Editing Pokémon Stadium 2

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 4: Line 4:
|subtitle = ''Pokémon''
|subtitle = ''Pokémon''
|name = Pokémon Stadium 2
|name = Pokémon Stadium 2
|image = {{tabber|title1=Ultimate|content1=[[File:SSBU-Pokémon Stadium 2.png|300px]]|title2=Wii U|content2=[[File:SSB4UPokemonStadium2.jpg|300px]]|title3=Brawl|content3=[[File:Stadium2.jpg|300px]]}}
|image = {{tabber|title1=Ultimate|tab1=[[File:SSBU-Pokémon Stadium 2.png|300px]]|title2=Wii U|tab2=[[File:SSB4UPokemonStadium2.jpg|300px]]|title3=Brawl|tab3=[[File:Stadium2.jpg|300px]]}}
|caption = [[File:PokemonSymbol.svg|50px|class=invert-dark]]<br>Pokémon Stadium 2 across the series.
|caption = [[File:PokemonSymbol.svg|50px|class=invert]]<br>Pokémon Stadium 2 across the series.
|universe = {{uv|Pokémon}}
|universe = {{uv|Pokémon}}
|games = ''[[Brawl]]''<br>''[[SSB4]]'' ([[SSB4-U|Wii U]])<br>''[[Ultimate]]''
|games = ''[[Brawl]]''<br>''[[SSB4]]'' ([[SSB4-U|Wii U]])<br>''[[Ultimate]]''
Line 14: Line 14:
|brawlmusic = ''{{SSBBMusicLink|Pokémon|Pokémon Main Theme}}'' (100%)<br>'''''{{SSBBMusicLink|Pokémon|Road to Viridian City (From Pallet Town / Pewter City)}}''''' (20%)<br>'''''{{SSBBMusicLink|Pokémon|Pokémon Center}}''''' (20%)<br>''{{SSBBMusicLink|Pokémon|Pokémon Gym / Evolution}}'' (20%)<br>''{{SSBBMusicLink|Pokémon|Wild Pokémon Battle! (Ruby / Sapphire)}}'' (20%)
|brawlmusic = ''{{SSBBMusicLink|Pokémon|Pokémon Main Theme}}'' (100%)<br>'''''{{SSBBMusicLink|Pokémon|Road to Viridian City (From Pallet Town / Pewter City)}}''''' (20%)<br>'''''{{SSBBMusicLink|Pokémon|Pokémon Center}}''''' (20%)<br>''{{SSBBMusicLink|Pokémon|Pokémon Gym / Evolution}}'' (20%)<br>''{{SSBBMusicLink|Pokémon|Wild Pokémon Battle! (Ruby / Sapphire)}}'' (20%)
|forwiiumusic = ''{{SSB4MusicLink|Pokémon|Pokémon Main Theme (Pokémon Red / Pokémon Blue)}}''<br>''{{SSB4MusicLink|Pokémon|Battle! (Wild Pokémon) (Pokémon Diamond / Pokémon Pearl)}}''<br>''{{SSB4MusicLink|Pokémon|Road to Viridian City (From Pallet Town/Pewter City)}}''<br>''{{SSB4MusicLink|Pokémon|Pokémon Gym/Evolution (Pokémon Red / Pokémon Blue)}}''<br>''{{SSB4MusicLink|Pokémon|Poké Floats}}''<br>''{{SSB4MusicLink|Pokémon|Pokémon Stadium}}''<br>''{{SSB4MusicLink|Pokémon|Pokémon Stadium 2}}''<br>''{{SSB4MusicLink|Pokémon|Battle! (Wild Pokémon) (Pokémon Ruby / Pokémon Sapphire)}}''<br>''{{SSB4MusicLink|Pokémon|Victory Road (Pokémon Ruby / Pokémon Sapphire)}}''
|forwiiumusic = ''{{SSB4MusicLink|Pokémon|Pokémon Main Theme (Pokémon Red / Pokémon Blue)}}''<br>''{{SSB4MusicLink|Pokémon|Battle! (Wild Pokémon) (Pokémon Diamond / Pokémon Pearl)}}''<br>''{{SSB4MusicLink|Pokémon|Road to Viridian City (From Pallet Town/Pewter City)}}''<br>''{{SSB4MusicLink|Pokémon|Pokémon Gym/Evolution (Pokémon Red / Pokémon Blue)}}''<br>''{{SSB4MusicLink|Pokémon|Poké Floats}}''<br>''{{SSB4MusicLink|Pokémon|Pokémon Stadium}}''<br>''{{SSB4MusicLink|Pokémon|Pokémon Stadium 2}}''<br>''{{SSB4MusicLink|Pokémon|Battle! (Wild Pokémon) (Pokémon Ruby / Pokémon Sapphire)}}''<br>''{{SSB4MusicLink|Pokémon|Victory Road (Pokémon Ruby / Pokémon Sapphire)}}''
|ultimatemusic = [[List of SSBU Music (Pokémon series)|''Pokémon'' series music]]<br>Main: ''{{SSBUMusicLink|Pokémon|Battle! (Trainer) - Pokémon Sun / Pokémon Moon}}''<br>Alternate: ''{{SSBUMusicLink|Pokémon|Battle! (Gladion)}}''
|ultimatemusic = [[List of SSBU Music (Pokémon series)|''Pokémon'' series music]]<br>Main: ''{{SSBUMusicLink|Pokémon|Battle! (Trainer) - Pokémon Sun / Pokémon Moon}}''<br>Alternate: ''{{SSBUMusicLink|Pokémon|Battle! (Gladion)}}''  
|brawlsingles = Counterpick/Banned
|brawlsingles = Counterpick/Banned
|brawldoubles = Counterpick/Banned
|brawldoubles = Counterpick/Banned
Line 25: Line 25:
|interwikipage = Pokémon Stadium 2 (stage)
|interwikipage = Pokémon Stadium 2 (stage)
}}
}}
'''Pokémon Stadium 2''' ({{ja|ポケモンスタジアム2|Pokemon Sutajiamu 2}}, ''Pokémon Stadium 2'') is a stage in ''[[Super Smash Bros. Brawl]]'', {{forwiiu}} and ''[[Super Smash Bros. Ultimate]]'', based on the {{uv|Pokémon}} universe. It is the successor to [[Pokémon Stadium]] in [[Super Smash Bros. Melee]], with all new transformation types. Unlike its predecessor, the types feature effects relevant to the type.
'''Pokémon Stadium 2''' ({{ja|ポケモンスタジアム2|Pokemon Sutajiamu 2}}, ''Pokémon Stadium 2'') is a stage in ''[[Super Smash Bros. Brawl]]'', {{forwiiu}} and ''[[Super Smash Bros. Ultimate]]'', based on the {{uv|Pokémon}} universe.  


