainer now claps on the results screen, instead of looking down in disappointment like in ''Brawl''.}}
*{{change|Pokémon Trainer's [[crowd cheer]] is now "I choose you!"}}
*{{change|Both genders of the Pokémon Trainer have unique reactions to the situation of their Pokémon, such as when it lands a hit, takes a hit, scores a KO or is KO'd.}}
*{{change|Squirtle, Ivysaur, Charizard, as well as both Trainers now each have an individual [[Sound Test]] section, rather than being grouped together.}}
 
===Attributes===
*{{buff|The [[Pokémon Change#Stamina|Stamina]] mechanic has been removed, eliminating the need to switch out Pokémon to restore their power.}}
*{{change|[[Type effectiveness]] has been removed. This greatly benefits Ivysaur and slightly benefits Charizard, but it also greatly hinders Squirtle.}}
*{{change|Squirtle is now selected as the starting Pokémon by default when the player chooses Pokémon Trainer on the [[character select screen]]. This selection can still be changed before starting the match. In ''Brawl'', a random starting Pokémon would be chosen by default if the player did not choose a Pokémon on the character select. If an [[amiibo]] of the Pokémon Trainer's Pokémon is used, it will be the default starting Pokémon.}}
 
===Special moves===
[[Pokémon Change]]:
*{{buff|Pokémon Change no longer has to load the next Pokémon during every switch. This makes it execute much faster, allowing it to potentially string into another Pokémon's moves.}}
*{{buff|Pokémon Change can now be used in the air. This allows the player to mix up their recovery between different Pokémon. It also retains its intangibility frames from [[Brawl]], letting it work akin to an an [[air dodge]]. As a result, performing Pokémon Change poses much less of a risk than in ''Brawl'' as a defensive option.}}
*{{nerf|Pokémon Change now has a cooldown of around 2 seconds. However, the cooldown can be skipped if a special move is used.}}
*{{nerf|Pokémon Change no longer resets [[stale move negation]], and if it is performed off the edge of a moving platform, it will no longer [[Pokémon Change#Zero Switching|skip the ending lag of the switch]]. However, Squirtle and Ivysaur will still gain an extra mid-air jump if the technique is performed.}}
[[Triple Finish]]:
*{{nerf|Triple Finish has less damage potential overall (58% → 44.3%).}}


==Update history==
==Update history==

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