Editing PC walk

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The '''PC drop''' is the most common application of the PC Walk and is used to quickly grab ledge from a walk. It can also be buffered into a walk from the jumpsquat frames of a [[wavedash]] to quickly wavedash into a PC drop from further away from the ledge.
The '''PC drop''' is the most common application of the PC Walk and is used to quickly grab ledge from a walk. It can also be buffered into a walk from the jumpsquat frames of a [[wavedash]] to quickly wavedash into a PC drop from further away from the ledge.


==PC turnaround jump==
==PC smash turn jump==
If one performs a jump out of a PC turnaround, then the momentum from the walk will be transferred over into the jump, but the character will be facing the direction they turned. This is similar to a reverse aerial rush in ''Brawl'' and future ''Smash'' titles, although it is performed out of a walk instead of a run. One way to set this up is to buffer a walk out of a wavedash. A PC turnaround jump was successfully performed if the control stick is in the neutral position and the character is still moving in the air despite inputting no aerial drift.
If one performs a jump out of a PC turnaround, then the momentum from the walk will be transferred over into the jump, but the character will be facing the direction they turned. This is similar to a reverse aerial rush in ''Brawl'' and future ''Smash'' titles, although it is performed out of a walk instead of a run. One way to set this up is to buffer a walk out of a wavedash. A PC smash turn jump was successfully performed if the control stick is in the neutral position and the character is still moving in the air despite inputting no aerial drift.


==External links==
==External links==

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