[dismiss]
Welcome to SmashWiki! Log in or create an account and join the community, and don't forget to read this first! |
Notices |
---|
The Skill parameter has been removed from Smasher infoboxes, and in its place are the new "Best historical ranking" and "Best tournament result" parameters. SmashWiki needs help adding these new parameters to Smasher infoboxes, refer to the guidelines here for what should be included in these new parameters. |
When adding results to Smasher pages, include each tournament's entrant number in addition to the player's placement, and use the {{Trn}} template with the matching game specified. Please also fix old results on Smasher pages that do not abide to this standard. Refer to our Smasher article guidelines to see how results tables should be formatted. |
Check out our project page for ongoing projects that SmashWiki needs help with. |
Editing Peanut Popgun
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 2: | Line 2: | ||
{{Infobox Special Move | {{Infobox Special Move | ||
|name=Peanut Popgun | |name=Peanut Popgun | ||
|image=[[File: | |image=[[File:Peanut_Popgun_SSB4.jpeg|300px|]] | ||
|caption=Peanut Popgun in | |caption=Peanut Popgun in {{forwiiu}}. | ||
|user=[[Diddy Kong]] | |user=[[Diddy Kong]] | ||
|universe={{uv|Donkey Kong}} | |universe={{uv|Donkey Kong}} | ||
|interwiki=mariowiki | |interwiki=mariowiki | ||
|interwikiname=Super Mario Wiki | |interwikiname=Super Mario Wiki | ||
|interwikipage=Popgun | |interwikipage=Peanut Popgun | ||
}} | }} | ||
{{cquote|''Press and hold the B Button to charge up for a stronger, longer shot. Don't charge it too long, or - BOOM!''|cite=''Brawl''{{'}}s instruction manual}} | |||
{{cquote|''Shoot peanuts. Can be charged and overcharged.''|cite=''Smash for 3DS''{{'}}s foldout}} | |||
The '''Peanut Popgun''' ({{ja|ピーナッツ・ポップガン|Pīnattsu Poppugan}}, ''Peanuts Popgun'') is [[Diddy Kong]]'s [[neutral special move]]. | The '''Peanut Popgun''' ({{ja|ピーナッツ・ポップガン|Pīnattsu Poppugan}}, ''Peanuts Popgun'') is [[Diddy Kong]]'s [[neutral special move]]. | ||
==Overview== | ==Overview== | ||
The Peanut Popgun fires out [[peanut]]s that fly in an arc as a [[projectile]] attack. The player can boost the speed and lower the angle of the shot by holding down the button. If the player holds the button down too long, the Peanut Popgun will explode, briefly stunning Diddy Kong. In ''[[ | The Peanut Popgun fires out [[peanut]]s that fly in an arc as a [[projectile]] attack. The player can boost the speed and lower the angle of the shot by holding down the button. If the player holds the button down too long, the Peanut Popgun will explode, briefly stunning Diddy Kong. In ''[[Brawl]]'', this has no other effect, but in ''[[SSB4]]'', the explosion becomes a powerful attack. In ''Brawl'', the shelled peanuts shot out may break, dropping a small edible peanut, which will recover a small amount of damage when eaten, as well as making a 'pop' sound. | ||
The peanut shells fired from the popgun count as [[item]]s and thus can be caught and thrown back. Also, since they are items, the peanuts will take damage instead of following the laws of [[priority]]. If a peanut from the popgun takes 1% of damage, it will be destroyed, which can hinder its effectiveness as a projectile. | The peanut shells fired from the popgun count as [[item]]s and thus can be caught and thrown back. Also, since they are items, the peanuts will take damage instead of following the laws of [[priority]]. If a peanut from the popgun takes 1% of damage, it will be destroyed, which can hinder its effectiveness as a projectile. | ||
