Editing Palutena Bow
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{{ArticleIcons|brawl=y|ssb4=y|ultimate=y}} | {{ArticleIcons|brawl=y|ssb4=y|ultimate=y}} | ||
{{Infobox Special Move | {{Infobox Special Move | ||
|name=Palutena Bow | |name=Palutena Bow | ||
|image=[[File: | |image=[[File:PitNeutralSpecialUltimate.jpeg|300px]] | ||
|caption=Pit | |caption=Pit charging Palutena Bow in ''Super Smash Bros. Ultimate''. | ||
|user=[[Pit]] | |user=[[Pit]] | ||
|universe={{uv|Kid Icarus}} | |universe={{uv|Kid Icarus}} | ||
|interwiki=icaruspedia | |interwiki=icaruspedia | ||
|interwikiname=Icaruspedia | |interwikiname=Icaruspedia | ||
|interwikipage=Palutena | |interwikipage=Palutena's Arrow | ||
}} | }} | ||
{{tabber|align=center|title1=Brawl|tab1= | |||
{{cquote|''Change the angle of fire and trajectory of your ethereal arrows once you've drawn the bow.''|cite=''Brawl''{{'}}s instruction manual}} | |||
|title2=3DS|tab2= | |||
{{cquote|''Fire a guidable arrow. You can also point the bow up.''|cite=''Smash for 3DS''{{'}}s foldout}} | |||
|title3=Ultimate|tab3= | |||
{{cquote|''Fires a guidable arrow. While charging, the bow can be aimed straight up.''|cite=Description from ''Ultimate''{{'}}s Move List}}}} | |||
'''Palutena Bow''' ({{ja|パルテナの神弓|Parutena no Shinkyū}}, ''Palutena's God Bow''), known as '''Palutena's Arrow''' ({{ja|パルテナアロー|Parutena Arō}}, ''Palutena Arrow'') | '''Palutena Bow''' ({{ja|パルテナの神弓|Parutena no Shinkyū}}, ''Palutena's God Bow''), known as '''Palutena's Arrow''' ({{ja|パルテナアロー|Parutena Arō}}, ''Palutena Arrow'') in ''[[Super Smash Bros. Brawl]]'', is [[Pit]]'s [[neutral special move]]. | ||
==Overview== | ==Overview== | ||
Pit will pull his bow string back, and fire it when the button is released. The arrow does 3.3% uncharged and up to 8.6% [[charge]]d. The player can change the direction the arrow will go while holding it | Pit will pull his bow string back, and fire it when the button is released. The arrow does 3.3% uncharged and up to 8.6% [[charge]]d. The player can change the direction the arrow will go while holding it; backwards, forwards, and upwards. Pit's arrows move much more quickly than other characters' arrows, and can be controlled in midair. He is not able to hold his drawn bow indefinitely in normal use; however, if the player keeps changing the direction the arrow will be released, he can hold onto it until the player stops (when he will lose the arrow, unlike {{SSBB|Link}} and {{SSBB|Toon Link}}). | ||
[[Palutena]]'s Arrows can actually be curved around in a full circle if controlled properly and thus avoid going off screen. Also, if two of Palutena's Arrows collide, they will cancel each other out. | [[Palutena]]'s Arrows can actually be curved around in a full circle if controlled properly and thus avoid going off screen. Also, if two of Palutena's Arrows collide, they will cancel each other out. | ||
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Starting at 294%, a fully charged arrow can [[KO]] a middleweight such as [[Mario]] — making it deadly in [[Super Sudden Death]] — and an uncharged arrow can KO at 562%. | Starting at 294%, a fully charged arrow can [[KO]] a middleweight such as [[Mario]] — making it deadly in [[Super Sudden Death]] — and an uncharged arrow can KO at 562%. | ||
This is one of the few | This is one of the few Special moves that can perform a 180˚ '''and''' 360˚ reversal, by holding away from the direction the player is facing while charging an arrow. This does not affect attack power. | ||
In ''Smash 4'', the move functions the same, although the range of Pit's arrows have been drastically reduced, no longer able to curve in a full circle on large maps and only traveling almost the length of Final Destination before fading into sparkles. However, the arrows still maintain their incredible accuracy, making the distance nerf negligible. Fully charged, Pit's arrows travel much further, almost the length of two Final Destinations. However, the arrows disappear when it reaches the blast zone, removing techniques and mindgames that | In ''Smash 4'', the move functions the same, although the range of Pit's arrows have been drastically reduced, no longer able to curve in a full circle on large maps and only traveling almost the length of Final Destination before fading into sparkles. However, the arrows still maintain their incredible accuracy, making the distance nerf negligible. Fully charged, Pit's arrows travel much further, almost the length of two Final Destinations. However, the arrows disappear when it reaches the blast zone, removing techniques and mindgames that involves the blast zone (such as Arrow Rain). | ||
