Editing Nintendo 64 controller

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The controller has among the lowest latency out of Nintendo's controllers with minimal variance, being as low as 48ms (2.8 frames) and as high as 66.4ms (almost 4 frames).<ref>[https://www.polygon.com/2018/12/14/18140814/super-smash-bros-ultimate-input-lag-latency-feel Smash Controller Latency Article]</ref>
The controller has among the lowest latency out of Nintendo's controllers with minimal variance, being as low as 48ms (2.8 frames) and as high as 66.4ms (almost 4 frames).<ref>[https://www.polygon.com/2018/12/14/18140814/super-smash-bros-ultimate-input-lag-latency-feel Smash Controller Latency Article]</ref>


==Add-ons==
===Add-ons===
===[[Rumble]] Pak===
====[[Rumble]] Pak====
Released in 1997 and plugs into the back port of the controller. Vibrates under certain circumstances with compatible games to increase immersion.
Released in 1997 and plugs into the back port of the controller. Vibrates under certain circumstances with compatible games to increase immersion.


===Controller Pak===
====Controller Pak====
Released in 1998 and plugs into the back port of the controller. Saves data onto itself, which allows players to take their save data with them even without the original cartridge present.
Released in 1998 and plugs into the back port of the controller. Saves data onto itself, which allows players to take their save data with them even without the original cartridge present.


===Transfer Pak===
====Transfer Pak====
Released in 1998 and plugs into the back port of the controller. Allows certain Nintendo 64 games to interact with certain Game Boy games when one is inserted into the pak.
Released in 1998 and plugs into the back port of the controller. Allows certain Nintendo 64 games to interact with certain Game Boy games when one is inserted into the pak.


===Expansion Pak===
====Expansion Pak====
Released in 1999 and replaces the Jumper Pak on the console itself. Doubles the amount of available RAM the console and the games can use. Many games are enhanced with the pak inserted, with three games requiring the pak to function: ''{{iw|mariowiki|Donkey Kong 64}}'', ''{{iw|zeldawiki|The Legend of Zelda: Majora's Mask}}'', and {{uv|Perfect Dark}}.
Released in 1999 and replaces the Jumper Pak on the console itself. Doubles the amount of available RAM the console and the games can use. Many games are enhanced with the pak inserted, with three games requiring the pak to function: ''{{iw|mariowiki|Donkey Kong 64}}'', ''{{iw|zeldawiki|The Legend of Zelda: Majora's Mask}}'', and {{uv|Perfect Dark}}.


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