Editing Onett
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[[File:Onett brawl.jpg|thumb|left|{{SSBB|Wario}}, {{SSBB|Mario}}, {{SSBB|Lucas}} and the black Runaway Five van in ''Brawl''.]] | [[File:Onett brawl.jpg|thumb|left|{{SSBB|Wario}}, {{SSBB|Mario}}, {{SSBB|Lucas}} and the black Runaway Five van in ''Brawl''.]] | ||
At times a warning sign appears near the side of the screen, signifying that a car or van will pass by the bottom of the stage. The vehicles can hit and damage fighters, as well as destroy or activate items like [[crate]]s. Every vehicle deals 30% damage, but their other properties differ: | At times a warning sign appears near the side of the screen, signifying that a car or van will pass by the bottom of the stage. The vehicles can hit and damage fighters, as well as destroy or activate items like [[crate]]s. Every vehicle deals 30% damage, but their other properties differ: | ||
*The '''Taxi Cab''' ( | *The '''Taxi Cab''' (Yellow car) and '''Teal Coupe''' deal exactly the same amount of damage, but the taxi has more forward knockback. The coupe is most likely to spin out whenever it hits an opponent, and the larger the opponent, the more likely. In ''Melee'', they used the "whistle" horn. | ||
*The '''Magenta Coupe''' deals reverse knockback, meaning that it sends the victim flying behind it, like a much more powerful version of [[Judge|Mr. Game & Watch's Judgment number 3]]. In ''Melee'', it used the "two-beep" horn. | *The '''Magenta Coupe''' deals reverse knockback, meaning that it sends the victim flying behind it, like a much more powerful version of [[Judge|Mr. Game & Watch's Judgment number 3]]. In ''Melee'', it used the "two-beep" horn. | ||
*The '''Runaway Five's Tour Bus''' [[spike]]s any character it hits. Since it is on the ground, it sends airborne fighters downwards and sends grounded fighters upwards. The spike is powerful, capable of star KOing any character above 90%. In ''Melee'', it used the "one-beep" horn. | *The '''Runaway Five's Tour Bus''' [[spike]]s any character it hits. Since it is on the ground, it sends airborne fighters downwards and sends grounded fighters upwards. The spike is powerful, capable of star KOing any character above 90%. In ''Melee'', it used the "one-beep" horn. |