{{SSBB|Jigglypuff}} is fought here in its unlocking battle in ''Brawl'', while in ''Ultimate'', {{SSBU|Pichu}} is fought here in its unlocking battle.
{{SSBB|Jigglypuff}} is fought here in its unlocking battle in ''Brawl'', while in ''Ultimate'', {{SSBU|Pichu}} is fought here in its unlocking battle.


==Stage overview==
==Stage overview==
===General overview===
Overall, this stage works very similarly to ''[[Super Smash Bros. Melee]]''{{'}}s [[Pokémon Stadium]]: it switches from a basic version to type-inspired transformations. The layout of the basic version is extremely similar to the ''Melee'' version, with a main platform with a solid pillar underneath and two floating [[soft platform]]s on the sides. The background features a crowd, much farther away than the one in the original Pokémon Stadium, and a jumbotron which, like the one in Pokémon Stadium, displays either the battle, a symbol denoting the upcoming transformation, or the current standings of each fighter and the [[Match timer|time]] remaining.
Overall, this stage works very similarly to ''[[Super Smash Bros. Melee]]''{{'}}s [[Pokémon Stadium]]: it switches from a basic version to type-inspired transformations. The layout of the basic version is extremely similar to the ''Melee'' version, with a main platform with a solid pillar underneath and two floating [[soft platform]]s on the sides. The background features a crowd, much farther away than the one in the original Pokémon Stadium, and a jumbotron which, like the one in Pokémon Stadium, displays either the battle, a symbol denoting the upcoming transformation, or the current standings of each fighter and the [[Match timer|time]] remaining.


