Editing Pikmin Pluck
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 14: | Line 14: | ||
==Overview== | ==Overview== | ||
This move involves Captain Olimar quickly pulling a {{b|Pikmin|species}} out of the ground. | This move involves Captain Olimar quickly pulling a {{b|Pikmin|species}} out of the ground. What Pikmin is pulled out is random in ''[[Brawl]]''; what type of [[terrain]] where this move is used has some influence on what type of Pikmin will be pulled out more often. In ''Smash 4'', however, there is a set order in which color Pikmin is pulled out: red, yellow, blue, white, purple, and back to red. Olimar can have up to six Pikmin following him in ''Brawl'' and three in ''Smash 4'' and ''Ultimate''; trying to pluck another, or using the move in the air, will result in Olimar grabbing nothing and being vulnerable for a moment. | ||
Upon being plucked, Pikmin | Upon being plucked, Pikmin arc backwards over Olimar's shoulder and land behind him. As a result, doing the move too close to an edge will result in the Pikmin falling off, possibly to their doom if there is no ground below. These Pikmin can be saved with a [[Pikmin Order]] after they have fallen below where Olimar is standing. White and Purple Pikmin have a smaller arc than Red, Yellow, and Blue ones, so it is possible to let the three common colors be sent over the edge while keeping the rare ones with correct positioning (and standing even closer to the edge will only allow Whites to land, until the point where all types will fall). | ||
{{SSBB|Kirby}} is unable to [[Inhale (Kirby)|copy]] this move exactly. Instead, Kirby combines Pikmin Pluck with [[Pikmin Throw]]. The Pikmin that Kirby creates are chucked forwards, collide with opponents, do damage based on color (Red 1%, Yellow 2%, Blue 3%, Purple 4%, White 5%), and die immediately after landing. Kirby's Pikmin follow the same probability rules as Olimar's. [https://youtu.be/qO1pAQMBqzM?t=318] | |||
*In ''SSB4'', this behavior was retained, but due to Olimar himself gaining a custom variant of Pikmin Throw which causes all Pikmin types to behave as if they were Purple, it appears at first glance as if Kirby is copying a custom special move, which he cannot do. This happens regardless of which Pikmin Throw variant the Olimar he inhaled has equipped. However, depending on Kirby's equipped custom side special, his Pikmin can stick to the opponent like Sticky Pikmin Throw or have the same damage range as Tackle Pikmin Throw. These are able to be used by equipping Hammer Bash or Giant Hammer respectively, which share the same special slots as Olimar's Pikmin Throw variants. | |||
==Instructional quotes== | ==Instructional quotes== | ||
Line 69: | Line 70: | ||
==Trivia== | ==Trivia== | ||
[[File:Pikmin hello.mp3|thumb|The sound clip at 30% speed, from ''[[Brawl]]''{{'}}s [[Sound Test]] menu]] | [[File:Pikmin hello.mp3|thumb|right|The sound clip at 30% speed, from ''[[Brawl]]''{{'}}s [[Sound Test]] menu]] | ||
*The sound effect made when a Pikmin is plucked is actually a sped up recording of a voice | *The sound effect made when a Pikmin is plucked is actually a sped up recording of a voice saying "hello". | ||
*A continuous stream of plucked Pikmin can be used to "fill up" [[Cook Kirby]]'s pot, creating huge numbers of [[items]]. Not only is this useful for [[ | *A continuous stream of plucked Pikmin can be used to "fill up" [[Cook Kirby]]'s pot, creating huge numbers of [[items]]. Not only is this useful for [[team]] Brawls, but also if Olimar is against Kirby; he can stop himself from being pulled in, so once the pot contains the maximum of 30 objects, the [[Final Smash]] will end and Olimar will remain unharmed. | ||
*The Explosive Pluck variant causes Pikmin to deal damage when they initially spawn, regardless of the source of their spawning. As a result, Olimar can get a head start in certain [[Smash Run]] challenges, such as by breaking a nearby [[target]] before the countdown starts. It can also damage foes occasionally in [[Special Orders]] before the [[announcer]] says "Go!" This does not happen if the narrator does a countdown before saying "Go!" | *The Explosive Pluck variant causes Pikmin to deal damage when they initially spawn, regardless of the source of their spawning. As a result, Olimar can get a head start in certain [[Smash Run]] challenges, such as by breaking a nearby [[target]] before the countdown starts. It can also damage foes occasionally in [[Special Orders]] before the [[announcer]] says "Go!" This does not happen if the narrator does a countdown before saying "Go!" | ||