==Customization== | ==Customization== | ||
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations: | Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations: | ||
{{CustomSet|Pit|Neutral|name1=Palutena Bow|desc1=Fire a guidable arrow. While charging, you can aim the bow straight up.|name2=Piercing Bow|desc2=Fire a stronger arrow that can pierce through foes. Charging takes longer. Can't be guided.|name3=Guiding Bow|desc3=Fire an arrow that can be guided much more easily but has less power.|altlink2=Piercing Bow (Pit)}} | {{CustomSet|Pit|Neutral|name1=Palutena Bow|desc1=Fire a guidable arrow. While charging, you can aim the bow straight up.|name2=Piercing Bow|desc2=Fire a stronger arrow that can pierce through foes. Charging takes longer. Can't be guided.|name3=Guiding Bow|desc3=Fire an arrow that can be guided much more easily but has less power.|altlink2=Piercing Bow (Pit)}} | ||
# ''' | # '''Silver Bow''': Default. | ||
# '''Piercing Bow''': Shots take longer to charge and cannot be controlled in the air, but they can pierce through opponents. They are also stronger: damage rises by 3-6%. | # '''Piercing Bow''': Shots take longer to charge and cannot be controlled in the air, but they can pierce through opponents. They are also stronger: damage rises by 3-6%. | ||
# '''Guiding Bow''': Shots are weaker and slower (down by 1-2%), but they can be more easily controlled. | # '''Guiding Bow''': Shots are weaker and slower (down by 1-2%), but they can be more easily controlled. | ||
==Trophies== | ==Trophies== | ||
=== | ====''[[Super Smash Bros. Brawl]]''==== | ||
[[File:Palutena's Bow - Brawl Trophy.png|left|thumb|100px|Palutena Bow trophy in for ''Brawl'']] | |||
;Palutena's Bow | |||
''The bow Pit got from [[Palutena]] after the Medusa incident. As a standard bow, it's capable of firing arrows of light that can change direction. It can also be split to form two short swords--Pit holds one sword in his right hand in a standard grip and one in his left in a reverse grip. He may hold them like this so he can shift between bow and swords without losing a beat.'' | |||
{{Trophy games|console1=Wii|game1=Super Smash Bros. Brawl}} | |||
}} | |||
{{clrl}} | {{clrl}} | ||
=== | ===={{for3ds}}==== | ||
[[File:PalutenasBowTrophy3DS.png|left|thumb|100px|Palutena Bow trophy in for ''3DS'']] | |||
| | ;Palutena Bow | ||
{{flag|ntsc}} ''A bow crafted by the goddess Palutena herself. It is said that one night, as Palutena was caring for this bow, the moon's light formed a beam and fell upon it, blessing it with power. A legendary weapon like this requires skill and training to wield effectively.'' | |||
| | |||
| | {{flag|pal}} ''A bow crafted by the goddess Palutena herself. She worked diligently on it, and as she finished, the moon's rays focused into one great moonbeam that shone down onto the bow. Naturally, a legendary weapon like this requires great skill and a lot of training to wield effectively.'' | ||
{{clrl}} | {{clrl}} | ||
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[[File:PalutenaBowOrigin.png|thumb|125px|Palutena's Bow as it appears in ''Uprising''.]] | [[File:PalutenaBowOrigin.png|thumb|125px|Palutena's Bow as it appears in ''Uprising''.]] | ||