The other transformations, however, are all completely new and have more type-related features that affect gameplay. Like in Pokémon Stadium, they appear in no specific order and it is even possible for the stadium to change into the same type twice in a row. Like its predecessor, it always begins on the standard arena and transforms and has to revert back to its normal state before transforming again. Several Pokémon appear in the background during the various phases, with no actual effect on the battle.
The other transformations, however, are all completely new. Like in Pokémon Stadium, they appear in no specific order and it is even possible for the stadium to change into the same type twice in a row. However, the stage always begins on the standard arena and has to revert back to its normal state before transforming again. Several Pokémon appear in the background during the various phases, with no actual effect on the battle.
{{clrl}}
{{clrl}}


===Electric version===
===Electric Version===
[[File:Brawl-PokemonStadium2-Electric.png|thumb|left|The Electric version.]]
[[File:Brawl-PokemonStadium2-Electric.png|thumb|left|The Electric version.]]
The '''{{iw|bulbapedia|Electric|type}}''' version features two slightly raised conveyor belts which occupy the sides of the main platform, both pushing outwards. The center of the main platform is static. There are three [[soft platform]]s in varying locations: two, one above the other, are over the middle of the stage, while the third can be over either conveyor belt.
The '''{{iw|bulbapedia|Electric|type}}''' version features two slightly raised conveyor belts which occupy the sides of the main platform, both pushing outwards. The center of the main platform is static. There are three [[soft platform]]s in varying locations: two, one above the other, are over the middle of the stage, while the third can be over either conveyor belt.


An {{pkmn|Electivire}} appears in the background on the left side, and a {{pkmn|Magnezone}} pops up and down on the right side hiding behind the machinery.
An [[Electivire]] appears in the background on the left side, and a [[Magnezone]] pops up and down on the right side hiding behind the machinery.
{{clrl}}
{{clrl}}


===Flying version===
===Flying Version===
[[File:Pokémon Stadium 2 4.jpg|thumb|left|The Flying version.]]
[[File:Pokémon Stadium 2 4.jpg|thumb|left|The Flying version.]]
The '''{{iw|bulbapedia|Flying|type}}''' version features fans in the ground which create an updraft and a slightly raised floor. In ''Brawl'' and ''Smash 4'',  this has a similar effect to the "light" [[Special Smash]] setting, reducing the fall speed and gravity of all fighters, and thus allowing them to jump higher and stay in the air longer. Characters flung upward have a much higher chance of being [[Star KO]]'ed. In ''Ultimate'', the form instead uses a weak upwards [[wind]] zone, which covers the area directly above the main platform, rather than the entire screen being affected, and in some circumstances the wind can cause fighters to float upwards rather than fall downwards. The strength of the wind is equivalent to a wind strength of 22.5 on [[Stage Builder]] (0.45 units per frame).
The '''{{iw|bulbapedia|Flying|type}}''' version features fans in the ground which create an updraft and a slightly raised floor. In ''Brawl'' and ''Smash 4'',  this has a similar effect to the "light" [[Special Smash]] setting, reducing the fall speed and gravity of all fighters, and thus allowing them to jump higher and stay in the air longer. Characters flung upward have a much higher chance of being [[Star KO]]'ed. In ''[[Ultimate]]'', the form instead uses a weak upwards [[wind]] zone, which covers the area directly above the main platform, rather than the entire screen being affected, and in some circumstances the wind can cause fighters to float upwards rather than fall downwards. The strength of the wind is equivalent to a wind strength of 22.5 on [[Stage Builder]] (0.45 units per frame).


A {{pkmn|Drifloon}}, a {{pkmn|Hoppip}}, and a {{pkmn|Skarmory}} fly about in the background.
A [[Drifloon]], a [[Hoppip]], and a [[Skarmory]] fly about in the background.
{{clrl}}
{{clrl}}


===Ground version===
===Ground Version===
[[File:Pokémon Stadium 2 3.jpg|thumb|left|The Ground version.]]
[[File:Pokémon Stadium 2 3.jpg|thumb|left|The Ground version.]]
In the '''{{iw|bulbapedia|Ground|type}}''' version the layout changes to a large solid mound of dirt on the left and a hut built into a tall rock on the right. The hut provides two platforms, the lower one being longer and curved, and the higher one being short and flat. No physics alterations are added.
In the '''{{iw|bulbapedia|Ground|type}}''' version the layout changes to a large solid mound of dirt on the left and a hut built into a tall rock on the right. The hut provides two platforms, the lower one being longer and curved, and the higher one being short and flat. No physics alterations are added.


