Editing Pivot grab
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 17: | Line 17: | ||
==In ''[[Super Smash Bros. Ultimate]]''== | ==In ''[[Super Smash Bros. Ultimate]]''== | ||
Pivot grabs are functionally unaltered from ''SSB4''. However, the inability to run past grounded opponents makes pivot grabbing less useful compared to previous titles. | Pivot grabs are functionally unaltered from ''SSB4''. However, the inability to run past grounded opponents makes pivot grabbing less useful compared to previous titles. | ||
== Properties == | |||
Some characters can preform this technique better than others. To figure out who has a longer slide when performing the Pivot Grab, a character must have, a fast running speed, and low traction. {{SSBB|Captain Falcon}} is the greatest example for testing out this theory, because of his fast running speed, and his low traction, his is able to slide across the floor at great speed and distance, making the pivot grab a great technique for {{SSBB|Captain Falcon}}. | |||
==External links== | ==External links== |