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'''Pac-Jump''' ({{ja| | '''Pac-Jump''' ({{ja|パックマンジャンプ|Pakkumanjanpu}}, ''Pac-Man Jump'') is [[Pac-Man]]'s [[up special move]]. | ||
==Overview== | ==Overview== | ||
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The move can also be used offensively: once Pac-Man bounces off the trampoline, he will begin to chomp, causing 5-8% of damage to anyone he touches until his jump reaches its peak. While the chomps do minimal damage and knockback, the move is a useful [[out of shield]] option, since the trampoline is spawned on frame 1, and instantly forces grounded opponents to jump (and thus technically makes the chomp [[unblockable]] against grounded enemies). | The move can also be used offensively: once Pac-Man bounces off the trampoline, he will begin to chomp, causing 5-8% of damage to anyone he touches until his jump reaches its peak. While the chomps do minimal damage and knockback, the move is a useful [[out of shield]] option, since the trampoline is spawned on frame 1, and instantly forces grounded opponents to jump (and thus technically makes the chomp [[unblockable]] against grounded enemies). | ||
The red trampoline's breaking effect is the only way for | The red trampoline's breaking effect is the only way for twelve characters to enter helplessness. Those characters are [[Yoshi]], [[Jigglypuff]], [[Mr. Game & Watch]], [[Snake]], [[Ivysaur]] (in ''Ultimate''), [[R.O.B.]], [[Sonic]], [[Bowser Jr.]], [[Mega Man]], [[Bayonetta]], [[Banjo]] & [[Kazooie]], and [[Byleth]]. This makes it so that characters who did not have a helpless state in the previous game gain one, and by extension, is the second iteration in the series to have helplessness for every character, the first being ''Melee'' when characters air dodged. | ||
In ''Ultimate'', the trampoline can be attacked by other players, although it cannot be attacked by the user. Based on the current color and the power of the attack, the trampoline will become yellow, red, or disappear altogether. The trampoline is also spawned at frame 10, making the chomp blockable. | In ''Ultimate'', the trampoline can be attacked by other players, although it cannot be attacked by the user. Based on the current color and the power of the attack, the trampoline will become yellow, red, or disappear altogether. The trampoline is also spawned at frame 10, making the chomp blockable. | ||
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==Glitches== | ==Glitches== | ||
'''No Collision Glitch (1.0.8 - 1.0.9)''' | |||
In versions 1.0.8 and 1.0.9 of ''SSB4'', a glitch exists where a character can be dropped through solid ground by the trampoline. This occurs if Pac-Man creates a new trampoline while someone else is in the process of landing on an existing one that is very close to a floor, which causes the victim to temporarily not collide with the stage and simply fall through it. Victims of the glitch are almost certain to be KO'd, as they find themselves effectively teleported under the stage and unable to escape. This glitch was fixed in version 1.1.0. | *In versions 1.0.8 and 1.0.9 of ''SSB4'', a glitch exists where a character can be dropped through solid ground by the trampoline. This occurs if Pac-Man creates a new trampoline while someone else is in the process of landing on an existing one that is very close to a floor, which causes the victim to temporarily not collide with the stage and simply fall through it. Victims of the glitch are almost certain to be KO'd, as they find themselves effectively teleported under the stage and unable to escape. This glitch was fixed in version 1.1.0. | ||
'''"Helpless" Glitch''' | |||
*An existing glitch occurs when Pac-Man obtains a [[Super Mushroom]] or [[Poison Mushroom]] while using Pac-Jump. Pac-Man will quickly perform his respective "grow" or "shrink" animation, but will immediately return to his [[helpless]] animation while still moving normally. This helpless animation is completely aesthetic, and the player can cancel it with any attack or dodge. | |||
==Customization== | ==Customization== | ||
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<gallery> | <gallery> | ||
Pacjumpcustom1.JPG|Power Pac-Jump in {{for3ds}}. | File:Pacjumpcustom1.JPG|Power Pac-Jump in {{for3ds}}. | ||
Pacjumpcustom2.JPG|Meteor Trampoline in {{for3ds}}. | File:Pacjumpcustom2.JPG|Meteor Trampoline in {{for3ds}}. | ||
</gallery> | </gallery> | ||
==Origin== | ==Origin== | ||
[[File:Mappy Trampoline.png|thumb|224px|left|Mappy using trampolines in the bonus round of ''Mappy''.]] | [[File:Mappy Trampoline.png|thumb|224px|left|Mappy using trampolines in the bonus round of ''Mappy''.]] | ||
The trampoline is a reference to the 1983 [[Namco]] arcade game {{uvm3|Mappy}}. In the game, there are several trampolines that start the game colored green. Every time they are bounced on, they change color to blue, yellow, and red. When bounced on when red, the trampoline breaks apart, killing Mappy in the main game and leaving him helpless in the bonus round | The trampoline is a reference to the 1983 [[Bandai Namco]] arcade game {{uvm3|Mappy}}. In the game, there are several trampolines that start the game colored green. Every time they are bounced on, they change color to blue, yellow, and red. When bounced on when red, the trampoline breaks apart, killing Mappy in the main game and leaving him helpless in the bonus round. The trampoline in Pac-Jump goes through these colors in the same order, but starts out blue since Pac-Man immediately bounces on it once it appears. | ||
{{clr}} | {{clr}} | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
PAC-MAN SSBU Skill Preview Up Special.png|Pac-Jump as shown by a Skill Preview in ''Ultimate''. | |||
PAC-MAN SSBU Skill Preview Up Special.png|Pac-Jump as shown by | |||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
*Pac-Jump is the only move in ''Smash 4'' and ''Ultimate'' that can put players other than the user in a helpless state. | *Pac-Jump is the only move in ''Smash 4'' and ''Ultimate'' that can put players other than the user in a helpless state. | ||
* | *[https://youtu.be/rqnW2yTowDU?t=6m42s| It is possible] for Pac-Jump to cause two players to become helpless simultaneously. | ||
*In ''Ultimate'', it was previously shown that attacking the trampoline would turn it green, and it would also put enemies into a helpless state when they jumped on it (regardless of the current level). Both of these changes were removed in the final game. | |||
*In | |||
{{Special Moves|char=Pac-Man}} | {{Special Moves|char=Pac-Man}} | ||
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[[Category:Pac-Man universe]] | [[Category:Pac-Man universe]] | ||
[[Category:Up special moves]] | [[Category:Up special moves]] | ||
[[Category: | [[Category:Namco]] |