A {{pkmn|Cubone}} and a {{pkmn|Dugtrio}} appear in the background, along with a fossil (possibly a {{iw|bulbapedia|Helix Fossil}}) embedded in the rock.
A [[Cubone]] and a [[Dugtrio]] appear in the background, along with a fossil (possibly a {{iw|bulbapedia|Helix Fossil}}) embedded in the rock.
{{clrl}}
{{clrl}}


===Ice version===
===Ice Version===
[[File:Pokémon Stadium 2 2.jpg|thumb|left|The Ice version.]]
[[File:Pokémon Stadium 2 2.jpg|thumb|left|The Ice version.]]
In the '''{{iw|bulbapedia|Ice|type}}''' version all platforms and surfaces become extremely slippery, so characters are more likely to [[trip]]. A hut can be seen in the background, and there are two icy platforms that slope inwards slightly.
In the '''{{iw|bulbapedia|Ice|type}}''' version all platforms and surfaces become extremely slippery, so characters are more likely to [[Prat Falling|trip]]. A hut can be seen in the background, and there are two icy platforms that slope inwards slightly.


A {{pkmn|Snover}} always appears in the background, and a {{pkmn|Snorunt}} might appear in the hut.
A [[Snover]] always appears in the background, and a [[Snorunt]] might appear in the hut.
{{clrl}}
{{clrl}}


Line 70: Line 71:
In ''Super Smash Bros. for Wii U'', the [[Ω form]] only features the basic version of the stage, with the floating platforms removed but the pillar at the bottom still present. The jumbotron doesn't display any stats and will only show the battle in progress without zooming into any of the characters (except in [[8-Player Smash]], where the screen will be entirely blank). The stage also does not change.
In ''Super Smash Bros. for Wii U'', the [[Ω form]] only features the basic version of the stage, with the floating platforms removed but the pillar at the bottom still present. The jumbotron doesn't display any stats and will only show the battle in progress without zooming into any of the characters (except in [[8-Player Smash]], where the screen will be entirely blank). The stage also does not change.


In ''Super Smash Bros. Ultimate'', the main platform of the Ω form and [[Battlefield form]] is identical to ''SSB4''{{'}}s Ω form; however, it is resized and reshaped to match {{SSBU|Final Destination}} and {{SSBU|Battlefield}}, respectively. The three [[soft platform]]s of the Battlefield form are based on the ones in the normal form. The jumbotron only displays the current stage, the current leader, and will focus on one of the fighters. Each  segment will be displayed for five seconds before blanking out for one second and then showing either the same or a different segment.
In ''Super Smash Bros. Ultimate'', the main platform of the Ω form and [[Battlefield form]] is identical to ''SSB4'''s Ω form; however, it is resized and reshaped to match {{SSBU|Final Destination}} and {{SSBU|Battlefield}}, respectively. The three [[soft platform]]s of the Battlefield form are based on the ones in the normal form. The jumbotron only displays the current stage, the current leader, and will focus on one of the fighters. Each  segment will be displayed for five seconds before blanking out for one second and then showing either the same or a different segment.
<gallery widths="200px">
<gallery widths="200px">
SSB4UPokemonStadium2Omega.jpg|Ω form in ''Super Smash Bros. for Wii U''.
SSB4UPokemonStadium2Omega.jpg|Ω form in ''Super Smash Bros. for Wii U''.
SSBU-Pokémon Stadium 2Omega.png|Ω form in ''Super Smash Bros. Ultimate''.
SSBU-Pokémon Stadium 2Omega.png|Ω form in ''Super Smash Bros. Ultimate''.
SSBU-Pokémon Stadium 2Battlefield.png|Battlefield form in ''Super Smash Bros. Ultimate''
SSBU-Pokémon Stadium 2Battlefield.png|Battlefield form in ''Super Smash Bros. Ultimate''  
</gallery>
</gallery>


Line 85: Line 86:
Like its [[Pokémon Stadium|predecessor]], this stage seems to be based on the arenas from the ''[[bulbapedia:Pokémon Stadium series|Pokémon Stadium]]'' series. Its name could be a reference to the game ''Pokémon Stadium 2'' (either [[bulbapedia:Pokémon Stadium (English)|Japanese]] or [[bulbapedia:Pokémon Stadium 2|international]]) for the [[Nintendo 64]].
Like its [[Pokémon Stadium|predecessor]], this stage seems to be based on the arenas from the ''[[bulbapedia:Pokémon Stadium series|Pokémon Stadium]]'' series. Its name could be a reference to the game ''Pokémon Stadium 2'' (either [[bulbapedia:Pokémon Stadium (English)|Japanese]] or [[bulbapedia:Pokémon Stadium 2|international]]) for the [[Nintendo 64]].


