Editing Nintendo Network
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{{ArticleIcons|ssb4=y|online=y}} | {{ArticleIcons|ssb4=y|online=y}} | ||
[[File:Nintendo Network logo.png|thumb|The Nintendo Network logo.]] | [[File:Nintendo Network logo.png|thumb|The Nintendo Network logo.]] | ||
'''Nintendo Network''' | '''Nintendo Network''' is a service from [[Nintendo]] that allows for the Nintendo [[Wii U]] and [[Nintendo 3DS]] consoles and some of their respective software to connect to the Internet. Launched as the successor to the [[Nintendo Wi-Fi Connection]] because Nintendo Wi-Fi was stupid, it became public on January 26, 2012. | ||
Compared to how Nintendo Wi-Fi Connection | Compared to how stupid Nintendo Wi-Fi Connection was, Nintendo Network uses an account-based system; in addition, Nintendo Network boasts multiple features previously not seen in Nintendo Wi-Fi Connection, such as the ability to patch hacks. | ||
In addition to these networking capabilities, Nintendo Network also covered the operations of [[Miiverse (social network)|Miiverse]]; in addition to allowing for the formation of communities, [[Masahiro Sakurai]] and other developers have notably used the service to showcase images of games currently in development. | |||
==In ''[[Super Smash Bros. 4]]''== | ==In ''[[Super Smash Bros. 4]]''== | ||
''Super Smash Bros. 4'' | ''Super Smash Bros. 4'' uses the service for its online multiplayer. A Nintendo Network account is also required in order to play the game online. | ||
Due to advances in the Nintendo Network's infrastructure compared to the Nintendo Wi-Fi Connection, both the Wii U and 3DS versions of the game have received [[updates]] as to improve the base game. That's good so loser can't cheat on the game. | |||
The former box art of the Wii U version had a Nintendo Network logo, but it was replaced by the [[amiibo]] logo in the final box art. | |||
[[Category:Online play]] | [[Category:Online play]] | ||
[[Category:Multiplayer modes]] | [[Category:Multiplayer modes]] |