Palutena's Arrow didn't appear in a ''[[Kid Icarus]]'' game prior to ''Super Smash Bros. Brawl'' (though it does appear in the later game ''Kid Icarus: Uprising'' as the {{s|icaruspedia|Palutena Bow}}, which bases much of its aesthetic on designs which debuted or appeared in ''Brawl''), but in the original games, Pit used a bow as his trademark weapon. The move appears to be based on the Arrow of Light, one of the three Sacred Treasures used to defeat Medusa. Normally, Pit fired regular arrows. Also in the original titles, Pit could aim his bow upwards, much like how he can with the Palutena Bow in ''Smash Bros''. Before ''Kid Icarus Uprising'', Pit's bow did not have the ability to split into two blades. This is explained in [[Adventure Mode: The Subspace Emissary|the Subspace Emissary]]. | Palutena's Arrow didn't appear in a ''[[Kid Icarus]]'' game prior to ''Super Smash Bros. Brawl'' (though it does appear in the later game ''Kid Icarus: Uprising'' as the {{s|icaruspedia|Palutena Bow}}, which bases much of its aesthetic on designs which debuted or appeared in ''Brawl''), but in the original games, Pit used a bow as his trademark weapon. The move appears to be based on the Arrow of Light, one of the three Sacred Treasures used to defeat Medusa. Normally, Pit fired regular arrows. Also in the original titles, Pit could aim his bow upwards, much like how he can with the Palutena Bow in ''Smash Bros''. Before ''Kid Icarus Uprising'', Pit's bow did not have the ability to split into two blades. This is explained in [[Adventure Mode: The Subspace Emissary|the Subspace Emissary]]. | ||
{{ | {{clear}} | ||
==Gallery== | ==Gallery== | ||
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SSB4 - Dark Pit Screen-10.jpg|Dark Pit and Pit using their bows alongside each other at {{SSB4|Mario}} and {{SSB4|Luigi}}. | SSB4 - Dark Pit Screen-10.jpg|Dark Pit and Pit using their bows alongside each other at {{SSB4|Mario}} and {{SSB4|Luigi}}. | ||
SSBUWebsiteDarkPit3.jpg|Pit charging his bow while Dark Pit uses [[Electroshock Arm]]. | SSBUWebsiteDarkPit3.jpg|Pit charging his bow while Dark Pit uses [[Electroshock Arm]]. | ||
Pit SSBU Skill Preview Neutral Special.png|Pit using Palutena Bow as shown by | Pit SSBU Skill Preview Neutral Special.png|Pit using Palutena Bow as shown by a Skill Preview in ''Ultimate''. | ||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
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*Normally, Pit has golden rings hovering around his wrist (from wielding the Bow). When he uses this move, the rings slide onto the bow while charging before returning to his wrists when he fires. | *Normally, Pit has golden rings hovering around his wrist (from wielding the Bow). When he uses this move, the rings slide onto the bow while charging before returning to his wrists when he fires. | ||
**In ''Kid Icarus: Uprising'', these golden rings will only appear when he is wielding the Palutena Bow, suggesting that they are a part of the weapon itself. His initial appearance in [[The Subspace Emissary]] also suggests this, as when Palutena gives the bow to him, the rings appear once he holds the bow. | **In ''Kid Icarus: Uprising'', these golden rings will only appear when he is wielding the Palutena Bow, suggesting that they are a part of the weapon itself. His initial appearance in [[The Subspace Emissary]] also suggests this, as when Palutena gives the bow to him, the rings appear once he holds the bow. | ||
*In ''Brawl'', if Pit has the arrow on the screen after he is KO'd, he can continue to control it in unlimited time. | *In ''Brawl'', if Pit has the arrow on the screen after he is KO'd, he can continue to control it in unlimited time. An example can be seen here: [https://www.youtube.com/watch?v=IXpSaprgAYg&feature=youtu.be&t=1m17s]. | ||
*In a similar line to [[CPU]] {{SSBB|Luigi}} players spamming [[Fireball]]s upon using [[Negative Zone]], higher-leveled CPU Pit players will immediately fire a Palutena's Arrow after throwing an enemy. They do not aim these arrows either, making it possible that this is just a programming error. | *In a similar line to [[CPU]] {{SSBB|Luigi}} players spamming [[Fireball]]s upon using [[Negative Zone]], higher-leveled CPU Pit players will immediately fire a Palutena's Arrow after throwing an enemy. They do not aim these arrows either, making it possible that this is just a programming error. | ||
{{clear}} | |||
{{ | |||
{{Special Moves|char=Pit}} | {{Special Moves|char=Pit}} |