Editing Nintendog

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The Nintendog must complete its animation and disappear on its own before it can block the screen. If it is made to fall off of a ledge (such as [[jostle|pushing]] it or breaking a destructible platform) but on to another floor, it will simply restart its animation and continue as normal. If it crosses a [[blast line]], it will despawn and won't block the screen.
The Nintendog must complete its animation and disappear on its own before it can block the screen. If it is made to fall off of a ledge (such as [[jostle|pushing]] it or breaking a destructible platform) but on to another floor, it will simply restart its animation and continue as normal. If it crosses a [[blast line]], it will despawn and won't block the screen.


[[File:NintendogBetaScreen.jpg|left|thumb]]
The Nintendog featured in ''Brawl'' is a {{s|wikipedia|Labrador Retriever}}. Game director [[Masahiro Sakurai]] stated in the update on the [[Smash Bros DOJO!!]] that he chose the breed because of its popularity in many regions of the world.
The Nintendog featured in ''Brawl'' is a {{s|wikipedia|Labrador Retriever}}. Game director [[Masahiro Sakurai]] stated in the update on the [[Smash Bros DOJO!!]] that he chose the breed because of its popularity in many regions of the world.


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