When the popgun is fully charged, Diddy | When the popgun is fully charged, Diddy reaches up and grabs his hat, signaling when the player should fire to avoid overcharging. A fully charged shot from the Peanut Popgun does considerable damage (17% in ''Brawl'' and 12% in ''SSB4''), which can be useful for putting pressure on the opponent. The overcharged explosion does 23% damage and can KO at around 75% damage. A reflected peanut will be redirected downward based on how long the shot was charged. Diddy can cancel the move by shielding and thus [[roll]], [[sidestep]] or [[glide toss]] out of this move. | ||
==Origin== | |||
[[File:PeanutPopgunOrigin.jpg|thumb|175px|The Peanut Popguns in ''Donkey Kong 64''.]] | |||
Peanut Popguns were Diddy's weapons of choice in ''{{s|dkwiki|Donkey Kong 64}}''. He would wield two at once, although his shells didn't become peanuts once he hit his opponent. The weapon returns in ''{{s|dkwiki|Donkey Kong Country Returns}}'' and the subsequent ''{{s|dkwiki|Donkey Kong Country: Tropical Freeze}}'', where Diddy can shoot peanuts that bounce along the ground and disrupt weak enemies. No charging mechanic exists in any such game. | |||
According to the ''{{s|dkwiki|DK Rap}}'' from ''Donkey Kong 64'', the game which the Peanut Popgun originated from, the weapons themselves were originally referred to as pistols; in the Beta version of that game, his Peanut Popguns appeared as metallic pistols. | |||
{{ | {{clr}} | ||
| | |||
| | |||
}} | |||
==Customization== | ==Customization== | ||
Line 46: | Line 44: | ||
</gallery> | </gallery> | ||
==Trophy== | ==Trophy Description== | ||
=== | ===''[[Super Smash Bros. Brawl]]''=== | ||
[[File:Peanut Popgun - Brawl Trophy.png|thumb|left|100px]] | |||
''A unique firearm that only Diddy Kong can use. It's made of a chunk of wood and shoots peanuts. In Donkey Kong 64, he carried two pistols and could fire two shots at a time. In Smash Bros., the peanut ammo bursts out of its shells when fired. The peanuts can be grabbed and eaten to reduce damage. The longer the gun is charged before firing, the faster the peanuts fly.'' | |||
{{Trophy games|console1=N64|game1=Donkey Kong 64}} | |||
{{clear}} | |||
}} | |||
{{ | |||
== | ===''[[Super Smash Bros. 4]]''=== | ||
[[File: | [[File:PeanutPopgunTrophyWiiU.png|thumb|left|100px|Trophy in {{forwiiu}}]] | ||
[[File:PeanutPopgunTrophy3DS.png|thumb|right|100px|Trophy in {{for3ds}}]] | |||
{{flag|ntsc}} ''Diddy Kong's special wooden gun, locked and loaded with peanut shots. Power up the peanuts by holding the button, but don't get carried away—an overcharged peanut can explode in the barrel! Charging will improve the range of your shot, so keep an eye on your target as you prepare to fire!'' | |||
{{flag|pal}} ''Diddy Kong's special wooden gun. Keep the trigger held to charge up the speed and power of the peanut ammo. Just don't get carried away or the gun might explode! How long you charge it for also affects the range of your projectile, so pay close attention to your intended target and make sure you time it just right!'' | |||
{{ | {{Trophy games|console1=N64|game1=Donkey Kong 64 (11/1999)|console2=Wii|game2=Donkey Kong Country Returns (11/2010)}} | ||
{{clear}} | |||
==Gallery== | ==Gallery== | ||
Line 80: | Line 64: | ||
Peanut Popgun.jpg|Peanut Popgun in ''Super Smash Bros. Brawl'' | Peanut Popgun.jpg|Peanut Popgun in ''Super Smash Bros. Brawl'' | ||
Brawl Peanut Popgun Over Launched.png|The Peanut Popgun exploding as a result of overcharging the move. | Brawl Peanut Popgun Over Launched.png|The Peanut Popgun exploding as a result of overcharging the move. | ||
Diddy SSB4 Overcharge Blast.jpg|Damaging an enemy with an overcharge in {{forwiiu}}. | Diddy SSB4 Overcharge Blast.jpg|Damaging an enemy with an overcharge in {{forwiiu}}. | ||
DiddyKongPose1WiiU.gif|The Peanut Popgun in his victory pose. | |||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
*Oddly, if Kirby overloads the peanut gun, and the game is paused, Kirby will appear normal colored instead of black. This only happens while the game is paused. | |||
* | |||
{{Special Moves|char=Diddy Kong}} | {{Special Moves|char=Diddy Kong}} |