The flying transformation's aesthetics are reminiscent of {{iw|bulbapedia|Valley Windworks}} from the {{iw|bulbapedia|Sinnoh}} region: they both feature wind turbines and, in ''[[bulbapedia:Pokémon Diamond and Pearl Versions|Diamond/Pearl]]/[[bulbapedia:Pokémon Platinum Version|Platinum]]'', the Valley Windworks was the only location where a Drifloon, like the one appearing on this stage, could be encountered.
The flying transformation's aesthetics are reminiscent of {{iw|bulbapedia|Valley Windworks}} from the {{s|bulbapedia|Sinnoh}} region: they both feature wind turbines and, in ''[[bulbapedia:Pokémon Diamond and Pearl Versions|Diamond/Pearl]]/[[bulbapedia:Pokémon Platinum Version|Platinum]]'', the Valley Windworks was the only location where a Drifloon, like the one appearing on this stage, could be encountered.
 
The electric transformation's mechanical appearance could be a reference to the recurring {{iw|bulbapedia|Power Plant}} setting in the series, where [[Magnemite]], {{pkmn|Magneton}} and {{pkmn|Electabuzz}} (the previous forms of Magnezone and Electivire) can be often encountered.
 
<gallery>
Indigo Plateau Conference Grass Field.png| The Grass Field in the ''anime''.
Indigo Plateau Conference Rock Field.png|The Rock Field in the ''anime''.
Valley Windworks Gen 4.png| {{iw|bulbapedia|Valley Windworks}} in ''[[bulbapedia:Pokémon Diamond and Pearl Versions|Diamond/Pearl]]/[[bulbapedia:Pokémon Platinum Version|Platinum]]''.
</gallery>


The electric transformation's mechanical appearance could be a reference to the recurring {{s|bulbapedia|Power Plant}} setting in the series, where [[Magnemite]], {{iw|bulbapedia|Magneton|Pokémon}} and {{iw|bulbapedia|Electabuzz|Pokémon}} (the previous forms of Magnezone and Electivire) can be often encountered.
{{clrl}}
{{clrl}}


Line 171: Line 165:
*In either a [[Stock]] or [[Stamina Mode|Stamina]] match, if a player slot is skipped, the jumbotron sometimes displays the wrong player number if a player loses their last life. For example, in a 3-player Smash involving P2, P3 and P4, if Player 2 gets defeated, the jumbotron displays "Player 1 Defeated" despite Player 1 not being present.
*In either a [[Stock]] or [[Stamina Mode|Stamina]] match, if a player slot is skipped, the jumbotron sometimes displays the wrong player number if a player loses their last life. For example, in a 3-player Smash involving P2, P3 and P4, if Player 2 gets defeated, the jumbotron displays "Player 1 Defeated" despite Player 1 not being present.
*When playing this stage in either Battlefield or Ω form, the jumbotron does not display the starting/final countdown of the match, the "GO!" text at the start of the match, text showcasing which player has been eliminated (e.g. "Player 2 Defeated"), nor text at the end of the match (e.g. "TIME", "GAME", etc.). This oddity is not present in [[Pokémon Stadium]].
*When playing this stage in either Battlefield or Ω form, the jumbotron does not display the starting/final countdown of the match, the "GO!" text at the start of the match, text showcasing which player has been eliminated (e.g. "Player 2 Defeated"), nor text at the end of the match (e.g. "TIME", "GAME", etc.). This oddity is not present in [[Pokémon Stadium]].
* Neither the main or alternate track are from ''Brawl'', making this one of the few stages where neither song is from its ''Smash Bros.'' game of origin.
*The following [[Assist Trophies]] cannot appear on this stage: [[Andross]], [[Kapp'n]], [[Nikki]] (due to the dark background obscuring her drawings) and the [[Squid Sisters]]. Additionally, [[Marshadow]] cannot be summoned here.
*The following [[Assist Trophies]] can only appear on the Battlefield and Omega forms of this stage: [[Andross]], [[Kapp'n]], and the [[Squid Sisters]]. [[Nikki]] cannot be summoned at all on this stage likely due to the dark background obscuring her drawings. Additionally, [[Marshadow]] can only be summoned here on the stage's Battlefield and Omega forms.


==External links==
==External links==
Line 185: Line 178:
{{SSBUStages}}
{{SSBUStages}}
{{Pokémon universe}}
{{Pokémon universe}}
[[Category:Stages]]
[[Category:Stages]]
[[Category:Stages (SSB4-Wii U)]]
[[Category:Stages (SSB4-Wii U)]]
[[Category:Past stages]]
[[Category:Past stages]]
[[es:Estadio Pokémon 2]]
[[es:Estadio Pokémon 2]]

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Templates used on this page: